diff --git a/scene/resources/sky_material.cpp b/scene/resources/sky_material.cpp index 8e633a40759..71581ce03d7 100644 --- a/scene/resources/sky_material.cpp +++ b/scene/resources/sky_material.cpp @@ -371,8 +371,11 @@ void PanoramaSkyMaterial::_update_shader() { // Add a comment to describe the shader origin (useful when converting to ShaderMaterial). RS::get_singleton()->shader_set_code(shader_cache[i], vformat(R"( // NOTE: Shader automatically converted from )" VERSION_NAME " " VERSION_FULL_CONFIG R"('s PanoramaSkyMaterial. + shader_type sky; -uniform sampler2D source_panorama : %s, hint_albedo; + +uniform sampler2D source_panorama : %s, hint_black_albedo; + void sky() { COLOR = texture(source_panorama, SKY_COORDS).rgb; }