diff --git a/doc/classes/Crypto.xml b/doc/classes/Crypto.xml
index bce78959739..bb2c4436183 100644
--- a/doc/classes/Crypto.xml
+++ b/doc/classes/Crypto.xml
@@ -22,6 +22,7 @@
key.save("user://generated.key")
cert.save("user://generated.crt")
[/codeblock]
+ [b]Note:[/b] Not available in HTML5 exports.
diff --git a/doc/classes/CryptoKey.xml b/doc/classes/CryptoKey.xml
index 8c825c9e1c5..8feb7d4809f 100644
--- a/doc/classes/CryptoKey.xml
+++ b/doc/classes/CryptoKey.xml
@@ -6,6 +6,7 @@
The CryptoKey class represents a cryptographic key. Keys can be loaded and saved like any other [Resource].
They can be used to generate a self-signed [X509Certificate] via [method Crypto.generate_self_signed_certificate] and as private key in [method StreamPeerSSL.accept_stream] along with the appropriate certificate.
+ [b]Note:[/b] Not available in HTML5 exports.
diff --git a/doc/classes/HashingContext.xml b/doc/classes/HashingContext.xml
index 802b186ef38..8a20eb99b8f 100644
--- a/doc/classes/HashingContext.xml
+++ b/doc/classes/HashingContext.xml
@@ -27,6 +27,7 @@
# Print the result as hex string and array.
printt(res.hex_encode(), Array(res))
[/codeblock]
+ [b]Note:[/b] Not available in HTML5 exports.
diff --git a/doc/classes/StreamPeerSSL.xml b/doc/classes/StreamPeerSSL.xml
index b34d8d1b254..eea44ef93d0 100644
--- a/doc/classes/StreamPeerSSL.xml
+++ b/doc/classes/StreamPeerSSL.xml
@@ -38,6 +38,7 @@
Connects to a peer using an underlying [StreamPeer] [code]stream[/code]. If [code]validate_certs[/code] is [code]true[/code], [StreamPeerSSL] will validate that the certificate presented by the peer matches the [code]for_hostname[/code].
+ [b]Note:[/b] Specifying a custom [code]valid_certificate[/code] is not supported in HTML5 exports due to browsers restrictions.
diff --git a/doc/classes/X509Certificate.xml b/doc/classes/X509Certificate.xml
index 50e9e4e0d48..5f3e91c4e6a 100644
--- a/doc/classes/X509Certificate.xml
+++ b/doc/classes/X509Certificate.xml
@@ -6,6 +6,7 @@
The X509Certificate class represents an X509 certificate. Certificates can be loaded and saved like any other [Resource].
They can be used as the server certificate in [method StreamPeerSSL.accept_stream] (along with the proper [CryptoKey]), and to specify the only certificate that should be accepted when connecting to an SSL server via [method StreamPeerSSL.connect_to_stream].
+ [b]Note:[/b] Not available in HTML5 exports.
diff --git a/modules/websocket/doc_classes/WebSocketClient.xml b/modules/websocket/doc_classes/WebSocketClient.xml
index 705e3485f58..52a98d8c320 100644
--- a/modules/websocket/doc_classes/WebSocketClient.xml
+++ b/modules/websocket/doc_classes/WebSocketClient.xml
@@ -27,7 +27,8 @@
Connects to the given URL requesting one of the given [code]protocols[/code] as sub-protocol. If the list empty (default), no sub-protocol will be requested.
If [code]true[/code] is passed as [code]gd_mp_api[/code], the client will behave like a network peer for the [MultiplayerAPI], connections to non-Godot servers will not work, and [signal data_received] will not be emitted.
If [code]false[/code] is passed instead (default), you must call [PacketPeer] functions ([code]put_packet[/code], [code]get_packet[/code], etc.) on the [WebSocketPeer] returned via [code]get_peer(1)[/code] and not on this object directly (e.g. [code]get_peer(1).put_packet(data)[/code]).
- You can optionally pass a list of [code]custom_headers[/code] to be added to the handshake HTTP request (not supported in HTML5 platform).
+ You can optionally pass a list of [code]custom_headers[/code] to be added to the handshake HTTP request.
+ [b]Note:[/b] Specifying [code]custom_headers[/code] is not supported in HTML5 exports due to browsers restrictions.
@@ -59,6 +60,7 @@
If specified, this [X509Certificate] will be the only one accepted when connecting to an SSL host. Any other certificate provided by the server will be regarded as invalid.
+ [b]Note:[/b] Specifying a custom [code]trusted_ssl_certificate[/code] is not supported in HTML5 exports due to browsers restrictions.
If [code]true[/code], SSL certificate verification is enabled.
diff --git a/modules/websocket/doc_classes/WebSocketServer.xml b/modules/websocket/doc_classes/WebSocketServer.xml
index 86f2dae64f6..f5fb77f3a18 100644
--- a/modules/websocket/doc_classes/WebSocketServer.xml
+++ b/modules/websocket/doc_classes/WebSocketServer.xml
@@ -6,7 +6,7 @@
This class implements a WebSocket server that can also support the high-level multiplayer API.
After starting the server ([method listen]), you will need to [method NetworkedMultiplayerPeer.poll] it at regular intervals (e.g. inside [method Node._process]). When clients connect, disconnect, or send data, you will receive the appropriate signal.
- [b]Note:[/b] This class will not work in HTML5 exports due to browser restrictions.
+ [b]Note:[/b] Not available in HTML5 exports.