Fix simulatenous touches for different touch types
This commit is contained in:
parent
895f2a21f4
commit
a6f06d57dc
@ -70,6 +70,7 @@ const CGFloat kGLGestureMovementDistance = 0.5;
|
|||||||
self.cancelsTouchesInView = YES;
|
self.cancelsTouchesInView = YES;
|
||||||
self.delaysTouchesBegan = YES;
|
self.delaysTouchesBegan = YES;
|
||||||
self.delaysTouchesEnded = YES;
|
self.delaysTouchesEnded = YES;
|
||||||
|
self.requiresExclusiveTouchType = NO;
|
||||||
|
|
||||||
self.delayTimeInterval = GLOBAL_GET("input_devices/pointing/ios/touch_delay");
|
self.delayTimeInterval = GLOBAL_GET("input_devices/pointing/ios/touch_delay");
|
||||||
|
|
||||||
|
Loading…
Reference in New Issue
Block a user