Fix minimum size of ProgressBar-s
Was a leftover from 0a1c1c660f
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Fixes #21633.
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@ -231,6 +231,7 @@ void AnimationNodeBlendTreeEditor::_update_graph() {
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}
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}
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pb->set_percent_visible(false);
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pb->set_percent_visible(false);
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pb->set_custom_minimum_size(Vector2(0, 14) * EDSCALE);
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animations[E->get()] = pb;
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animations[E->get()] = pb;
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node->add_child(pb);
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node->add_child(pb);
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@ -39,9 +39,12 @@ Size2 ProgressBar::get_minimum_size() const {
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Size2 minimum_size = bg->get_minimum_size();
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Size2 minimum_size = bg->get_minimum_size();
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minimum_size.height = MAX(minimum_size.height, fg->get_minimum_size().height);
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minimum_size.height = MAX(minimum_size.height, fg->get_minimum_size().height);
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minimum_size.width = MAX(minimum_size.width, fg->get_minimum_size().width);
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minimum_size.width = MAX(minimum_size.width, fg->get_minimum_size().width);
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//if (percent_visible) { this is needed, else the progressbar will collapse
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if (percent_visible) {
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minimum_size.height = MAX(minimum_size.height, bg->get_minimum_size().height + font->get_height());
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minimum_size.height = MAX(minimum_size.height, bg->get_minimum_size().height + font->get_height());
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//}
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} else { // this is needed, else the progressbar will collapse
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minimum_size.width = MAX(minimum_size.width, 1);
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minimum_size.height = MAX(minimum_size.height, 1);
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}
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return minimum_size;
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return minimum_size;
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}
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}
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