Fix antialiasing for beginning/end of line in `canvas_item_add_polyline`
This commit is contained in:
parent
f5b9cbaff6
commit
a85b000967
|
@ -601,42 +601,119 @@ void RendererCanvasCull::canvas_item_add_polyline(RID p_item, const Vector<Point
|
|||
Color *colors_ptr = colors.ptrw();
|
||||
|
||||
if (p_antialiased) {
|
||||
float border_size = 2.0;
|
||||
if (p_width < border_size) {
|
||||
border_size = p_width;
|
||||
}
|
||||
Color color2 = Color(1, 1, 1, 0);
|
||||
|
||||
PackedColorArray colors_top;
|
||||
PackedVector2Array points_top;
|
||||
PackedColorArray colors_begin;
|
||||
PackedVector2Array points_begin;
|
||||
|
||||
colors_top.resize(pc2);
|
||||
points_top.resize(pc2);
|
||||
colors_begin.resize(4);
|
||||
points_begin.resize(4);
|
||||
|
||||
PackedColorArray colors_bottom;
|
||||
PackedVector2Array points_bottom;
|
||||
PackedColorArray colors_begin_left_corner;
|
||||
PackedVector2Array points_begin_left_corner;
|
||||
|
||||
colors_bottom.resize(pc2);
|
||||
points_bottom.resize(pc2);
|
||||
colors_begin_left_corner.resize(4);
|
||||
points_begin_left_corner.resize(4);
|
||||
|
||||
Item::CommandPolygon *pline_top = canvas_item->alloc_command<Item::CommandPolygon>();
|
||||
ERR_FAIL_COND(!pline_top);
|
||||
PackedColorArray colors_begin_right_corner;
|
||||
PackedVector2Array points_begin_right_corner;
|
||||
|
||||
Item::CommandPolygon *pline_bottom = canvas_item->alloc_command<Item::CommandPolygon>();
|
||||
ERR_FAIL_COND(!pline_bottom);
|
||||
colors_begin_right_corner.resize(4);
|
||||
points_begin_right_corner.resize(4);
|
||||
|
||||
//make three trianglestrip's for drawing the antialiased line...
|
||||
PackedColorArray colors_end;
|
||||
PackedVector2Array points_end;
|
||||
|
||||
Vector2 *points_top_ptr = points_top.ptrw();
|
||||
Vector2 *points_bottom_ptr = points_bottom.ptrw();
|
||||
colors_end.resize(4);
|
||||
points_end.resize(4);
|
||||
|
||||
Color *colors_top_ptr = colors_top.ptrw();
|
||||
Color *colors_bottom_ptr = colors_bottom.ptrw();
|
||||
PackedColorArray colors_end_left_corner;
|
||||
PackedVector2Array points_end_left_corner;
|
||||
|
||||
colors_end_left_corner.resize(4);
|
||||
points_end_left_corner.resize(4);
|
||||
|
||||
PackedColorArray colors_end_right_corner;
|
||||
PackedVector2Array points_end_right_corner;
|
||||
|
||||
colors_end_right_corner.resize(4);
|
||||
points_end_right_corner.resize(4);
|
||||
|
||||
PackedColorArray colors_left;
|
||||
PackedVector2Array points_left;
|
||||
|
||||
colors_left.resize(pc2);
|
||||
points_left.resize(pc2);
|
||||
|
||||
PackedColorArray colors_right;
|
||||
PackedVector2Array points_right;
|
||||
|
||||
colors_right.resize(pc2);
|
||||
points_right.resize(pc2);
|
||||
|
||||
Item::CommandPolygon *pline_begin = canvas_item->alloc_command<Item::CommandPolygon>();
|
||||
ERR_FAIL_COND(!pline_begin);
|
||||
|
||||
Item::CommandPolygon *pline_begin_left_corner = canvas_item->alloc_command<Item::CommandPolygon>();
|
||||
ERR_FAIL_COND(!pline_begin_left_corner);
|
||||
|
||||
Item::CommandPolygon *pline_begin_right_corner = canvas_item->alloc_command<Item::CommandPolygon>();
|
||||
ERR_FAIL_COND(!pline_begin_right_corner);
|
||||
|
||||
Item::CommandPolygon *pline_end = canvas_item->alloc_command<Item::CommandPolygon>();
|
||||
ERR_FAIL_COND(!pline_end);
|
||||
|
||||
Item::CommandPolygon *pline_end_left_corner = canvas_item->alloc_command<Item::CommandPolygon>();
|
||||
ERR_FAIL_COND(!pline_end_left_corner);
|
||||
|
||||
Item::CommandPolygon *pline_end_right_corner = canvas_item->alloc_command<Item::CommandPolygon>();
|
||||
ERR_FAIL_COND(!pline_end_right_corner);
|
||||
|
||||
Item::CommandPolygon *pline_left = canvas_item->alloc_command<Item::CommandPolygon>();
|
||||
ERR_FAIL_COND(!pline_left);
|
||||
|
||||
Item::CommandPolygon *pline_right = canvas_item->alloc_command<Item::CommandPolygon>();
|
||||
ERR_FAIL_COND(!pline_right);
|
||||
|
||||
// Makes nine triangle strips for drawing the antialiased line.
|
||||
|
||||
Vector2 *points_begin_ptr = points_begin.ptrw();
|
||||
Vector2 *points_begin_left_corner_ptr = points_begin_left_corner.ptrw();
|
||||
Vector2 *points_begin_right_corner_ptr = points_begin_right_corner.ptrw();
|
||||
Vector2 *points_end_ptr = points_end.ptrw();
|
||||
Vector2 *points_end_left_corner_ptr = points_end_left_corner.ptrw();
|
||||
Vector2 *points_end_right_corner_ptr = points_end_right_corner.ptrw();
|
||||
Vector2 *points_left_ptr = points_left.ptrw();
|
||||
Vector2 *points_right_ptr = points_right.ptrw();
|
||||
|
||||
Color *colors_begin_ptr = colors_begin.ptrw();
|
||||
Color *colors_begin_left_corner_ptr = colors_begin_left_corner.ptrw();
|
||||
Color *colors_begin_right_corner_ptr = colors_begin_right_corner.ptrw();
|
||||
Color *colors_end_ptr = colors_end.ptrw();
|
||||
Color *colors_end_left_corner_ptr = colors_end_left_corner.ptrw();
|
||||
Color *colors_end_right_corner_ptr = colors_end_right_corner.ptrw();
|
||||
Color *colors_left_ptr = colors_left.ptrw();
|
||||
Color *colors_right_ptr = colors_right.ptrw();
|
||||
|
||||
for (int i = 0, j = 0; i < pc; i++, j += 2) {
|
||||
bool is_begin = i == 0;
|
||||
bool is_end = i == pc - 1;
|
||||
|
||||
Vector2 t;
|
||||
if (i == pc - 1) {
|
||||
Vector2 end_border;
|
||||
Vector2 begin_border;
|
||||
if (is_end) {
|
||||
t = prev_t;
|
||||
end_border = (p_points[i] - p_points[i - 1]).normalized() * border_size;
|
||||
} else {
|
||||
t = (p_points[i + 1] - p_points[i]).normalized().orthogonal();
|
||||
if (i == 0) {
|
||||
if (is_begin) {
|
||||
prev_t = t;
|
||||
begin_border = (p_points[i] - p_points[i + 1]).normalized() * border_size;
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -644,17 +721,17 @@ void RendererCanvasCull::canvas_item_add_polyline(RID p_item, const Vector<Point
|
|||
|
||||
Vector2 dir = (t + prev_t).normalized();
|
||||
Vector2 tangent = dir * p_width * 0.5;
|
||||
Vector2 border = dir * 2.0;
|
||||
Vector2 border = dir * border_size;
|
||||
Vector2 pos = p_points[i];
|
||||
|
||||
points_ptr[j] = pos + tangent;
|
||||
points_ptr[j2] = pos - tangent;
|
||||
|
||||
points_top_ptr[j] = pos + tangent + border;
|
||||
points_top_ptr[j2] = pos + tangent;
|
||||
points_left_ptr[j] = pos + tangent + border;
|
||||
points_left_ptr[j2] = pos + tangent;
|
||||
|
||||
points_bottom_ptr[j] = pos - tangent;
|
||||
points_bottom_ptr[j2] = pos - tangent - border;
|
||||
points_right_ptr[j] = pos - tangent;
|
||||
points_right_ptr[j2] = pos - tangent - border;
|
||||
|
||||
if (i < p_colors.size()) {
|
||||
color = p_colors[i];
|
||||
|
@ -664,22 +741,104 @@ void RendererCanvasCull::canvas_item_add_polyline(RID p_item, const Vector<Point
|
|||
colors_ptr[j] = color;
|
||||
colors_ptr[j2] = color;
|
||||
|
||||
colors_top_ptr[j] = color2;
|
||||
colors_top_ptr[j2] = color;
|
||||
colors_left_ptr[j] = color2;
|
||||
colors_left_ptr[j2] = color;
|
||||
|
||||
colors_bottom_ptr[j] = color;
|
||||
colors_bottom_ptr[j2] = color2;
|
||||
colors_right_ptr[j] = color;
|
||||
colors_right_ptr[j2] = color2;
|
||||
|
||||
if (is_begin) {
|
||||
points_begin_ptr[0] = pos + tangent + begin_border;
|
||||
points_begin_ptr[1] = pos - tangent + begin_border;
|
||||
points_begin_ptr[2] = pos + tangent;
|
||||
points_begin_ptr[3] = pos - tangent;
|
||||
|
||||
colors_begin_ptr[0] = color2;
|
||||
colors_begin_ptr[1] = color2;
|
||||
colors_begin_ptr[2] = color;
|
||||
colors_begin_ptr[3] = color;
|
||||
|
||||
points_begin_left_corner_ptr[0] = pos - tangent - border;
|
||||
points_begin_left_corner_ptr[1] = pos - tangent + begin_border - border;
|
||||
points_begin_left_corner_ptr[2] = pos - tangent;
|
||||
points_begin_left_corner_ptr[3] = pos - tangent + begin_border;
|
||||
|
||||
colors_begin_left_corner_ptr[0] = color2;
|
||||
colors_begin_left_corner_ptr[1] = color2;
|
||||
colors_begin_left_corner_ptr[2] = color;
|
||||
colors_begin_left_corner_ptr[3] = color2;
|
||||
|
||||
points_begin_right_corner_ptr[0] = pos + tangent + begin_border;
|
||||
points_begin_right_corner_ptr[1] = pos + tangent + begin_border + border;
|
||||
points_begin_right_corner_ptr[2] = pos + tangent;
|
||||
points_begin_right_corner_ptr[3] = pos + tangent + border;
|
||||
|
||||
colors_begin_right_corner_ptr[0] = color2;
|
||||
colors_begin_right_corner_ptr[1] = color2;
|
||||
colors_begin_right_corner_ptr[2] = color;
|
||||
colors_begin_right_corner_ptr[3] = color2;
|
||||
}
|
||||
|
||||
if (is_end) {
|
||||
points_end_ptr[0] = pos + tangent + end_border;
|
||||
points_end_ptr[1] = pos - tangent + end_border;
|
||||
points_end_ptr[2] = pos + tangent;
|
||||
points_end_ptr[3] = pos - tangent;
|
||||
|
||||
colors_end_ptr[0] = color2;
|
||||
colors_end_ptr[1] = color2;
|
||||
colors_end_ptr[2] = color;
|
||||
colors_end_ptr[3] = color;
|
||||
|
||||
points_end_left_corner_ptr[0] = pos - tangent - border;
|
||||
points_end_left_corner_ptr[1] = pos - tangent + end_border - border;
|
||||
points_end_left_corner_ptr[2] = pos - tangent;
|
||||
points_end_left_corner_ptr[3] = pos - tangent + end_border;
|
||||
|
||||
colors_end_left_corner_ptr[0] = color2;
|
||||
colors_end_left_corner_ptr[1] = color2;
|
||||
colors_end_left_corner_ptr[2] = color;
|
||||
colors_end_left_corner_ptr[3] = color2;
|
||||
|
||||
points_end_right_corner_ptr[0] = pos + tangent + end_border;
|
||||
points_end_right_corner_ptr[1] = pos + tangent + end_border + border;
|
||||
points_end_right_corner_ptr[2] = pos + tangent;
|
||||
points_end_right_corner_ptr[3] = pos + tangent + border;
|
||||
|
||||
colors_end_right_corner_ptr[0] = color2;
|
||||
colors_end_right_corner_ptr[1] = color2;
|
||||
colors_end_right_corner_ptr[2] = color;
|
||||
colors_end_right_corner_ptr[3] = color2;
|
||||
}
|
||||
|
||||
prev_t = t;
|
||||
}
|
||||
|
||||
pline_top->primitive = RS::PRIMITIVE_TRIANGLE_STRIP;
|
||||
pline_top->polygon.create(indices, points_top, colors_top);
|
||||
pline_begin->primitive = RS::PRIMITIVE_TRIANGLE_STRIP;
|
||||
pline_begin->polygon.create(indices, points_begin, colors_begin);
|
||||
|
||||
pline_bottom->primitive = RS::PRIMITIVE_TRIANGLE_STRIP;
|
||||
pline_bottom->polygon.create(indices, points_bottom, colors_bottom);
|
||||
pline_begin_left_corner->primitive = RS::PRIMITIVE_TRIANGLE_STRIP;
|
||||
pline_begin_left_corner->polygon.create(indices, points_begin_left_corner, colors_begin_left_corner);
|
||||
|
||||
pline_begin_right_corner->primitive = RS::PRIMITIVE_TRIANGLE_STRIP;
|
||||
pline_begin_right_corner->polygon.create(indices, points_begin_right_corner, colors_begin_right_corner);
|
||||
|
||||
pline_end->primitive = RS::PRIMITIVE_TRIANGLE_STRIP;
|
||||
pline_end->polygon.create(indices, points_end, colors_end);
|
||||
|
||||
pline_end_left_corner->primitive = RS::PRIMITIVE_TRIANGLE_STRIP;
|
||||
pline_end_left_corner->polygon.create(indices, points_end_left_corner, colors_end_left_corner);
|
||||
|
||||
pline_end_right_corner->primitive = RS::PRIMITIVE_TRIANGLE_STRIP;
|
||||
pline_end_right_corner->polygon.create(indices, points_end_right_corner, colors_end_right_corner);
|
||||
|
||||
pline_left->primitive = RS::PRIMITIVE_TRIANGLE_STRIP;
|
||||
pline_left->polygon.create(indices, points_left, colors_left);
|
||||
|
||||
pline_right->primitive = RS::PRIMITIVE_TRIANGLE_STRIP;
|
||||
pline_right->polygon.create(indices, points_right, colors_right);
|
||||
} else {
|
||||
//make a trianglestrip for drawing the line...
|
||||
// Makes a single triangle strip for drawing the line.
|
||||
|
||||
for (int i = 0, j = 0; i < pc; i++, j += 2) {
|
||||
Vector2 t;
|
||||
|
|
Loading…
Reference in New Issue