Basis RotationQuat should be public.

This commit is contained in:
Ricardo Alcantara 2020-09-24 00:59:54 -03:00
parent e40ba13e59
commit a676b8ea66
1 changed files with 1 additions and 1 deletions

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@ -207,7 +207,7 @@ namespace Godot
}
}
internal Quat RotationQuat()
public Quat RotationQuat()
{
Basis orthonormalizedBasis = Orthonormalized();
real_t det = orthonormalizedBasis.Determinant();