Area2D can now detect overlap with other areas
this should make everything simpler, specially for newcomers to Godot
This commit is contained in:
parent
53e1694e1e
commit
a969e2e6f1
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@ -216,6 +216,119 @@ void Area2D::_body_inout(int p_status,const RID& p_body, int p_instance, int p_b
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}
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void Area2D::_area_enter_tree(ObjectID p_id) {
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Object *obj = ObjectDB::get_instance(p_id);
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Node *node = obj ? obj->cast_to<Node>() : NULL;
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ERR_FAIL_COND(!node);
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Map<ObjectID,AreaState>::Element *E=area_map.find(p_id);
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ERR_FAIL_COND(!E);
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ERR_FAIL_COND(E->get().in_tree);
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E->get().in_tree=true;
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emit_signal(SceneStringNames::get_singleton()->area_enter,node);
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for(int i=0;i<E->get().shapes.size();i++) {
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emit_signal(SceneStringNames::get_singleton()->area_enter_shape,p_id,node,E->get().shapes[i].area_shape,E->get().shapes[i].self_shape);
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}
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}
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void Area2D::_area_exit_tree(ObjectID p_id) {
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Object *obj = ObjectDB::get_instance(p_id);
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Node *node = obj ? obj->cast_to<Node>() : NULL;
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ERR_FAIL_COND(!node);
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Map<ObjectID,AreaState>::Element *E=area_map.find(p_id);
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ERR_FAIL_COND(!E);
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ERR_FAIL_COND(!E->get().in_tree);
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E->get().in_tree=false;
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emit_signal(SceneStringNames::get_singleton()->area_exit,node);
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for(int i=0;i<E->get().shapes.size();i++) {
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emit_signal(SceneStringNames::get_singleton()->area_exit_shape,p_id,node,E->get().shapes[i].area_shape,E->get().shapes[i].self_shape);
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}
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}
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void Area2D::_area_inout(int p_status,const RID& p_area, int p_instance, int p_area_shape,int p_self_shape) {
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bool area_in = p_status==Physics2DServer::AREA_BODY_ADDED;
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ObjectID objid=p_instance;
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Object *obj = ObjectDB::get_instance(objid);
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Node *node = obj ? obj->cast_to<Node>() : NULL;
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Map<ObjectID,AreaState>::Element *E=area_map.find(objid);
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ERR_FAIL_COND(!area_in && !E);
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locked=true;
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if (area_in) {
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if (!E) {
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E = area_map.insert(objid,AreaState());
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E->get().rc=0;
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E->get().in_tree=node && node->is_inside_tree();
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if (node) {
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node->connect(SceneStringNames::get_singleton()->enter_tree,this,SceneStringNames::get_singleton()->_area_enter_tree,make_binds(objid));
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node->connect(SceneStringNames::get_singleton()->exit_tree,this,SceneStringNames::get_singleton()->_area_exit_tree,make_binds(objid));
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if (E->get().in_tree) {
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emit_signal(SceneStringNames::get_singleton()->area_enter,node);
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}
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}
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}
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E->get().rc++;
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if (node)
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E->get().shapes.insert(AreaShapePair(p_area_shape,p_self_shape));
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if (!node || E->get().in_tree) {
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emit_signal(SceneStringNames::get_singleton()->area_enter_shape,objid,node,p_area_shape,p_self_shape);
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}
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} else {
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E->get().rc--;
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if (node)
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E->get().shapes.erase(AreaShapePair(p_area_shape,p_self_shape));
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bool eraseit=false;
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if (E->get().rc==0) {
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if (node) {
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node->disconnect(SceneStringNames::get_singleton()->enter_tree,this,SceneStringNames::get_singleton()->_area_enter_tree);
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node->disconnect(SceneStringNames::get_singleton()->exit_tree,this,SceneStringNames::get_singleton()->_area_exit_tree);
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if (E->get().in_tree)
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emit_signal(SceneStringNames::get_singleton()->area_exit,obj);
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}
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eraseit=true;
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}
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if (!node || E->get().in_tree) {
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emit_signal(SceneStringNames::get_singleton()->area_exit_shape,objid,obj,p_area_shape,p_self_shape);
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}
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if (eraseit)
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area_map.erase(E);
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}
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locked=false;
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}
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void Area2D::_clear_monitoring() {
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if (locked) {
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@ -223,27 +336,56 @@ void Area2D::_clear_monitoring() {
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}
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ERR_FAIL_COND(locked);
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Map<ObjectID,BodyState> bmcopy = body_map;
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body_map.clear();
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//disconnect all monitored stuff
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{
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Map<ObjectID,BodyState> bmcopy = body_map;
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body_map.clear();
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//disconnect all monitored stuff
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for (Map<ObjectID,BodyState>::Element *E=bmcopy.front();E;E=E->next()) {
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for (Map<ObjectID,BodyState>::Element *E=bmcopy.front();E;E=E->next()) {
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Object *obj = ObjectDB::get_instance(E->key());
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Node *node = obj ? obj->cast_to<Node>() : NULL;
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ERR_CONTINUE(!node);
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if (!E->get().in_tree)
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continue;
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Object *obj = ObjectDB::get_instance(E->key());
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Node *node = obj ? obj->cast_to<Node>() : NULL;
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ERR_CONTINUE(!node);
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if (!E->get().in_tree)
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continue;
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for(int i=0;i<E->get().shapes.size();i++) {
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for(int i=0;i<E->get().shapes.size();i++) {
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emit_signal(SceneStringNames::get_singleton()->body_exit_shape,E->key(),node,E->get().shapes[i].body_shape,E->get().shapes[i].area_shape);
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emit_signal(SceneStringNames::get_singleton()->body_exit_shape,E->key(),node,E->get().shapes[i].body_shape,E->get().shapes[i].area_shape);
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}
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emit_signal(SceneStringNames::get_singleton()->body_exit,obj);
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node->disconnect(SceneStringNames::get_singleton()->enter_tree,this,SceneStringNames::get_singleton()->_body_enter_tree);
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node->disconnect(SceneStringNames::get_singleton()->exit_tree,this,SceneStringNames::get_singleton()->_body_exit_tree);
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}
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emit_signal(SceneStringNames::get_singleton()->body_exit,obj);
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}
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node->disconnect(SceneStringNames::get_singleton()->enter_tree,this,SceneStringNames::get_singleton()->_body_enter_tree);
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node->disconnect(SceneStringNames::get_singleton()->exit_tree,this,SceneStringNames::get_singleton()->_body_exit_tree);
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{
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Map<ObjectID,AreaState> bmcopy = area_map;
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area_map.clear();
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//disconnect all monitored stuff
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for (Map<ObjectID,AreaState>::Element *E=bmcopy.front();E;E=E->next()) {
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Object *obj = ObjectDB::get_instance(E->key());
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Node *node = obj ? obj->cast_to<Node>() : NULL;
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ERR_CONTINUE(!node);
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if (!E->get().in_tree)
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continue;
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for(int i=0;i<E->get().shapes.size();i++) {
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emit_signal(SceneStringNames::get_singleton()->area_exit_shape,E->key(),node,E->get().shapes[i].area_shape,E->get().shapes[i].self_shape);
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}
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emit_signal(SceneStringNames::get_singleton()->area_exit,obj);
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node->disconnect(SceneStringNames::get_singleton()->enter_tree,this,SceneStringNames::get_singleton()->_area_enter_tree);
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node->disconnect(SceneStringNames::get_singleton()->exit_tree,this,SceneStringNames::get_singleton()->_area_exit_tree);
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}
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}
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}
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@ -276,8 +418,10 @@ void Area2D::set_enable_monitoring(bool p_enable) {
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if (monitoring) {
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Physics2DServer::get_singleton()->area_set_monitor_callback(get_rid(),this,"_body_inout");
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Physics2DServer::get_singleton()->area_set_area_monitor_callback(get_rid(),this,"_area_inout");
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} else {
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Physics2DServer::get_singleton()->area_set_monitor_callback(get_rid(),NULL,StringName());
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Physics2DServer::get_singleton()->area_set_area_monitor_callback(get_rid(),NULL,StringName());
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_clear_monitoring();
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}
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@ -288,6 +432,26 @@ bool Area2D::is_monitoring_enabled() const {
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return monitoring;
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}
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void Area2D::set_monitorable(bool p_enable) {
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if (locked) {
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ERR_EXPLAIN("This function can't be used during the in/out signal.");
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}
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ERR_FAIL_COND(locked);
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if (p_enable==monitorable)
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return;
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monitorable=p_enable;
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Physics2DServer::get_singleton()->area_set_monitorable(get_rid(),monitorable);
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}
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bool Area2D::is_monitorable() const {
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return monitorable;
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}
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Array Area2D::get_overlapping_bodies() const {
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ERR_FAIL_COND_V(!monitoring,Array());
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@ -307,12 +471,33 @@ Array Area2D::get_overlapping_bodies() const {
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return ret;
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}
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Array Area2D::get_overlapping_areas() const {
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ERR_FAIL_COND_V(!monitoring,Array());
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Array ret;
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ret.resize(area_map.size());
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int idx=0;
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for (const Map<ObjectID,AreaState>::Element *E=area_map.front();E;E=E->next()) {
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Object *obj = ObjectDB::get_instance(E->key());
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if (!obj) {
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ret.resize( ret.size() -1 ); //ops
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} else {
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ret[idx++]=obj;
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}
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}
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return ret;
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}
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void Area2D::_bind_methods() {
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ObjectTypeDB::bind_method(_MD("_body_enter_tree","id"),&Area2D::_body_enter_tree);
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ObjectTypeDB::bind_method(_MD("_body_exit_tree","id"),&Area2D::_body_exit_tree);
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ObjectTypeDB::bind_method(_MD("_area_enter_tree","id"),&Area2D::_area_enter_tree);
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ObjectTypeDB::bind_method(_MD("_area_exit_tree","id"),&Area2D::_area_exit_tree);
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ObjectTypeDB::bind_method(_MD("set_space_override_mode","enable"),&Area2D::set_space_override_mode);
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ObjectTypeDB::bind_method(_MD("get_space_override_mode"),&Area2D::get_space_override_mode);
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@ -337,15 +522,26 @@ void Area2D::_bind_methods() {
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ObjectTypeDB::bind_method(_MD("set_enable_monitoring","enable"),&Area2D::set_enable_monitoring);
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ObjectTypeDB::bind_method(_MD("is_monitoring_enabled"),&Area2D::is_monitoring_enabled);
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ObjectTypeDB::bind_method(_MD("set_monitorable","enable"),&Area2D::set_monitorable);
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ObjectTypeDB::bind_method(_MD("is_monitorable"),&Area2D::is_monitorable);
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ObjectTypeDB::bind_method(_MD("get_overlapping_bodies"),&Area2D::get_overlapping_bodies);
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ObjectTypeDB::bind_method(_MD("get_overlapping_areas"),&Area2D::get_overlapping_areas);
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ObjectTypeDB::bind_method(_MD("_body_inout"),&Area2D::_body_inout);
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ObjectTypeDB::bind_method(_MD("_area_inout"),&Area2D::_area_inout);
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ADD_SIGNAL( MethodInfo("body_enter_shape",PropertyInfo(Variant::INT,"body_id"),PropertyInfo(Variant::OBJECT,"body"),PropertyInfo(Variant::INT,"body_shape"),PropertyInfo(Variant::INT,"area_shape")));
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ADD_SIGNAL( MethodInfo("body_exit_shape",PropertyInfo(Variant::INT,"body_id"),PropertyInfo(Variant::OBJECT,"body"),PropertyInfo(Variant::INT,"body_shape"),PropertyInfo(Variant::INT,"area_shape")));
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ADD_SIGNAL( MethodInfo("body_enter",PropertyInfo(Variant::OBJECT,"body")));
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ADD_SIGNAL( MethodInfo("body_exit",PropertyInfo(Variant::OBJECT,"body")));
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ADD_SIGNAL( MethodInfo("body_enter_shape",PropertyInfo(Variant::INT,"body_id"),PropertyInfo(Variant::OBJECT,"body",PROPERTY_HINT_RESOURCE_TYPE,"PhysicsBody2D"),PropertyInfo(Variant::INT,"body_shape"),PropertyInfo(Variant::INT,"area_shape")));
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ADD_SIGNAL( MethodInfo("body_exit_shape",PropertyInfo(Variant::INT,"body_id"),PropertyInfo(Variant::OBJECT,"body",PROPERTY_HINT_RESOURCE_TYPE,"PhysicsBody2D"),PropertyInfo(Variant::INT,"body_shape"),PropertyInfo(Variant::INT,"area_shape")));
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ADD_SIGNAL( MethodInfo("body_enter:",PropertyInfo(Variant::OBJECT,"body",PROPERTY_HINT_RESOURCE_TYPE,"PhysicsBody2D")));
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ADD_SIGNAL( MethodInfo("body_exit",PropertyInfo(Variant::OBJECT,"body",PROPERTY_HINT_RESOURCE_TYPE,"PhysicsBody2D")));
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ADD_SIGNAL( MethodInfo("area_enter_shape",PropertyInfo(Variant::INT,"area_id"),PropertyInfo(Variant::OBJECT,"area",PROPERTY_HINT_RESOURCE_TYPE,"Area2D"),PropertyInfo(Variant::INT,"area_shape"),PropertyInfo(Variant::INT,"area_shape")));
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ADD_SIGNAL( MethodInfo("area_exit_shape",PropertyInfo(Variant::INT,"area_id"),PropertyInfo(Variant::OBJECT,"area",PROPERTY_HINT_RESOURCE_TYPE,"Area2D"),PropertyInfo(Variant::INT,"area_shape"),PropertyInfo(Variant::INT,"area_shape")));
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ADD_SIGNAL( MethodInfo("area_enter",PropertyInfo(Variant::OBJECT,"area",PROPERTY_HINT_RESOURCE_TYPE,"Area2D")));
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ADD_SIGNAL( MethodInfo("area_exit",PropertyInfo(Variant::OBJECT,"area",PROPERTY_HINT_RESOURCE_TYPE,"Area2D")));
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ADD_PROPERTYNZ( PropertyInfo(Variant::INT,"space_override",PROPERTY_HINT_ENUM,"Disabled,Combine,Replace"),_SCS("set_space_override_mode"),_SCS("get_space_override_mode"));
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ADD_PROPERTY( PropertyInfo(Variant::BOOL,"gravity_point"),_SCS("set_gravity_is_point"),_SCS("is_gravity_a_point"));
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@ -355,6 +551,7 @@ void Area2D::_bind_methods() {
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ADD_PROPERTY( PropertyInfo(Variant::REAL,"angular_damp",PROPERTY_HINT_RANGE,"0,1024,0.001"),_SCS("set_angular_damp"),_SCS("get_angular_damp"));
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ADD_PROPERTYNZ( PropertyInfo(Variant::INT,"priority",PROPERTY_HINT_RANGE,"0,128,1"),_SCS("set_priority"),_SCS("get_priority"));
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ADD_PROPERTY( PropertyInfo(Variant::BOOL,"monitoring"),_SCS("set_enable_monitoring"),_SCS("is_monitoring_enabled"));
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ADD_PROPERTY( PropertyInfo(Variant::BOOL,"monitorable"),_SCS("set_monitorable"),_SCS("is_monitorable"));
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}
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@ -369,7 +566,9 @@ Area2D::Area2D() : CollisionObject2D(Physics2DServer::get_singleton()->area_crea
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locked=false;
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priority=0;
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monitoring=false;
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monitorable=false;
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set_enable_monitoring(true);
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set_monitorable(true);
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}
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@ -53,6 +53,7 @@ private:
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real_t angular_damp;
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int priority;
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bool monitoring;
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bool monitorable;
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bool locked;
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void _body_inout(int p_status,const RID& p_body, int p_instance, int p_body_shape,int p_area_shape);
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@ -84,6 +85,36 @@ private:
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Map<ObjectID,BodyState> body_map;
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void _area_inout(int p_status,const RID& p_area, int p_instance, int p_area_shape,int p_self_shape);
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void _area_enter_tree(ObjectID p_id);
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void _area_exit_tree(ObjectID p_id);
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struct AreaShapePair {
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int area_shape;
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int self_shape;
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bool operator<(const AreaShapePair& p_sp) const {
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if (area_shape==p_sp.area_shape)
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return self_shape < p_sp.self_shape;
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else
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return area_shape < p_sp.area_shape;
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}
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AreaShapePair() {}
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AreaShapePair(int p_bs, int p_as) { area_shape=p_bs; self_shape=p_as; }
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};
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struct AreaState {
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int rc;
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bool in_tree;
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VSet<AreaShapePair> shapes;
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};
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Map<ObjectID,AreaState> area_map;
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void _clear_monitoring();
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@ -117,7 +148,11 @@ public:
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void set_enable_monitoring(bool p_enable);
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bool is_monitoring_enabled() const;
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void set_monitorable(bool p_enable);
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bool is_monitorable() const;
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Array get_overlapping_bodies() const; //function for script
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Array get_overlapping_areas() const; //function for script
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Area2D();
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@ -64,6 +64,9 @@ SceneStringNames::SceneStringNames() {
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body_exit_shape = StaticCString::create("body_exit_shape");
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body_exit = StaticCString::create("body_exit");
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area_enter_shape = StaticCString::create("area_enter_shape");
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area_exit_shape = StaticCString::create("area_exit_shape");
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idle=StaticCString::create("idle");
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iteration=StaticCString::create("iteration");
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@ -103,6 +106,9 @@ SceneStringNames::SceneStringNames() {
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_body_enter_tree = StaticCString::create("_body_enter_tree");
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_body_exit_tree = StaticCString::create("_body_exit_tree");
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_area_enter_tree = StaticCString::create("_area_enter_tree");
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_area_exit_tree = StaticCString::create("_area_exit_tree");
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_input_event=StaticCString::create("_input_event");
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changed=StaticCString::create("changed");
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@ -83,6 +83,10 @@ public:
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StringName body_exit_shape;
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StringName body_exit;
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StringName area_enter_shape;
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StringName area_exit_shape;
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StringName _get_gizmo_geometry;
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StringName _can_gizmo_scale;
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@ -124,6 +128,9 @@ public:
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StringName _body_enter_tree;
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StringName _body_exit_tree;
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StringName _area_enter_tree;
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StringName _area_exit_tree;
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|
||||
StringName changed;
|
||||
StringName _shader_changed;
|
||||
|
||||
|
|
|
@ -31,6 +31,7 @@
|
|||
#include "body_2d_sw.h"
|
||||
|
||||
Area2DSW::BodyKey::BodyKey(Body2DSW *p_body, uint32_t p_body_shape,uint32_t p_area_shape) { rid=p_body->get_self(); instance_id=p_body->get_instance_id(); body_shape=p_body_shape; area_shape=p_area_shape; }
|
||||
Area2DSW::BodyKey::BodyKey(Area2DSW *p_body, uint32_t p_body_shape,uint32_t p_area_shape) { rid=p_body->get_self(); instance_id=p_body->get_instance_id(); body_shape=p_body_shape; area_shape=p_area_shape; }
|
||||
|
||||
void Area2DSW::_shapes_changed() {
|
||||
|
||||
|
@ -57,6 +58,7 @@ void Area2DSW::set_space(Space2DSW *p_space) {
|
|||
}
|
||||
|
||||
monitored_bodies.clear();
|
||||
monitored_areas.clear();
|
||||
|
||||
_set_space(p_space);
|
||||
}
|
||||
|
@ -76,11 +78,31 @@ void Area2DSW::set_monitor_callback(ObjectID p_id, const StringName& p_method) {
|
|||
monitor_callback_method=p_method;
|
||||
|
||||
monitored_bodies.clear();
|
||||
monitored_areas.clear();
|
||||
|
||||
_shape_changed();
|
||||
|
||||
}
|
||||
|
||||
void Area2DSW::set_area_monitor_callback(ObjectID p_id, const StringName& p_method) {
|
||||
|
||||
|
||||
if (p_id==area_monitor_callback_id) {
|
||||
area_monitor_callback_method=p_method;
|
||||
return;
|
||||
}
|
||||
|
||||
_unregister_shapes();
|
||||
|
||||
area_monitor_callback_id=p_id;
|
||||
area_monitor_callback_method=p_method;
|
||||
|
||||
monitored_bodies.clear();
|
||||
monitored_areas.clear();
|
||||
|
||||
_shape_changed();
|
||||
|
||||
}
|
||||
|
||||
|
||||
void Area2DSW::set_space_override_mode(Physics2DServer::AreaSpaceOverrideMode p_mode) {
|
||||
|
@ -134,6 +156,15 @@ void Area2DSW::_queue_monitor_update() {
|
|||
|
||||
}
|
||||
|
||||
void Area2DSW::set_monitorable(bool p_monitorable) {
|
||||
|
||||
if (monitorable==p_monitorable)
|
||||
return;
|
||||
|
||||
monitorable=p_monitorable;
|
||||
_set_static(!monitorable);
|
||||
}
|
||||
|
||||
void Area2DSW::call_queries() {
|
||||
|
||||
if (monitor_callback_id && !monitored_bodies.empty()) {
|
||||
|
@ -170,13 +201,49 @@ void Area2DSW::call_queries() {
|
|||
|
||||
monitored_bodies.clear();
|
||||
|
||||
if (area_monitor_callback_id && !monitored_areas.empty()) {
|
||||
|
||||
|
||||
Variant res[5];
|
||||
Variant *resptr[5];
|
||||
for(int i=0;i<5;i++)
|
||||
resptr[i]=&res[i];
|
||||
|
||||
Object *obj = ObjectDB::get_instance(area_monitor_callback_id);
|
||||
if (!obj) {
|
||||
monitored_areas.clear();
|
||||
area_monitor_callback_id=0;
|
||||
return;
|
||||
}
|
||||
|
||||
|
||||
|
||||
for (Map<BodyKey,BodyState>::Element *E=monitored_areas.front();E;E=E->next()) {
|
||||
|
||||
if (E->get().state==0)
|
||||
continue; //nothing happened
|
||||
|
||||
res[0]=E->get().state>0 ? Physics2DServer::AREA_BODY_ADDED : Physics2DServer::AREA_BODY_REMOVED;
|
||||
res[1]=E->key().rid;
|
||||
res[2]=E->key().instance_id;
|
||||
res[3]=E->key().body_shape;
|
||||
res[4]=E->key().area_shape;
|
||||
|
||||
|
||||
Variant::CallError ce;
|
||||
obj->call(area_monitor_callback_method,(const Variant**)resptr,5,ce);
|
||||
}
|
||||
}
|
||||
|
||||
monitored_areas.clear();
|
||||
|
||||
//get_space()->area_remove_from_monitor_query_list(&monitor_query_list);
|
||||
|
||||
}
|
||||
|
||||
Area2DSW::Area2DSW() : CollisionObject2DSW(TYPE_AREA), monitor_query_list(this), moved_list(this) {
|
||||
|
||||
_set_static(true); //areas are never active
|
||||
_set_static(true); //areas are not active by default
|
||||
space_override_mode=Physics2DServer::AREA_SPACE_OVERRIDE_DISABLED;
|
||||
gravity=9.80665;
|
||||
gravity_vector=Vector2(0,-1);
|
||||
|
@ -187,6 +254,8 @@ Area2DSW::Area2DSW() : CollisionObject2DSW(TYPE_AREA), monitor_query_list(this),
|
|||
linear_damp=0.1;
|
||||
priority=0;
|
||||
monitor_callback_id=0;
|
||||
area_monitor_callback_id=0;
|
||||
monitorable=false;
|
||||
|
||||
|
||||
}
|
||||
|
|
|
@ -50,10 +50,14 @@ class Area2DSW : public CollisionObject2DSW{
|
|||
float linear_damp;
|
||||
float angular_damp;
|
||||
int priority;
|
||||
bool monitorable;
|
||||
|
||||
ObjectID monitor_callback_id;
|
||||
StringName monitor_callback_method;
|
||||
|
||||
ObjectID area_monitor_callback_id;
|
||||
StringName area_monitor_callback_method;
|
||||
|
||||
SelfList<Area2DSW> monitor_query_list;
|
||||
SelfList<Area2DSW> moved_list;
|
||||
|
||||
|
@ -80,6 +84,7 @@ class Area2DSW : public CollisionObject2DSW{
|
|||
|
||||
_FORCE_INLINE_ BodyKey() {}
|
||||
BodyKey(Body2DSW *p_body, uint32_t p_body_shape,uint32_t p_area_shape);
|
||||
BodyKey(Area2DSW *p_body, uint32_t p_body_shape,uint32_t p_area_shape);
|
||||
};
|
||||
|
||||
struct BodyState {
|
||||
|
@ -91,6 +96,7 @@ class Area2DSW : public CollisionObject2DSW{
|
|||
};
|
||||
|
||||
Map<BodyKey,BodyState> monitored_bodies;
|
||||
Map<BodyKey,BodyState> monitored_areas;
|
||||
|
||||
//virtual void shape_changed_notify(Shape2DSW *p_shape);
|
||||
//virtual void shape_deleted_notify(Shape2DSW *p_shape);
|
||||
|
@ -108,9 +114,16 @@ public:
|
|||
void set_monitor_callback(ObjectID p_id, const StringName& p_method);
|
||||
_FORCE_INLINE_ bool has_monitor_callback() const { return monitor_callback_id; }
|
||||
|
||||
void set_area_monitor_callback(ObjectID p_id, const StringName& p_method);
|
||||
_FORCE_INLINE_ bool has_area_monitor_callback() const { return area_monitor_callback_id; }
|
||||
|
||||
|
||||
_FORCE_INLINE_ void add_body_to_query(Body2DSW *p_body, uint32_t p_body_shape,uint32_t p_area_shape);
|
||||
_FORCE_INLINE_ void remove_body_from_query(Body2DSW *p_body, uint32_t p_body_shape,uint32_t p_area_shape);
|
||||
|
||||
_FORCE_INLINE_ void add_area_to_query(Area2DSW *p_area, uint32_t p_area_shape,uint32_t p_self_shape);
|
||||
_FORCE_INLINE_ void remove_area_from_query(Area2DSW *p_area, uint32_t p_area_shape,uint32_t p_self_shape);
|
||||
|
||||
void set_param(Physics2DServer::AreaParameter p_param, const Variant& p_value);
|
||||
Variant get_param(Physics2DServer::AreaParameter p_param) const;
|
||||
|
||||
|
@ -142,6 +155,9 @@ public:
|
|||
_FORCE_INLINE_ void remove_constraint( Constraint2DSW* p_constraint) { constraints.erase(p_constraint); }
|
||||
_FORCE_INLINE_ const Set<Constraint2DSW*>& get_constraints() const { return constraints; }
|
||||
|
||||
void set_monitorable(bool p_monitorable);
|
||||
_FORCE_INLINE_ bool is_monitorable() const { return monitorable; }
|
||||
|
||||
void set_transform(const Matrix32& p_transform);
|
||||
|
||||
void set_space(Space2DSW *p_space);
|
||||
|
@ -168,6 +184,24 @@ void Area2DSW::remove_body_from_query(Body2DSW *p_body, uint32_t p_body_shape,ui
|
|||
_queue_monitor_update();
|
||||
}
|
||||
|
||||
void Area2DSW::add_area_to_query(Area2DSW *p_area, uint32_t p_area_shape,uint32_t p_self_shape) {
|
||||
|
||||
|
||||
BodyKey bk(p_area,p_area_shape,p_self_shape);
|
||||
monitored_areas[bk].inc();
|
||||
if (!monitor_query_list.in_list())
|
||||
_queue_monitor_update();
|
||||
|
||||
|
||||
}
|
||||
void Area2DSW::remove_area_from_query(Area2DSW *p_area, uint32_t p_area_shape,uint32_t p_self_shape) {
|
||||
|
||||
|
||||
BodyKey bk(p_area,p_area_shape,p_self_shape);
|
||||
monitored_areas[bk].dec();
|
||||
if (!monitor_query_list.in_list())
|
||||
_queue_monitor_update();
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
|
|
@ -94,3 +94,72 @@ AreaPair2DSW::~AreaPair2DSW() {
|
|||
body->remove_constraint(this);
|
||||
area->remove_constraint(this);
|
||||
}
|
||||
|
||||
|
||||
//////////////////////////////////
|
||||
|
||||
|
||||
|
||||
bool Area2Pair2DSW::setup(float p_step) {
|
||||
|
||||
bool result = CollisionSolver2DSW::solve(area_a->get_shape(shape_a),area_a->get_transform() * area_a->get_shape_transform(shape_a),Vector2(),area_b->get_shape(shape_b),area_b->get_transform() * area_b->get_shape_transform(shape_b),Vector2(),NULL,this);
|
||||
|
||||
if (result!=colliding) {
|
||||
|
||||
if (result) {
|
||||
|
||||
if (area_b->has_area_monitor_callback() && area_a->is_monitorable())
|
||||
area_b->add_area_to_query(area_a,shape_a,shape_b);
|
||||
|
||||
if (area_a->has_area_monitor_callback() && area_b->is_monitorable())
|
||||
area_a->add_area_to_query(area_b,shape_b,shape_a);
|
||||
|
||||
} else {
|
||||
|
||||
if (area_b->has_area_monitor_callback() && area_a->is_monitorable())
|
||||
area_b->remove_area_from_query(area_a,shape_a,shape_b);
|
||||
|
||||
if (area_a->has_area_monitor_callback() && area_b->is_monitorable())
|
||||
area_a->remove_area_from_query(area_b,shape_b,shape_a);
|
||||
}
|
||||
|
||||
colliding=result;
|
||||
|
||||
}
|
||||
|
||||
return false; //never do any post solving
|
||||
}
|
||||
|
||||
void Area2Pair2DSW::solve(float p_step) {
|
||||
|
||||
|
||||
}
|
||||
|
||||
|
||||
Area2Pair2DSW::Area2Pair2DSW(Area2DSW *p_area_a,int p_shape_a, Area2DSW *p_area_b,int p_shape_b) {
|
||||
|
||||
|
||||
area_a=p_area_a;
|
||||
area_b=p_area_b;
|
||||
shape_a=p_shape_a;
|
||||
shape_b=p_shape_b;
|
||||
colliding=false;
|
||||
area_a->add_constraint(this);
|
||||
area_b->add_constraint(this);
|
||||
|
||||
}
|
||||
|
||||
Area2Pair2DSW::~Area2Pair2DSW() {
|
||||
|
||||
if (colliding) {
|
||||
|
||||
if (area_b->has_area_monitor_callback() && area_a->is_monitorable())
|
||||
area_b->remove_area_from_query(area_a,shape_a,shape_b);
|
||||
|
||||
if (area_a->has_area_monitor_callback() && area_b->is_monitorable())
|
||||
area_a->remove_area_from_query(area_b,shape_b,shape_a);
|
||||
}
|
||||
|
||||
area_a->remove_constraint(this);
|
||||
area_b->remove_constraint(this);
|
||||
}
|
||||
|
|
|
@ -49,5 +49,23 @@ public:
|
|||
~AreaPair2DSW();
|
||||
};
|
||||
|
||||
|
||||
class Area2Pair2DSW : public Constraint2DSW {
|
||||
|
||||
Area2DSW *area_a;
|
||||
Area2DSW *area_b;
|
||||
int shape_a;
|
||||
int shape_b;
|
||||
bool colliding;
|
||||
public:
|
||||
|
||||
bool setup(float p_step);
|
||||
void solve(float p_step);
|
||||
|
||||
Area2Pair2DSW(Area2DSW *p_area_a,int p_shape_a, Area2DSW *p_area_b,int p_shape_b);
|
||||
~Area2Pair2DSW();
|
||||
};
|
||||
|
||||
|
||||
#endif // AREA_PAIR_2D_SW_H
|
||||
|
||||
|
|
|
@ -463,6 +463,16 @@ Matrix32 Physics2DServerSW::area_get_transform(RID p_area) const {
|
|||
return area->get_transform();
|
||||
};
|
||||
|
||||
void Physics2DServerSW::area_set_monitorable(RID p_area,bool p_monitorable) {
|
||||
|
||||
Area2DSW *area = area_owner.get(p_area);
|
||||
ERR_FAIL_COND(!area);
|
||||
|
||||
area->set_monitorable(p_monitorable);
|
||||
|
||||
}
|
||||
|
||||
|
||||
void Physics2DServerSW::area_set_monitor_callback(RID p_area,Object *p_receiver,const StringName& p_method) {
|
||||
|
||||
Area2DSW *area = area_owner.get(p_area);
|
||||
|
@ -473,6 +483,14 @@ void Physics2DServerSW::area_set_monitor_callback(RID p_area,Object *p_receiver,
|
|||
|
||||
}
|
||||
|
||||
void Physics2DServerSW::area_set_area_monitor_callback(RID p_area,Object *p_receiver,const StringName& p_method) {
|
||||
|
||||
|
||||
Area2DSW *area = area_owner.get(p_area);
|
||||
ERR_FAIL_COND(!area);
|
||||
|
||||
area->set_area_monitor_callback(p_receiver?p_receiver->get_instance_ID():0,p_method);
|
||||
}
|
||||
|
||||
/* BODY API */
|
||||
|
||||
|
|
|
@ -133,9 +133,10 @@ public:
|
|||
|
||||
virtual Variant area_get_param(RID p_parea,AreaParameter p_param) const;
|
||||
virtual Matrix32 area_get_transform(RID p_area) const;
|
||||
virtual void area_set_monitorable(RID p_area,bool p_monitorable);
|
||||
|
||||
virtual void area_set_monitor_callback(RID p_area,Object *p_receiver,const StringName& p_method);
|
||||
|
||||
virtual void area_set_area_monitor_callback(RID p_area,Object *p_receiver,const StringName& p_method);
|
||||
|
||||
/* BODY API */
|
||||
|
||||
|
|
|
@ -527,13 +527,20 @@ void* Space2DSW::_broadphase_pair(CollisionObject2DSW *A,int p_subindex_A,Collis
|
|||
|
||||
if (type_A==CollisionObject2DSW::TYPE_AREA) {
|
||||
|
||||
ERR_FAIL_COND_V(type_B!=CollisionObject2DSW::TYPE_BODY,NULL);
|
||||
Area2DSW *area=static_cast<Area2DSW*>(A);
|
||||
Body2DSW *body=static_cast<Body2DSW*>(B);
|
||||
if (type_B==CollisionObject2DSW::TYPE_AREA) {
|
||||
|
||||
Area2DSW *area_b=static_cast<Area2DSW*>(B);
|
||||
Area2Pair2DSW *area2_pair = memnew(Area2Pair2DSW(area_b,p_subindex_B,area,p_subindex_A) );
|
||||
return area2_pair;
|
||||
} else {
|
||||
|
||||
Body2DSW *body=static_cast<Body2DSW*>(B);
|
||||
AreaPair2DSW *area_pair = memnew(AreaPair2DSW(body,p_subindex_B,area,p_subindex_A) );
|
||||
return area_pair;
|
||||
}
|
||||
|
||||
AreaPair2DSW *area_pair = memnew(AreaPair2DSW(body,p_subindex_B,area,p_subindex_A) );
|
||||
|
||||
return area_pair;
|
||||
} else {
|
||||
|
||||
|
||||
|
|
|
@ -341,7 +341,10 @@ public:
|
|||
virtual Variant area_get_param(RID p_parea,AreaParameter p_param) const=0;
|
||||
virtual Matrix32 area_get_transform(RID p_area) const=0;
|
||||
|
||||
virtual void area_set_monitorable(RID p_area,bool p_monitorable)=0;
|
||||
|
||||
virtual void area_set_monitor_callback(RID p_area,Object *p_receiver,const StringName& p_method)=0;
|
||||
virtual void area_set_area_monitor_callback(RID p_area,Object *p_receiver,const StringName& p_method)=0;
|
||||
|
||||
/* BODY API */
|
||||
|
||||
|
|
|
@ -607,6 +607,14 @@ void ConnectionsDialog::_remove_confirm() {
|
|||
|
||||
}
|
||||
*/
|
||||
|
||||
struct _ConnectionsDialogMethodInfoSort {
|
||||
|
||||
_FORCE_INLINE_ bool operator()(const MethodInfo& a, const MethodInfo& b) const {
|
||||
return a.name < b.name;
|
||||
}
|
||||
};
|
||||
|
||||
void ConnectionsDialog::update_tree() {
|
||||
|
||||
if (!is_visible())
|
||||
|
@ -623,6 +631,7 @@ void ConnectionsDialog::update_tree() {
|
|||
|
||||
node->get_signal_list(&node_signals);
|
||||
|
||||
//node_signals.sort_custom<_ConnectionsDialogMethodInfoSort>();
|
||||
|
||||
for(List<MethodInfo>::Element *E=node_signals.front();E;E=E->next()) {
|
||||
|
||||
|
|
Loading…
Reference in New Issue