doc: Fix markup errors
This commit is contained in:
parent
d0243e9e0f
commit
a74f0fd4cf
|
@ -4,7 +4,7 @@
|
|||
Overrides the location sounds are heard from.
|
||||
</brief_description>
|
||||
<description>
|
||||
Once added to the scene tree and enabled using [method make_current], this node will override the location sounds are heard from. This can be used to listen from a location different from the [member Camera].
|
||||
Once added to the scene tree and enabled using [method make_current], this node will override the location sounds are heard from. This can be used to listen from a location different from the [Camera].
|
||||
[b]Note:[/b] There is no 2D equivalent for this node yet.
|
||||
</description>
|
||||
<tutorials>
|
||||
|
@ -28,7 +28,7 @@
|
|||
<return type="bool">
|
||||
</return>
|
||||
<description>
|
||||
Returns [code]true[/code] if the listener was made current using [method]make_current[/method), [code]false[/code] otherwise.
|
||||
Returns [code]true[/code] if the listener was made current using [method make_current], [code]false[/code] otherwise.
|
||||
[b]Note:[/b] There may be more than one Listener marked as "current" in the scene tree, but only the one that was made current last will be used.
|
||||
</description>
|
||||
</method>
|
||||
|
|
Loading…
Reference in New Issue