diff --git a/scene/resources/surface_tool.cpp b/scene/resources/surface_tool.cpp index 8b747e1b43d..8478432a043 100644 --- a/scene/resources/surface_tool.cpp +++ b/scene/resources/surface_tool.cpp @@ -818,6 +818,7 @@ void SurfaceTool::clear() { void SurfaceTool::_bind_methods() { ClassDB::bind_method(D_METHOD("begin", "primitive"), &SurfaceTool::begin); + ClassDB::bind_method(D_METHOD("add_vertex", "vertex"), &SurfaceTool::add_vertex); ClassDB::bind_method(D_METHOD("add_color", "color"), &SurfaceTool::add_color); ClassDB::bind_method(D_METHOD("add_normal", "normal"), &SurfaceTool::add_normal); @@ -827,15 +828,25 @@ void SurfaceTool::_bind_methods() { ClassDB::bind_method(D_METHOD("add_bones", "bones"), &SurfaceTool::add_bones); ClassDB::bind_method(D_METHOD("add_weights", "weights"), &SurfaceTool::add_weights); ClassDB::bind_method(D_METHOD("add_smooth_group", "smooth"), &SurfaceTool::add_smooth_group); + ClassDB::bind_method(D_METHOD("add_triangle_fan", "vertexes", "uvs", "colors", "uv2s", "normals", "tangents"), &SurfaceTool::add_triangle_fan, DEFVAL(Vector()), DEFVAL(Vector()), DEFVAL(Vector()), DEFVAL(Vector()), DEFVAL(Vector())); - ClassDB::bind_method(D_METHOD("set_material", "material:Material"), &SurfaceTool::set_material); + + ClassDB::bind_method(D_METHOD("add_index", "index"), &SurfaceTool::add_index); + ClassDB::bind_method(D_METHOD("index"), &SurfaceTool::index); ClassDB::bind_method(D_METHOD("deindex"), &SurfaceTool::deindex); - ///ClassDB::bind_method(D_METHOD("generate_flat_normals"),&SurfaceTool::generate_flat_normals); ClassDB::bind_method(D_METHOD("generate_normals"), &SurfaceTool::generate_normals); - ClassDB::bind_method(D_METHOD("add_index", "index"), &SurfaceTool::add_index); - ClassDB::bind_method(D_METHOD("commit:Mesh", "existing:Mesh"), &SurfaceTool::commit, DEFVAL(Variant())); + ClassDB::bind_method(D_METHOD("generate_tangents"), &SurfaceTool::generate_tangents); + + ClassDB::bind_method(D_METHOD("add_to_format", "flags"), &SurfaceTool::add_to_format); + + ClassDB::bind_method(D_METHOD("set_material", "material:Material"), &SurfaceTool::set_material); + ClassDB::bind_method(D_METHOD("clear"), &SurfaceTool::clear); + + ClassDB::bind_method(D_METHOD("create_from", "existing:Mesh", "surface"), &SurfaceTool::create_from); + ClassDB::bind_method(D_METHOD("append_from", "existing:Mesh", "surface", "transform"), &SurfaceTool::append_from); + ClassDB::bind_method(D_METHOD("commit:Mesh", "existing:Mesh"), &SurfaceTool::commit, DEFVAL(Variant())); } SurfaceTool::SurfaceTool() {