Fixed javascript code to remove animateStatusIndeterminate callback when the game is loaded.

This commit is contained in:
Enzo Ferrari 2019-08-23 21:33:18 +02:00
parent e766b16e95
commit a5a413c7e9
1 changed files with 2 additions and 2 deletions

View File

@ -175,8 +175,8 @@ $GODOT_HEAD_INCLUDE
[statusProgress, statusIndeterminate, statusNotice].forEach(elem => { [statusProgress, statusIndeterminate, statusNotice].forEach(elem => {
elem.style.display = 'none'; elem.style.display = 'none';
}); });
if (animateStatusIndeterminate in animationCallbacks) { animationCallbacks = animationCallbacks.filter(function(value) {
animationCallbacks.erase(animateStatusIndeterminate); return (value != animateStatusIndeterminate);
} }
switch (mode) { switch (mode) {
case 'progress': case 'progress':