Use physical keys for numpad emulation in the 3D editor
This makes numpad emulation work on non-QWERTY keyboard layouts more reliably.
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@ -2042,7 +2042,7 @@ void SpatialEditorViewport::_sinput(const Ref<InputEvent> &p_event) {
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}
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if (EditorSettings::get_singleton()->get("editors/3d/navigation/emulate_numpad")) {
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if (EditorSettings::get_singleton()->get("editors/3d/navigation/emulate_numpad")) {
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const uint32_t code = k->get_scancode();
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const uint32_t code = k->get_physical_scancode();
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if (code >= KEY_0 && code <= KEY_9) {
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if (code >= KEY_0 && code <= KEY_9) {
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k->set_scancode(code - KEY_0 + KEY_KP_0);
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k->set_scancode(code - KEY_0 + KEY_KP_0);
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}
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}
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