From a62d8de0622115f9744b6c4ac5feec1d4c984165 Mon Sep 17 00:00:00 2001 From: volzhs Date: Fri, 26 Jan 2018 17:17:53 +0900 Subject: [PATCH] Update ProjectSettings description to correct usage Fix #16078 --- doc/classes/ProjectSettings.xml | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/doc/classes/ProjectSettings.xml b/doc/classes/ProjectSettings.xml index f4d3beab57f..7d0856127c5 100644 --- a/doc/classes/ProjectSettings.xml +++ b/doc/classes/ProjectSettings.xml @@ -4,7 +4,7 @@ Contains global variables accessible from everywhere. - Contains global variables accessible from everywhere. Use the normal [Object] API, such as "ProjectSettings.get(variable)", "ProjectSettings.set(variable,value)" or "ProjectSettings.has(variable)" to access them. Variables stored in project.godot are also loaded into ProjectSettings, making this object very useful for reading custom game configuration options. + Contains global variables accessible from everywhere. Use "ProjectSettings.get_setting(variable)", "ProjectSettings.set_setting(variable,value)" or "ProjectSettings.has_setting(variable)" to access them. Variables stored in project.godot are also loaded into ProjectSettings, making this object very useful for reading custom game configuration options.