Compile OpenXR into MacOS build
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@ -28,6 +28,11 @@ elif env["platform"] == "linuxbsd":
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env_openxr.AppendUnique(CPPDEFINES=["HAVE_SECURE_GETENV"])
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elif env["platform"] == "windows":
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env_openxr.AppendUnique(CPPDEFINES=["XR_OS_WINDOWS", "NOMINMAX", "XR_USE_PLATFORM_WIN32"])
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elif env["platform"] == "macos":
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env_openxr.AppendUnique(CPPDEFINES=["XR_OS_APPLE"])
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# There does not seem to be a XR_USE_PLATFORM_XYZ for Apple
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# may need to check and set:
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# - XR_USE_TIMESPEC
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@ -95,7 +100,7 @@ if env["platform"] == "android":
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env_openxr.add_source_files(module_obj, "extensions/openxr_android_extension.cpp")
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if env["vulkan"]:
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env_openxr.add_source_files(module_obj, "extensions/openxr_vulkan_extension.cpp")
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if env["opengl3"]:
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if env["opengl3"] and env["platform"] != "macos":
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env_openxr.add_source_files(module_obj, "extensions/openxr_opengl_extension.cpp")
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env_openxr.add_source_files(module_obj, "extensions/openxr_palm_pose_extension.cpp")
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@ -1,5 +1,5 @@
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def can_build(env, platform):
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if platform in ("linuxbsd", "windows", "android"):
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if platform in ("linuxbsd", "windows", "android", "macos"):
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return env["openxr"] and not env["disable_3d"]
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else:
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# not supported on these platforms
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@ -47,7 +47,7 @@
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#ifdef VULKAN_ENABLED
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#define XR_USE_GRAPHICS_API_VULKAN
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#endif
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#ifdef GLES3_ENABLED
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#if defined(GLES3_ENABLED) && !defined(MACOS_ENABLED)
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#ifdef ANDROID_ENABLED
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#define XR_USE_GRAPHICS_API_OPENGL_ES
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#include <EGL/egl.h>
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@ -72,7 +72,7 @@
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#include "extensions/openxr_vulkan_extension.h"
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#endif
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#ifdef GLES3_ENABLED
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#if defined(GLES3_ENABLED) && !defined(MACOS_ENABLED)
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#include "extensions/openxr_opengl_extension.h"
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#endif
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@ -1306,7 +1306,7 @@ bool OpenXRAPI::initialize(const String &p_rendering_driver) {
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ERR_FAIL_V(false);
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#endif
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} else if (p_rendering_driver == "opengl3") {
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#ifdef GLES3_ENABLED
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#if defined(GLES3_ENABLED) && !defined(MACOS_ENABLED)
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graphics_extension = memnew(OpenXROpenGLExtension);
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register_extension_wrapper(graphics_extension);
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#else
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