Fix collision shape update when changing shape properties
This change does two things:
1. Properly update the internal shape data using _update_in_shape_owner
when updating a shape (in 2D it was resetting one way collision)
2. Avoid unnecessary updates when calling set_shape with the same shape,
which happens each time a shape property is modified
(e.g shape.extents.x = ...)
Fixes #45090
(cherry picked from commit 4b43cd17c5
)
This commit is contained in:
parent
8f19d50e27
commit
a994bb4ad3
|
@ -205,6 +205,7 @@ void CollisionPolygon2D::set_polygon(const Vector<Point2> &p_polygon) {
|
|||
|
||||
if (parent) {
|
||||
_build_polygon();
|
||||
_update_in_shape_owner();
|
||||
}
|
||||
update();
|
||||
update_configuration_warning();
|
||||
|
@ -221,6 +222,7 @@ void CollisionPolygon2D::set_build_mode(BuildMode p_mode) {
|
|||
build_mode = p_mode;
|
||||
if (parent) {
|
||||
_build_polygon();
|
||||
_update_in_shape_owner();
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -147,7 +147,9 @@ void CollisionShape2D::_notification(int p_what) {
|
|||
}
|
||||
|
||||
void CollisionShape2D::set_shape(const Ref<Shape2D> &p_shape) {
|
||||
|
||||
if (p_shape == shape) {
|
||||
return;
|
||||
}
|
||||
if (shape.is_valid())
|
||||
shape->disconnect("changed", this, "_shape_changed");
|
||||
shape = p_shape;
|
||||
|
@ -157,6 +159,7 @@ void CollisionShape2D::set_shape(const Ref<Shape2D> &p_shape) {
|
|||
if (shape.is_valid()) {
|
||||
parent->shape_owner_add_shape(owner_id, shape);
|
||||
}
|
||||
_update_in_shape_owner();
|
||||
}
|
||||
|
||||
if (shape.is_valid())
|
||||
|
|
|
@ -83,7 +83,6 @@ void CollisionShape::_notification(int p_what) {
|
|||
if (shape.is_valid()) {
|
||||
parent->shape_owner_add_shape(owner_id, shape);
|
||||
}
|
||||
_update_in_shape_owner();
|
||||
}
|
||||
} break;
|
||||
case NOTIFICATION_ENTER_TREE: {
|
||||
|
@ -170,7 +169,9 @@ void CollisionShape::_bind_methods() {
|
|||
}
|
||||
|
||||
void CollisionShape::set_shape(const Ref<Shape> &p_shape) {
|
||||
|
||||
if (p_shape == shape) {
|
||||
return;
|
||||
}
|
||||
if (!shape.is_null()) {
|
||||
shape->unregister_owner(this);
|
||||
shape->disconnect("changed", this, "_shape_changed");
|
||||
|
|
Loading…
Reference in New Issue