Fix CSG crash, closes #26281
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@ -953,13 +953,15 @@ void CSGBrushOperation::_merge_poly(MeshMerge &mesh, int p_face_idx, const Build
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//duplicate point
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int insert_at = with_outline_vertex;
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polys.write[i].points.insert(insert_at, polys[i].points[insert_at]);
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int point = polys[i].points[insert_at];
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polys.write[i].points.insert(insert_at, point);
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insert_at++;
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//insert all others, outline should be backwards (must check)
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int holesize = polys[i].holes[j].size();
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for (int k = 0; k <= holesize; k++) {
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int idx = (from_hole_vertex + k) % holesize;
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polys.write[i].points.insert(insert_at, polys[i].holes[j][idx]);
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int point2 = polys[i].holes[j][idx];
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polys.write[i].points.insert(insert_at, point2);
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insert_at++;
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}
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