Make shader preprocessor keyword colors consistent
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@ -238,7 +238,7 @@ void ShaderTextEditor::_load_theme_settings() {
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ShaderPreprocessor::get_keyword_list(&pp_keywords, false);
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for (const String &E : pp_keywords) {
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syntax_highlighter->add_keyword_color(E, keyword_color);
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syntax_highlighter->add_keyword_color(E, control_flow_keyword_color);
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}
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// Colorize built-ins like `COLOR` differently to make them easier
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