Merge branch 'master' of https://github.com/okamstudio/godot
This commit is contained in:
commit
a65edb4caa
11
SConstruct
11
SConstruct
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@ -173,6 +173,17 @@ for p in platform_list:
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env['CCFLAGS'] = ''
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env.Append(CCFLAGS=string.split(str(CCFLAGS)))
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CFLAGS = env.get('CFLAGS', '')
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env['CFLAGS'] = ''
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env.Append(CFLAGS=string.split(str(CFLAGS)))
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LINKFLAGS = env.get('LINKFLAGS', '')
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env['LINKFLAGS'] = ''
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env.Append(LINKFLAGS=string.split(str(LINKFLAGS)))
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detect.configure(env)
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env['platform'] = p
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if not env.has_key('platform_libsuffix'):
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@ -129,8 +129,8 @@ def configure(env):
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else:
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VC_PATH=""
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env.Append(CCFLAGS=["/I"+VC_PATH+"/Include"])
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env.Append(LIBPATH=[VC_PATH+"/Lib"])
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env.Append(CCFLAGS=["/I" + p for p in os.getenv("INCLUDE").split(";")])
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env.Append(LIBPATH=[p for p in os.getenv("LIB").split(";")])
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env.Append(CCFLAGS=["/I"+DIRECTX_PATH+"/Include"])
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env.Append(LIBPATH=[DIRECTX_PATH+"/Lib/x86"])
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env['ENV'] = os.environ;
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@ -1407,6 +1407,9 @@ void SpatialEditorViewport::_sinput(const InputEvent &p_event) {
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} break;
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case KEY_F: {
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_menu_option(VIEW_CENTER_TO_SELECTION);
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} break;
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}
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@ -181,7 +181,7 @@ void ScenesDock::_instance_pressed() {
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if (!sel)
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return;
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String path = sel->get_metadata(0);
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emit_signal("instance","res://"+path);
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emit_signal("instance",path);
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}
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void ScenesDock::_open_pressed(){
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