Merge pull request #39077 from m4gr3d/override_command_line_args

Provide the ability to override the command line arguments
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Rémi Verschelde 2020-05-27 11:47:42 +02:00 committed by GitHub
commit a5a7f5f73e
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@ -345,7 +345,8 @@ public abstract class Godot extends FragmentActivity implements SensorEventListe
return deviceInfo.reqGlEsVersion; return deviceInfo.reqGlEsVersion;
} }
private String[] getCommandLine() { @CallSuper
protected String[] getCommandLine() {
InputStream is; InputStream is;
try { try {
is = getAssets().open("_cl_"); is = getAssets().open("_cl_");