Fix crash when converting empty scene to TileSet
Closes #12708. Cherry-picked from #12732.
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@ -1933,6 +1933,15 @@ void EditorNode::_menu_option_confirm(int p_option, bool p_confirmed) {
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} break;
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case FILE_EXPORT_TILESET: {
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//Make sure that the scene has a root before trying to convert to tileset
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if (!editor_data.get_edited_scene_root()) {
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current_option = -1;
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accept->get_ok()->set_text(TTR("I see.."));
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accept->set_text(TTR("This operation can't be done without a root node."));
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accept->popup_centered_minsize();
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break;
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}
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List<String> extensions;
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Ref<TileSet> ml(memnew(TileSet));
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ResourceSaver::get_recognized_extensions(ml, &extensions);
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