Merge pull request #35915 from YeldhamDev/filedock_move_improvements

Make some QOL improvements to move operations in the FileSystem dock
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Rémi Verschelde 2020-02-05 16:33:20 +01:00 committed by GitHub
commit a9fbe22ce9
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1 changed files with 13 additions and 9 deletions

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@ -1413,17 +1413,13 @@ void FileSystemDock::_move_operation_confirm(const String &p_to_path, bool overw
if (!can_move) {
// Ask to do something.
overwrite_dialog->popup_centered_minsize();
overwrite_dialog->grab_focus();
return;
}
}
// Check groups.
for (int i = 0; i < to_move.size(); i++) {
print_line("is group: " + to_move[i].path + ": " + itos(EditorFileSystem::get_singleton()->is_group_file(to_move[i].path)));
if (to_move[i].is_file && EditorFileSystem::get_singleton()->is_group_file(to_move[i].path)) {
print_line("move to: " + p_to_path.plus_file(to_move[i].path.get_file()));
EditorFileSystem::get_singleton()->move_group_file(to_move[i].path, p_to_path.plus_file(to_move[i].path.get_file()));
}
}
@ -1442,7 +1438,7 @@ void FileSystemDock::_move_operation_confirm(const String &p_to_path, bool overw
if (is_moved) {
int current_tab = editor->get_current_tab();
_save_scenes_after_move(file_renames); //save scenes before updating
_save_scenes_after_move(file_renames); // Save scenes before updating.
_update_dependencies_after_move(file_renames);
_update_resource_paths_after_move(file_renames);
_update_project_settings_after_move(file_renames);
@ -1948,7 +1944,7 @@ bool FileSystemDock::can_drop_data_fw(const Point2 &p_point, const Variant &p_da
return false;
// Attempting to move a folder into itself will fail later,
// rather than bring up a message don't try to do it in the first place
// rather than bring up a message don't try to do it in the first place.
to_dir = to_dir.ends_with("/") ? to_dir : (to_dir + "/");
Vector<String> fnames = drag_data["files"];
for (int i = 0; i < fnames.size(); ++i) {
@ -2050,11 +2046,15 @@ void FileSystemDock::drop_data_fw(const Point2 &p_point, const Variant &p_data,
Vector<String> fnames = drag_data["files"];
to_move.clear();
for (int i = 0; i < fnames.size(); i++) {
to_move.push_back(FileOrFolder(fnames[i], !fnames[i].ends_with("/")));
if (fnames[i].get_base_dir() != to_dir) {
to_move.push_back(FileOrFolder(fnames[i], !fnames[i].ends_with("/")));
}
}
if (!to_move.empty()) {
_move_operation_confirm(to_dir);
}
_move_operation_confirm(to_dir);
} else if (favorite) {
// Add the files from favorites
// Add the files from favorites.
Vector<String> fnames = drag_data["files"];
Vector<String> favorites = EditorSettings::get_singleton()->get_favorites();
for (int i = 0; i < fnames.size(); i++) {
@ -2103,6 +2103,10 @@ void FileSystemDock::_get_drag_target_folder(String &target, bool &target_favori
// We drop on a folder.
target = fpath;
return;
} else {
// We drop on the folder that the target file is in.
target = fpath.get_base_dir();
return;
}
} else {
if (ti->get_parent() != tree->get_root()->get_children()) {