Fix window resizing problems on Windows

Fixes godotengine#76847, Fixes godotengine#74286
Reorders problematic steps from the DisplayServerWindows::window_set_mode function.
These were causing a resize with the dimensions of the previously used mode instead
of the current one.
This commit is contained in:
jpcerrone 2023-06-12 15:22:45 -03:00
parent 66423d440e
commit a80584664c
1 changed files with 2 additions and 2 deletions

View File

@ -1384,6 +1384,8 @@ void DisplayServerWindows::window_set_mode(WindowMode p_mode, WindowID p_window)
wd.multiwindow_fs = false;
wd.maximized = wd.was_maximized;
_update_window_style(p_window, false);
if (wd.pre_fs_valid) {
rect = wd.pre_fs_rect;
} else {
@ -1394,8 +1396,6 @@ void DisplayServerWindows::window_set_mode(WindowMode p_mode, WindowID p_window)
wd.pre_fs_valid = true;
}
_update_window_style(p_window, false);
MoveWindow(wd.hWnd, rect.left, rect.top, rect.right - rect.left, rect.bottom - rect.top, TRUE);
if (restore_mouse_trails > 1) {