Merge pull request #35535 from Calinou/doc-projectsettings-runtime-physics
Document how to change the default gravity at runtime
This commit is contained in:
commit
a61f5a7520
|
@ -749,8 +749,20 @@
|
|||
<member name="physics/2d/default_angular_damp" type="float" setter="" getter="" default="1.0">
|
||||
</member>
|
||||
<member name="physics/2d/default_gravity" type="int" setter="" getter="" default="98">
|
||||
The default gravity strength in 2D.
|
||||
[b]Note:[/b] This property is only read when the project starts. To change the default gravity at runtime, use the following code sample:
|
||||
[codeblock]
|
||||
# Set the default gravity strength to 98.
|
||||
Physics2DServer.area_set_param(get_viewport().find_world_2d().get_space(), Physics2DServer.AREA_PARAM_GRAVITY, 98)
|
||||
[/codeblock]
|
||||
</member>
|
||||
<member name="physics/2d/default_gravity_vector" type="Vector2" setter="" getter="" default="Vector2( 0, 1 )">
|
||||
The default gravity direction in 2D.
|
||||
[b]Note:[/b] This property is only read when the project starts. To change the default gravity vector at runtime, use the following code sample:
|
||||
[codeblock]
|
||||
# Set the default gravity direction to `Vector2(0, 1)`.
|
||||
Physics2DServer.area_set_param(get_viewport().find_world_2d().get_space(), Physics2DServer.AREA_PARAM_GRAVITY_VECTOR, Vector2(0, 1))
|
||||
[/codeblock]
|
||||
</member>
|
||||
<member name="physics/2d/default_linear_damp" type="float" setter="" getter="" default="0.1">
|
||||
</member>
|
||||
|
@ -772,8 +784,20 @@
|
|||
<member name="physics/3d/default_angular_damp" type="float" setter="" getter="" default="0.1">
|
||||
</member>
|
||||
<member name="physics/3d/default_gravity" type="float" setter="" getter="" default="9.8">
|
||||
The default gravity strength in 3D.
|
||||
[b]Note:[/b] This property is only read when the project starts. To change the default gravity at runtime, use the following code sample:
|
||||
[codeblock]
|
||||
# Set the default gravity strength to 9.8.
|
||||
PhysicsServer.area_set_param(get_viewport().find_world().get_space(), PhysicsServer.AREA_PARAM_GRAVITY, 9.8)
|
||||
[/codeblock]
|
||||
</member>
|
||||
<member name="physics/3d/default_gravity_vector" type="Vector3" setter="" getter="" default="Vector3( 0, -1, 0 )">
|
||||
The default gravity direction in 3D.
|
||||
[b]Note:[/b] This property is only read when the project starts. To change the default gravity vector at runtime, use the following code sample:
|
||||
[codeblock]
|
||||
# Set the default gravity direction to `Vector3(0, -1, 0)`.
|
||||
PhysicsServer.area_set_param(get_viewport().find_world().get_space(), PhysicsServer.AREA_PARAM_GRAVITY_VECTOR, Vector3(0, -1, 0))
|
||||
[/codeblock]
|
||||
</member>
|
||||
<member name="physics/3d/default_linear_damp" type="float" setter="" getter="" default="0.1">
|
||||
</member>
|
||||
|
|
Loading…
Reference in New Issue