Fix #7262
Disable PopupMenu hiding in snap settings of the TextureRegion editor and Edit menu of the scene
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@ -3241,6 +3241,7 @@ CanvasItemEditor::CanvasItemEditor(EditorNode *p_editor) {
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PopupMenu *p;
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p = edit_menu->get_popup();
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p->set_hide_on_checkable_item_selection(false);
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p->add_check_shortcut(ED_SHORTCUT("canvas_item_editor/use_snap", TTR("Use Snap")), SNAP_USE);
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p->add_check_shortcut(ED_SHORTCUT("canvas_item_editor/show_grid", TTR("Show Grid")), SNAP_SHOW_GRID);
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p->add_check_shortcut(ED_SHORTCUT("canvas_item_editor/use_rotation_snap", TTR("Use Rotation Snap")), SNAP_USE_ROTATION);
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@ -3262,6 +3263,7 @@ CanvasItemEditor::CanvasItemEditor(EditorNode *p_editor) {
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skeleton_menu->add_separator();
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skeleton_menu->add_shortcut(ED_SHORTCUT("canvas_item_editor/skeleton_set_ik_chain", TTR("Make IK Chain")), SKELETON_SET_IK_CHAIN);
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skeleton_menu->add_shortcut(ED_SHORTCUT("canvas_item_editor/skeleton_clear_ik_chain", TTR("Clear IK Chain")), SKELETON_CLEAR_IK_CHAIN);
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skeleton_menu->set_hide_on_checkable_item_selection(false);
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skeleton_menu->connect("id_pressed", this, "_popup_callback");
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/*
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@ -790,6 +790,7 @@ TextureRegionEditor::TextureRegionEditor(EditorNode *p_editor) {
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hb_tools->add_child(snap_mode_button);
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snap_mode_button->set_text(TTR("<None>"));
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PopupMenu *p = snap_mode_button->get_popup();
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p->set_hide_on_checkable_item_selection(false);
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p->add_item(TTR("<None>"), 0);
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p->add_item(TTR("Pixel Snap"), 1);
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p->add_item(TTR("Grid Snap"), 2);
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