[DOCS] Class reference typos and fixes.
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@ -204,7 +204,7 @@
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</methods>
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</methods>
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<members>
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<members>
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<member name="filter_enabled" type="bool" setter="set_filter_enabled" getter="is_filter_enabled">
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<member name="filter_enabled" type="bool" setter="set_filter_enabled" getter="is_filter_enabled">
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Returns whether filtering is enabled.
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If [code]true[/code], filtering is enabled.
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</member>
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</member>
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</members>
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</members>
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<signals>
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<signals>
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@ -12,13 +12,13 @@
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</methods>
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</methods>
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<members>
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<members>
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<member name="antialiased" type="bool" setter="set_antialiased" getter="is_antialiased" default="true">
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<member name="antialiased" type="bool" setter="set_antialiased" getter="is_antialiased" default="true">
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Controls whether the font should be rendered with anti-aliasing.
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If [code]true[/code], the font is rendered with anti-aliasing.
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</member>
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</member>
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<member name="font_path" type="String" setter="set_font_path" getter="get_font_path" default="""">
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<member name="font_path" type="String" setter="set_font_path" getter="get_font_path" default="""">
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The path to the vector font file.
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The path to the vector font file.
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</member>
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</member>
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<member name="hinting" type="int" setter="set_hinting" getter="get_hinting" enum="DynamicFontData.Hinting" default="2">
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<member name="hinting" type="int" setter="set_hinting" getter="get_hinting" enum="DynamicFontData.Hinting" default="2">
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The font hinting mode used by FreeType.
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The font hinting mode used by FreeType. See [enum Hinting] for options.
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</member>
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</member>
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</members>
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</members>
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<constants>
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<constants>
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@ -334,7 +334,7 @@
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<return type="bool">
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<return type="bool">
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</return>
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</return>
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<description>
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<description>
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Returns whether the popup will be hidden when the window loses focus or not.
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Returns [code]true[/code] if the popup will be hidden when the window loses focus or not.
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</description>
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</description>
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</method>
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</method>
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<method name="is_item_checkable" qualifiers="const">
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<method name="is_item_checkable" qualifiers="const">
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@ -391,7 +391,7 @@
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<argument index="0" name="idx" type="int">
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<argument index="0" name="idx" type="int">
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</argument>
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</argument>
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<description>
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<description>
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Returns whether the shortcut of the specified item [code]idx[/code] is disabled or not.
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Returns [code]true[/code] if the specified item's shortcut is disabled.
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</description>
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</description>
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</method>
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</method>
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<method name="remove_item">
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<method name="remove_item">
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@ -477,7 +477,7 @@
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<argument index="1" name="disabled" type="bool">
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<argument index="1" name="disabled" type="bool">
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</argument>
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</argument>
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<description>
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<description>
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Sets whether the item at index [code]idx[/code] is disabled or not. When it is disabled, it can't be selected and its action can't be invoked.
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Enables/disables the item at index [code]idx[/code]. When it is disabled, it can't be selected and its action can't be invoked.
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</description>
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</description>
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</method>
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</method>
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<method name="set_item_icon">
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<method name="set_item_icon">
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@ -15,7 +15,7 @@
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Full height of the sphere.
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Full height of the sphere.
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</member>
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</member>
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<member name="is_hemisphere" type="bool" setter="set_is_hemisphere" getter="get_is_hemisphere" default="false">
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<member name="is_hemisphere" type="bool" setter="set_is_hemisphere" getter="get_is_hemisphere" default="false">
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Determines whether a full sphere or a hemisphere is created.
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If [code]true[/code], a hemisphere is created rather than a full sphere.
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[b]Note:[/b] To get a regular hemisphere, the height and radius of the sphere must be equal.
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[b]Note:[/b] To get a regular hemisphere, the height and radius of the sphere must be equal.
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</member>
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</member>
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<member name="radial_segments" type="int" setter="set_radial_segments" getter="get_radial_segments" default="64">
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<member name="radial_segments" type="int" setter="set_radial_segments" getter="get_radial_segments" default="64">
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@ -20,7 +20,7 @@
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<member name="collapsed" type="bool" setter="set_collapsed" getter="is_collapsed" default="false">
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<member name="collapsed" type="bool" setter="set_collapsed" getter="is_collapsed" default="false">
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</member>
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</member>
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<member name="dragger_visibility" type="int" setter="set_dragger_visibility" getter="get_dragger_visibility" enum="SplitContainer.DraggerVisibility" default="0">
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<member name="dragger_visibility" type="int" setter="set_dragger_visibility" getter="get_dragger_visibility" enum="SplitContainer.DraggerVisibility" default="0">
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Determines whether the dragger is visible.
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Determines the dragger's visibility. See [enum DraggerVisibility] for options.
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</member>
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</member>
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<member name="split_offset" type="int" setter="set_split_offset" getter="get_split_offset" default="0">
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<member name="split_offset" type="int" setter="set_split_offset" getter="get_split_offset" default="0">
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</member>
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</member>
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@ -86,7 +86,7 @@
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The [member texture_progress] fills from right to left.
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The [member texture_progress] fills from right to left.
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</constant>
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</constant>
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<constant name="FILL_TOP_TO_BOTTOM" value="2" enum="FillMode">
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<constant name="FILL_TOP_TO_BOTTOM" value="2" enum="FillMode">
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The [member texture_progress] fills from top to bototm.
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The [member texture_progress] fills from top to bottom.
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</constant>
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</constant>
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<constant name="FILL_BOTTOM_TO_TOP" value="3" enum="FillMode">
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<constant name="FILL_BOTTOM_TO_TOP" value="3" enum="FillMode">
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The [member texture_progress] fills from bottom to top.
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The [member texture_progress] fills from bottom to top.
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@ -49,7 +49,7 @@
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</member>
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</member>
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<member name="time_left" type="float" setter="" getter="get_time_left">
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<member name="time_left" type="float" setter="" getter="get_time_left">
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The timer's remaining time in seconds. Returns 0 if the timer is inactive.
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The timer's remaining time in seconds. Returns 0 if the timer is inactive.
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[b]Note:[/b] You cannot set this value. To change the timer's remaining time, use [member wait_time].
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[b]Note:[/b] You cannot set this value. To change the timer's remaining time, use [method start].
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</member>
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</member>
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<member name="wait_time" type="float" setter="set_wait_time" getter="get_wait_time" default="1.0">
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<member name="wait_time" type="float" setter="set_wait_time" getter="get_wait_time" default="1.0">
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Wait time in seconds.
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Wait time in seconds.
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