Fix possible crash when audio channels change
(cherry picked from commit 87ebdd6041
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a7ea441504
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a91d9cb918
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@ -184,6 +184,12 @@ void AudioServer::_driver_process(int p_frames, int32_t *p_buffer) {
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int todo = p_frames;
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if (channel_count != get_channel_count()) {
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// Amount of channels changed due to a device change
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// reinitialize the buses channels and buffers
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init_channels_and_buffers();
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}
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while (todo) {
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if (to_mix == 0) {
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@ -497,8 +503,8 @@ void AudioServer::set_bus_count(int p_count) {
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}
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buses[i] = memnew(Bus);
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buses[i]->channels.resize(get_channel_count());
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for (int j = 0; j < get_channel_count(); j++) {
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buses[i]->channels.resize(channel_count);
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for (int j = 0; j < channel_count; j++) {
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buses[i]->channels[j].buffer.resize(buffer_size);
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}
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buses[i]->name = attempt;
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@ -569,8 +575,8 @@ void AudioServer::add_bus(int p_at_pos) {
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}
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Bus *bus = memnew(Bus);
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bus->channels.resize(get_channel_count());
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for (int j = 0; j < get_channel_count(); j++) {
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bus->channels.resize(channel_count);
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for (int j = 0; j < channel_count; j++) {
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bus->channels[j].buffer.resize(buffer_size);
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}
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bus->name = attempt;
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@ -872,17 +878,29 @@ bool AudioServer::is_bus_channel_active(int p_bus, int p_channel) const {
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return buses[p_bus]->channels[p_channel].active;
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}
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void AudioServer::init_channels_and_buffers() {
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channel_count = get_channel_count();
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temp_buffer.resize(channel_count);
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for (int i = 0; i < temp_buffer.size(); i++) {
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temp_buffer[i].resize(buffer_size);
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}
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for (int i = 0; i < buses.size(); i++) {
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buses[i]->channels.resize(channel_count);
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for (int j = 0; j < channel_count; j++) {
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buses[i]->channels[j].buffer.resize(buffer_size);
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}
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}
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}
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void AudioServer::init() {
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channel_disable_threshold_db = GLOBAL_DEF("audio/channel_disable_threshold_db", -60.0);
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channel_disable_frames = float(GLOBAL_DEF("audio/channel_disable_time", 2.0)) * get_mix_rate();
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buffer_size = 1024; //hardcoded for now
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temp_buffer.resize(get_channel_count());
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for (int i = 0; i < temp_buffer.size(); i++) {
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temp_buffer[i].resize(buffer_size);
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}
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init_channels_and_buffers();
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mix_count = 0;
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set_bus_count(1);
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@ -1064,8 +1082,8 @@ void AudioServer::set_bus_layout(const Ref<AudioBusLayout> &p_bus_layout) {
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bus_map[bus->name] = bus;
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buses[i] = bus;
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buses[i]->channels.resize(get_channel_count());
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for (int j = 0; j < get_channel_count(); j++) {
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buses[i]->channels.resize(channel_count);
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for (int j = 0; j < channel_count; j++) {
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buses[i]->channels[j].buffer.resize(buffer_size);
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}
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_update_bus_effects(i);
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@ -1184,6 +1202,7 @@ AudioServer::AudioServer() {
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audio_data_max_mem = 0;
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audio_data_lock = Mutex::create();
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mix_frames = 0;
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channel_count = 0;
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to_mix = 0;
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}
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@ -133,6 +133,7 @@ private:
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float channel_disable_threshold_db;
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uint32_t channel_disable_frames;
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int channel_count;
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int to_mix;
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struct Bus {
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@ -189,6 +190,8 @@ private:
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Mutex *audio_data_lock;
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void init_channels_and_buffers();
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void _mix_step();
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struct CallbackItem {
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