Make auto switch to remote scene tree opt-in
The performance cost is too high for now, so it should be opt-in for users who really need it all the time. Fixes #13833.
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@ -1853,7 +1853,7 @@ ScriptEditorDebugger::ScriptEditorDebugger(EditorNode *p_editor) {
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inspect_scene_tree->connect("cell_selected", this, "_scene_tree_selected");
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inspect_scene_tree->connect("item_collapsed", this, "_scene_tree_folded");
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auto_switch_remote_scene_tree = EDITOR_DEF("debugger/auto_switch_to_remote_scene_tree", true);
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auto_switch_remote_scene_tree = EDITOR_DEF("debugger/auto_switch_to_remote_scene_tree", false);
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inspect_scene_tree_timeout = EDITOR_DEF("debugger/remote_scene_tree_refresh_interval", 1.0);
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inspect_edited_object_timeout = EDITOR_DEF("debugger/remote_inspect_refresh_interval", 0.2);
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inspected_object_id = 0;
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