Change assembly watcher after notification changes
Fixed Mono not building after #39986 was merged due to a constant that got renamed.
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@ -10,7 +10,7 @@ namespace GodotTools
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public override void _Notification(int what)
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{
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if (what == Node.NotificationWmFocusIn)
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if (what == Node.NotificationWmWindowFocusIn)
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{
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RestartTimer();
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