Fix 'android_mono_config.gen.cpp' not compiled first time it's generated
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@ -8,13 +8,7 @@ Import('env_modules')
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env_mono = env_modules.Clone()
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env_mono.add_source_files(env.modules_sources, '*.cpp')
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env_mono.add_source_files(env.modules_sources, 'glue/*.cpp')
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env_mono.add_source_files(env.modules_sources, 'mono_gd/*.cpp')
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env_mono.add_source_files(env.modules_sources, 'utils/*.cpp')
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if env['tools']:
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env_mono.add_source_files(env.modules_sources, 'editor/*.cpp')
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# NOTE: It is safe to generate this file here, since this is still executed serially
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import build_scripts.make_cs_compressed_header as make_cs_compressed_header
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make_cs_compressed_header.generate_header(
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@ -62,3 +56,13 @@ if env_mono['tools']:
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# GodotTools.ProjectEditor which doesn't depend on the Godot API solution and
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# is required by the bindings generator in order to be able to generated it.
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godot_tools_build.build_project_editor_only(env_mono)
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# Add sources
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env_mono.add_source_files(env.modules_sources, '*.cpp')
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env_mono.add_source_files(env.modules_sources, 'glue/*.cpp')
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env_mono.add_source_files(env.modules_sources, 'mono_gd/*.cpp')
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env_mono.add_source_files(env.modules_sources, 'utils/*.cpp')
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if env['tools']:
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env_mono.add_source_files(env.modules_sources, 'editor/*.cpp')
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@ -3,23 +3,6 @@ def generate_compressed_config(config_src, output_dir):
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import os.path
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from compat import byte_to_str
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# Header file
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with open(os.path.join(output_dir, 'android_mono_config.gen.h'), 'w') as header:
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header.write('''/* THIS FILE IS GENERATED DO NOT EDIT */
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#ifndef ANDROID_MONO_CONFIG_GEN_H
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#define ANDROID_MONO_CONFIG_GEN_H
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#ifdef ANDROID_ENABLED
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#include "core/ustring.h"
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String get_godot_android_mono_config();
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#endif // ANDROID_ENABLED
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#endif // ANDROID_MONO_CONFIG_GEN_H
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''')
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# Source file
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with open(os.path.join(output_dir, 'android_mono_config.gen.cpp'), 'w') as cpp:
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with open(config_src, 'rb') as f:
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@ -36,7 +19,7 @@ String get_godot_android_mono_config();
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bytes_seq_str += byte_to_str(buf[buf_idx])
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cpp.write('''/* THIS FILE IS GENERATED DO NOT EDIT */
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#include "android_mono_config.gen.h"
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#include "android_mono_config.h"
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#ifdef ANDROID_ENABLED
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@ -0,0 +1,13 @@
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#ifndef ANDROID_MONO_CONFIG_H
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#define ANDROID_MONO_CONFIG_H
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#ifdef ANDROID_ENABLED
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#include "core/ustring.h"
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// This function is defined in an auto-generated source file
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String get_godot_android_mono_config();
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#endif // ANDROID_ENABLED
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#endif // ANDROID_MONO_CONFIG_H
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@ -56,7 +56,7 @@
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#endif
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#ifdef ANDROID_ENABLED
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#include "android_mono_config.gen.h"
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#include "android_mono_config.h"
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#endif
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GDMono *GDMono::singleton = NULL;
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