Merge pull request #77257 from rakkarage/tile_animation_sync

Add `TileSetAtlasSource::TileAnimationMode` options and allow to shuffle tile animations
This commit is contained in:
Yuri Sizov 2023-07-12 21:02:31 +02:00
commit a927b22f65
6 changed files with 98 additions and 4 deletions

View File

@ -80,6 +80,13 @@
Returns how many animation frames has the tile at coordinates [param atlas_coords].
</description>
</method>
<method name="get_tile_animation_mode" qualifiers="const">
<return type="int" enum="TileSetAtlasSource.TileAnimationMode" />
<param index="0" name="atlas_coords" type="Vector2i" />
<description>
Returns the [enum TileAnimationMode] of the tile at [param atlas_coords]. See also [method set_tile_animation_mode].
</description>
</method>
<method name="get_tile_animation_separation" qualifiers="const">
<return type="Vector2i" />
<param index="0" name="atlas_coords" type="Vector2i" />
@ -215,6 +222,14 @@
Sets how many animation frames the tile at coordinates [param atlas_coords] has.
</description>
</method>
<method name="set_tile_animation_mode">
<return type="void" />
<param index="0" name="atlas_coords" type="Vector2i" />
<param index="1" name="mode" type="int" enum="TileSetAtlasSource.TileAnimationMode" />
<description>
Sets the [enum TileAnimationMode] of the tile at [param atlas_coords] to [param mode]. See also [method get_tile_animation_mode].
</description>
</method>
<method name="set_tile_animation_separation">
<return type="void" />
<param index="0" name="atlas_coords" type="Vector2i" />
@ -250,4 +265,15 @@
Disabling this setting might lead a small performance improvement, as generating the internal texture requires both memory and processing time when the TileSetAtlasSource resource is modified.
</member>
</members>
<constants>
<constant name="TILE_ANIMATION_MODE_DEFAULT" value="0" enum="TileAnimationMode">
Tile animations start at same time, looking identical.
</constant>
<constant name="TILE_ANIMATION_MODE_RANDOM_START_TIMES" value="1" enum="TileAnimationMode">
Tile animations start at random times, looking varied.
</constant>
<constant name="TILE_ANIMATION_MODE_MAX" value="2" enum="TileAnimationMode">
Represents the size of the [enum TileAnimationMode] enum.
</constant>
</constants>
</class>

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@ -246,6 +246,12 @@ bool TileSetAtlasSourceEditor::AtlasTileProxyObject::_set(const StringName &p_na
}
emit_signal(SNAME("changed"), "animation_speed");
return true;
} else if (p_name == "animation_mode") {
for (TileSelection tile : tiles) {
tile_set_atlas_source->set_tile_animation_mode(tile.tile, VariantCaster<TileSetAtlasSource::TileAnimationMode>::cast(p_value));
}
emit_signal(SNAME("changed"), "animation_mode");
return true;
} else if (p_name == "animation_frames_count") {
for (TileSelection tile : tiles) {
int frame_count = p_value;
@ -349,6 +355,9 @@ bool TileSetAtlasSourceEditor::AtlasTileProxyObject::_get(const StringName &p_na
} else if (p_name == "animation_speed") {
r_ret = tile_set_atlas_source->get_tile_animation_speed(coords);
return true;
} else if (p_name == "animation_mode") {
r_ret = tile_set_atlas_source->get_tile_animation_mode(coords);
return true;
} else if (p_name == "animation_frames_count") {
r_ret = tile_set_atlas_source->get_tile_animation_frames_count(coords);
return true;
@ -417,6 +426,7 @@ void TileSetAtlasSourceEditor::AtlasTileProxyObject::_get_property_list(List<Pro
p_list->push_back(PropertyInfo(Variant::INT, PNAME("animation_columns")));
p_list->push_back(PropertyInfo(Variant::VECTOR2I, PNAME("animation_separation")));
p_list->push_back(PropertyInfo(Variant::FLOAT, PNAME("animation_speed")));
p_list->push_back(PropertyInfo(Variant::INT, PNAME("animation_mode"), PROPERTY_HINT_ENUM, "Default,Random Start Times"));
p_list->push_back(PropertyInfo(Variant::INT, PNAME("animation_frames_count"), PROPERTY_HINT_NONE, "", PROPERTY_USAGE_EDITOR | PROPERTY_USAGE_ARRAY, "Frames,animation_frame_"));
// Not optimal, but returns value for the first tile. This is similar to what MultiNodeEdit does.
if (tile_set_atlas_source->get_tile_animation_frames_count(tiles.front()->get().tile) == 1) {

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@ -1317,8 +1317,21 @@ void TileMap::_rendering_update_dirty_quadrants(SelfList<TileMapQuadrant>::List
ci = prev_ci;
}
Vector2 p_position = E_cell.key - tile_position;
Vector2 p_atlas_coords = c.get_atlas_coords();
// Random animation offset.
real_t p_random_animation_offset = 0.0;
if (atlas_source->get_tile_animation_mode(p_atlas_coords) != TileSetAtlasSource::TILE_ANIMATION_MODE_DEFAULT) {
Array to_hash;
to_hash.push_back(p_position);
to_hash.push_back(q.layer);
to_hash.push_back(Variant(this));
p_random_animation_offset = RandomPCG(to_hash.hash()).randf();
}
// Drawing the tile in the canvas item.
draw_tile(ci, E_cell.key - tile_position, tile_set, c.source_id, c.get_atlas_coords(), c.alternative_tile, -1, get_self_modulate(), tile_data);
draw_tile(ci, p_position, tile_set, c.source_id, p_atlas_coords, c.alternative_tile, -1, get_self_modulate(), tile_data, p_random_animation_offset);
// --- Occluders ---
for (int i = 0; i < tile_set->get_occlusion_layers_count(); i++) {
@ -1436,7 +1449,7 @@ void TileMap::_rendering_draw_quadrant_debug(TileMapQuadrant *p_quadrant) {
}
}
void TileMap::draw_tile(RID p_canvas_item, const Vector2 &p_position, const Ref<TileSet> p_tile_set, int p_atlas_source_id, const Vector2i &p_atlas_coords, int p_alternative_tile, int p_frame, Color p_modulation, const TileData *p_tile_data_override) {
void TileMap::draw_tile(RID p_canvas_item, const Vector2 &p_position, const Ref<TileSet> p_tile_set, int p_atlas_source_id, const Vector2i &p_atlas_coords, int p_alternative_tile, int p_frame, Color p_modulation, const TileData *p_tile_data_override, real_t p_animation_offset) {
ERR_FAIL_COND(!p_tile_set.is_valid());
ERR_FAIL_COND(!p_tile_set->has_source(p_atlas_source_id));
ERR_FAIL_COND(!p_tile_set->get_source(p_atlas_source_id)->has_tile(p_atlas_coords));
@ -1504,7 +1517,7 @@ void TileMap::draw_tile(RID p_canvas_item, const Vector2 &p_position, const Ref<
real_t time = 0.0;
for (int frame = 0; frame < atlas_source->get_tile_animation_frames_count(p_atlas_coords); frame++) {
real_t frame_duration = atlas_source->get_tile_animation_frame_duration(p_atlas_coords, frame) / speed;
RenderingServer::get_singleton()->canvas_item_add_animation_slice(p_canvas_item, animation_duration, time, time + frame_duration, 0.0);
RenderingServer::get_singleton()->canvas_item_add_animation_slice(p_canvas_item, animation_duration, time, time + frame_duration, p_animation_offset);
Rect2i source_rect = atlas_source->get_runtime_tile_texture_region(p_atlas_coords, frame);
tex->draw_rect_region(p_canvas_item, dest_rect, source_rect, modulate, transpose, p_tile_set->is_uv_clipping());

View File

@ -313,7 +313,7 @@ public:
void set_quadrant_size(int p_size);
int get_quadrant_size() const;
static void draw_tile(RID p_canvas_item, const Vector2 &p_position, const Ref<TileSet> p_tile_set, int p_atlas_source_id, const Vector2i &p_atlas_coords, int p_alternative_tile, int p_frame = -1, Color p_modulation = Color(1.0, 1.0, 1.0, 1.0), const TileData *p_tile_data_override = nullptr);
static void draw_tile(RID p_canvas_item, const Vector2 &p_position, const Ref<TileSet> p_tile_set, int p_atlas_source_id, const Vector2i &p_atlas_coords, int p_alternative_tile, int p_frame = -1, Color p_modulation = Color(1.0, 1.0, 1.0, 1.0), const TileData *p_tile_data_override = nullptr, real_t p_animation_offset = 0.0);
// Layers management.
int get_layers_count() const;

View File

@ -3948,6 +3948,9 @@ bool TileSetAtlasSource::_set(const StringName &p_name, const Variant &p_value)
} else if (components[1] == "animation_speed") {
set_tile_animation_speed(coords, p_value);
return true;
} else if (components[1] == "animation_mode") {
set_tile_animation_mode(coords, VariantCaster<TileSetAtlasSource::TileAnimationMode>::cast(p_value));
return true;
} else if (components[1] == "animation_frames_count") {
set_tile_animation_frames_count(coords, p_value);
return true;
@ -4015,6 +4018,9 @@ bool TileSetAtlasSource::_get(const StringName &p_name, Variant &r_ret) const {
} else if (components[1] == "animation_speed") {
r_ret = get_tile_animation_speed(coords);
return true;
} else if (components[1] == "animation_mode") {
r_ret = get_tile_animation_mode(coords);
return true;
} else if (components[1] == "animation_frames_count") {
r_ret = get_tile_animation_frames_count(coords);
return true;
@ -4090,6 +4096,13 @@ void TileSetAtlasSource::_get_property_list(List<PropertyInfo> *p_list) const {
}
tile_property_list.push_back(property_info);
// animation_mode.
property_info = PropertyInfo(Variant::INT, "animation_mode", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR);
if (E_tile.value.animation_mode == TILE_ANIMATION_MODE_DEFAULT) {
property_info.usage ^= PROPERTY_USAGE_STORAGE;
}
tile_property_list.push_back(property_info);
// animation_frames_count.
tile_property_list.push_back(PropertyInfo(Variant::INT, "animation_frames_count", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NONE));
@ -4252,6 +4265,20 @@ real_t TileSetAtlasSource::get_tile_animation_speed(const Vector2i p_atlas_coord
return tiles[p_atlas_coords].animation_speed;
}
void TileSetAtlasSource::set_tile_animation_mode(const Vector2i p_atlas_coords, TileSetAtlasSource::TileAnimationMode p_mode) {
ERR_FAIL_COND_MSG(!tiles.has(p_atlas_coords), vformat("TileSetAtlasSource has no tile at %s.", Vector2i(p_atlas_coords)));
tiles[p_atlas_coords].animation_mode = p_mode;
emit_signal(SNAME("changed"));
}
TileSetAtlasSource::TileAnimationMode TileSetAtlasSource::get_tile_animation_mode(const Vector2i p_atlas_coords) const {
ERR_FAIL_COND_V_MSG(!tiles.has(p_atlas_coords), TILE_ANIMATION_MODE_DEFAULT, vformat("TileSetAtlasSource has no tile at %s.", Vector2i(p_atlas_coords)));
return tiles[p_atlas_coords].animation_mode;
}
void TileSetAtlasSource::set_tile_animation_frames_count(const Vector2i p_atlas_coords, int p_frames_count) {
ERR_FAIL_COND_MSG(!tiles.has(p_atlas_coords), vformat("TileSetAtlasSource has no tile at %s.", Vector2i(p_atlas_coords)));
ERR_FAIL_COND(p_frames_count < 1);
@ -4577,6 +4604,8 @@ void TileSetAtlasSource::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_tile_animation_separation", "atlas_coords"), &TileSetAtlasSource::get_tile_animation_separation);
ClassDB::bind_method(D_METHOD("set_tile_animation_speed", "atlas_coords", "speed"), &TileSetAtlasSource::set_tile_animation_speed);
ClassDB::bind_method(D_METHOD("get_tile_animation_speed", "atlas_coords"), &TileSetAtlasSource::get_tile_animation_speed);
ClassDB::bind_method(D_METHOD("set_tile_animation_mode", "atlas_coords", "mode"), &TileSetAtlasSource::set_tile_animation_mode);
ClassDB::bind_method(D_METHOD("get_tile_animation_mode", "atlas_coords"), &TileSetAtlasSource::get_tile_animation_mode);
ClassDB::bind_method(D_METHOD("set_tile_animation_frames_count", "atlas_coords", "frames_count"), &TileSetAtlasSource::set_tile_animation_frames_count);
ClassDB::bind_method(D_METHOD("get_tile_animation_frames_count", "atlas_coords"), &TileSetAtlasSource::get_tile_animation_frames_count);
ClassDB::bind_method(D_METHOD("set_tile_animation_frame_duration", "atlas_coords", "frame_index", "duration"), &TileSetAtlasSource::set_tile_animation_frame_duration);
@ -4599,6 +4628,10 @@ void TileSetAtlasSource::_bind_methods() {
ClassDB::bind_method(D_METHOD("_update_padded_texture"), &TileSetAtlasSource::_update_padded_texture);
ClassDB::bind_method(D_METHOD("get_runtime_texture"), &TileSetAtlasSource::get_runtime_texture);
ClassDB::bind_method(D_METHOD("get_runtime_tile_texture_region", "atlas_coords", "frame"), &TileSetAtlasSource::get_runtime_tile_texture_region);
BIND_ENUM_CONSTANT(TILE_ANIMATION_MODE_DEFAULT)
BIND_ENUM_CONSTANT(TILE_ANIMATION_MODE_RANDOM_START_TIMES)
BIND_ENUM_CONSTANT(TILE_ANIMATION_MODE_MAX)
}
TileSetAtlasSource::~TileSetAtlasSource() {

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@ -592,6 +592,13 @@ public:
class TileSetAtlasSource : public TileSetSource {
GDCLASS(TileSetAtlasSource, TileSetSource);
public:
enum TileAnimationMode {
TILE_ANIMATION_MODE_DEFAULT,
TILE_ANIMATION_MODE_RANDOM_START_TIMES,
TILE_ANIMATION_MODE_MAX,
};
private:
struct TileAlternativesData {
Vector2i size_in_atlas = Vector2i(1, 1);
@ -601,6 +608,7 @@ private:
int animation_columns = 0;
Vector2i animation_separation;
real_t animation_speed = 1.0;
TileSetAtlasSource::TileAnimationMode animation_mode = TILE_ANIMATION_MODE_DEFAULT;
LocalVector<real_t> animation_frames_durations;
// Alternatives
@ -701,6 +709,8 @@ public:
Vector2i get_tile_animation_separation(const Vector2i p_atlas_coords) const;
void set_tile_animation_speed(const Vector2i p_atlas_coords, real_t p_speed);
real_t get_tile_animation_speed(const Vector2i p_atlas_coords) const;
void set_tile_animation_mode(const Vector2i p_atlas_coords, const TileSetAtlasSource::TileAnimationMode p_mode);
TileSetAtlasSource::TileAnimationMode get_tile_animation_mode(const Vector2i p_atlas_coords) const;
void set_tile_animation_frames_count(const Vector2i p_atlas_coords, int p_frames_count);
int get_tile_animation_frames_count(const Vector2i p_atlas_coords) const;
void set_tile_animation_frame_duration(const Vector2i p_atlas_coords, int p_frame_index, real_t p_duration);
@ -932,4 +942,6 @@ VARIANT_ENUM_CAST(TileSet::TileShape);
VARIANT_ENUM_CAST(TileSet::TileLayout);
VARIANT_ENUM_CAST(TileSet::TileOffsetAxis);
VARIANT_ENUM_CAST(TileSetAtlasSource::TileAnimationMode);
#endif // TILE_SET_H