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## PLEASE READ:
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### Reporting Bugs:
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If you are reporting a new issue, you will make our life much simpler (and the fix come much sooner):
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#### Specify the Platform
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Godot runs on a large variety of platforms and operating systems and devices. If you believe your issue is device/platform dependent, please specify:
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* Operating System
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* Device
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* GPU Model
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#### Specify Reproduction Steps
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Many bugs can't be reproduced unless specific steps are taken. Please **specify the exact steps** that must be taken to reproduce the condition.
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#### Provide a Simple, Example Project
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Sometimes an unexpected behavior happens in your project. In such case understand that we can't always take a look at your project. Providing **a simple project** that isolates and reproduces the issue is always the **the best way for us to fix it**.
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### Contributing Pull Requests
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If you are adding new engine funcitonality, please make sure that:
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* This functionality is desired.
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* You talked to other developers on how to implement it best.
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* Even if it won't be merged, your PR is useful for future work on another developer.
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Thanks!
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The Godot Development Team
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