Add STRETCH_KEEP_ASPECT_COVERED to TextureRect StretchMode

Make TextureButton to the same resize behavior with TextureRect
This commit is contained in:
geequlim 2017-02-09 22:46:35 +08:00
parent b87a232668
commit ab375117ba
4 changed files with 133 additions and 44 deletions

View File

@ -28,40 +28,35 @@
/*************************************************************************/ /*************************************************************************/
#include "texture_button.h" #include "texture_button.h"
Size2 TextureButton::get_minimum_size() const { Size2 TextureButton::get_minimum_size() const {
Size2 rscale; Size2 rscale = Control::get_minimum_size();
if (normal.is_null()) {
if (pressed.is_null()) { if (!expand) {
if (hover.is_null()) if (normal.is_null()) {
if (click_mask.is_null()) if (pressed.is_null()) {
rscale= Size2(); if (hover.is_null())
if (click_mask.is_null())
rscale= Size2();
else
rscale= click_mask->get_size();
else else
rscale= click_mask->get_size(); rscale= hover->get_size();
else } else
rscale= hover->get_size(); rscale=pressed->get_size();
} else } else
rscale=pressed->get_size(); rscale= normal->get_size();
}
} else return rscale.abs();
rscale= normal->get_size();
return rscale*scale.abs();
} }
bool TextureButton::has_point(const Point2& p_point) const { bool TextureButton::has_point(const Point2& p_point) const {
if (scale[0] == 0 || scale[1] == 0) {
return false;
}
Point2 ppos = p_point/scale.abs();
if (click_mask.is_valid()) { if (click_mask.is_valid()) {
Point2i p =ppos; Point2i p =p_point;
if (p.x<0 || p.x>=click_mask->get_size().width || p.y<0 || p.y>=click_mask->get_size().height) if (p.x<0 || p.x>=click_mask->get_size().width || p.y<0 || p.y>=click_mask->get_size().height)
return false; return false;
@ -119,17 +114,67 @@ void TextureButton::_notification(int p_what) {
} }
if (texdraw.is_valid()) { if (texdraw.is_valid()) {
Rect2 drect(Point2(),texdraw->get_size()*scale); Point2 ofs;
draw_texture_rect(texdraw,drect,false); Size2 size = texdraw->get_size();
Rect2 tex_regin = Rect2(Point2(), texdraw->get_size());
bool tile = false;
if (expand) {
switch (stretch_mode) {
case StretchMode::STRETCH_KEEP:
size = texdraw->get_size();
break;
case StretchMode::STRETCH_SCALE_ON_EXPAND:
case StretchMode::STRETCH_SCALE:
size = get_size();
break;
case StretchMode::STRETCH_TILE:
size = get_size();
tile = true;
break;
case StretchMode::STRETCH_KEEP_CENTERED:
ofs = (get_size() - texdraw->get_size())/2;
size = texdraw->get_size();
break;
case StretchMode::STRETCH_KEEP_ASPECT_CENTERED:
case StretchMode::STRETCH_KEEP_ASPECT: {
Size2 _size=get_size();
float tex_width = texdraw->get_width() * _size.height / texdraw->get_height();
float tex_height = _size.height;
if (tex_width > _size.width) {
tex_width = _size.width;
tex_height = texdraw->get_height() * tex_width / texdraw->get_width();
}
if (stretch_mode==StretchMode::STRETCH_KEEP_ASPECT_CENTERED) {
ofs.x = (_size.width - tex_width)/2;
ofs.y = (_size.height - tex_height)/2;
}
size.width = tex_width;
size.height = tex_height;
} break;
case StretchMode::STRETCH_KEEP_ASPECT_COVERED:{
size = get_size();
Size2 tex_size = texdraw->get_size();
Size2 scaleSize(size.width/tex_size.width, size.height/tex_size.height);
float scale = scaleSize.width > scaleSize.height? scaleSize.width : scaleSize.height;
Size2 scaledTexSize = tex_size * scale;
Point2 ofs = ((scaledTexSize - size) / scale).abs() / 2.0f;
tex_regin = Rect2(ofs, size/scale);
} break;
}
}
if (tile)
draw_texture_rect(texdraw,Rect2(ofs,size),tile);
else
draw_texture_rect_region(texdraw, Rect2(ofs, size), tex_regin);
} }
if (has_focus() && focused.is_valid()) { if (has_focus() && focused.is_valid()) {
Rect2 drect(Point2(),focused->get_size()*scale); Rect2 drect(Point2(), get_size());
draw_texture_rect(focused,drect,false); draw_texture_rect(focused,drect,false);
}; };
} break; } break;
} }
} }
@ -142,7 +187,8 @@ void TextureButton::_bind_methods() {
ClassDB::bind_method(_MD("set_disabled_texture","texture:Texture"),&TextureButton::set_disabled_texture); ClassDB::bind_method(_MD("set_disabled_texture","texture:Texture"),&TextureButton::set_disabled_texture);
ClassDB::bind_method(_MD("set_focused_texture","texture:Texture"),&TextureButton::set_focused_texture); ClassDB::bind_method(_MD("set_focused_texture","texture:Texture"),&TextureButton::set_focused_texture);
ClassDB::bind_method(_MD("set_click_mask","mask:BitMap"),&TextureButton::set_click_mask); ClassDB::bind_method(_MD("set_click_mask","mask:BitMap"),&TextureButton::set_click_mask);
ClassDB::bind_method(_MD("set_texture_scale","scale"),&TextureButton::set_texture_scale); ClassDB::bind_method(_MD("set_expand","p_expand"),&TextureButton::set_expand);
ClassDB::bind_method(_MD("set_stretch_mode","p_mode"),&TextureButton::set_stretch_mode);
ClassDB::bind_method(_MD("get_normal_texture:Texture"),&TextureButton::get_normal_texture); ClassDB::bind_method(_MD("get_normal_texture:Texture"),&TextureButton::get_normal_texture);
ClassDB::bind_method(_MD("get_pressed_texture:Texture"),&TextureButton::get_pressed_texture); ClassDB::bind_method(_MD("get_pressed_texture:Texture"),&TextureButton::get_pressed_texture);
@ -150,7 +196,8 @@ void TextureButton::_bind_methods() {
ClassDB::bind_method(_MD("get_disabled_texture:Texture"),&TextureButton::get_disabled_texture); ClassDB::bind_method(_MD("get_disabled_texture:Texture"),&TextureButton::get_disabled_texture);
ClassDB::bind_method(_MD("get_focused_texture:Texture"),&TextureButton::get_focused_texture); ClassDB::bind_method(_MD("get_focused_texture:Texture"),&TextureButton::get_focused_texture);
ClassDB::bind_method(_MD("get_click_mask:BitMap"),&TextureButton::get_click_mask); ClassDB::bind_method(_MD("get_click_mask:BitMap"),&TextureButton::get_click_mask);
ClassDB::bind_method(_MD("get_texture_scale"),&TextureButton::get_texture_scale); ClassDB::bind_method(_MD("get_expand"),&TextureButton::get_expand);
ClassDB::bind_method(_MD("get_stretch_mode"),&TextureButton::get_stretch_mode);
ADD_GROUP("Textures","texture_"); ADD_GROUP("Textures","texture_");
ADD_PROPERTYNZ(PropertyInfo(Variant::OBJECT,"texture_normal",PROPERTY_HINT_RESOURCE_TYPE,"Texture"), _SCS("set_normal_texture"), _SCS("get_normal_texture")); ADD_PROPERTYNZ(PropertyInfo(Variant::OBJECT,"texture_normal",PROPERTY_HINT_RESOURCE_TYPE,"Texture"), _SCS("set_normal_texture"), _SCS("get_normal_texture"));
@ -159,7 +206,25 @@ void TextureButton::_bind_methods() {
ADD_PROPERTYNZ(PropertyInfo(Variant::OBJECT,"texture_disabled",PROPERTY_HINT_RESOURCE_TYPE,"Texture"), _SCS("set_disabled_texture"), _SCS("get_disabled_texture")); ADD_PROPERTYNZ(PropertyInfo(Variant::OBJECT,"texture_disabled",PROPERTY_HINT_RESOURCE_TYPE,"Texture"), _SCS("set_disabled_texture"), _SCS("get_disabled_texture"));
ADD_PROPERTYNZ(PropertyInfo(Variant::OBJECT,"texture_focused",PROPERTY_HINT_RESOURCE_TYPE,"Texture"), _SCS("set_focused_texture"), _SCS("get_focused_texture")); ADD_PROPERTYNZ(PropertyInfo(Variant::OBJECT,"texture_focused",PROPERTY_HINT_RESOURCE_TYPE,"Texture"), _SCS("set_focused_texture"), _SCS("get_focused_texture"));
ADD_PROPERTYNZ(PropertyInfo(Variant::OBJECT,"texture_click_mask",PROPERTY_HINT_RESOURCE_TYPE,"BitMap"), _SCS("set_click_mask"), _SCS("get_click_mask")) ; ADD_PROPERTYNZ(PropertyInfo(Variant::OBJECT,"texture_click_mask",PROPERTY_HINT_RESOURCE_TYPE,"BitMap"), _SCS("set_click_mask"), _SCS("get_click_mask")) ;
ADD_PROPERTYNO(PropertyInfo(Variant::VECTOR2,"texture_scale",PROPERTY_HINT_RANGE,"0.01,1024,0.01"), _SCS("set_texture_scale"), _SCS("get_texture_scale")); ADD_PROPERTYNZ(PropertyInfo(Variant::BOOL,"expand",PROPERTY_HINT_RESOURCE_TYPE,"bool"), _SCS("set_expand"), _SCS("get_expand")) ;
ADD_PROPERTYNO(PropertyInfo(Variant::INT,"stretch_mode",PROPERTY_HINT_ENUM,"Scale On Expand (Compat),Scale,Tile,Keep,Keep Centered,Keep Aspect,Keep Aspect Centered,Keep Aspect Covered"), _SCS("set_stretch_mode"), _SCS("get_stretch_mode"));
const int STRETCH_SCALE_ON_EXPAND = StretchMode::STRETCH_SCALE_ON_EXPAND;
const int STRETCH_SCALE = StretchMode::STRETCH_SCALE;
const int STRETCH_TILE = StretchMode::STRETCH_TILE;
const int STRETCH_KEEP = StretchMode::STRETCH_KEEP;
const int STRETCH_KEEP_CENTERED = StretchMode::STRETCH_KEEP_CENTERED;
const int STRETCH_KEEP_ASPECT = StretchMode::STRETCH_KEEP_ASPECT;
const int STRETCH_KEEP_ASPECT_CENTERED = StretchMode::STRETCH_KEEP_ASPECT_CENTERED;
const int STRETCH_KEEP_ASPECT_COVERED = StretchMode::STRETCH_KEEP_ASPECT_COVERED;
BIND_CONSTANT(STRETCH_SCALE_ON_EXPAND);
BIND_CONSTANT(STRETCH_SCALE);
BIND_CONSTANT(STRETCH_TILE);
BIND_CONSTANT(STRETCH_KEEP);
BIND_CONSTANT(STRETCH_KEEP_CENTERED);
BIND_CONSTANT(STRETCH_KEEP_ASPECT);
BIND_CONSTANT(STRETCH_KEEP_ASPECT_CENTERED);
BIND_CONSTANT(STRETCH_KEEP_ASPECT_COVERED);
} }
@ -227,19 +292,26 @@ void TextureButton::set_focused_texture(const Ref<Texture>& p_focused) {
focused = p_focused; focused = p_focused;
}; };
void TextureButton::set_texture_scale(Size2 p_scale) { bool TextureButton::get_expand() const {
return expand;
}
scale=p_scale; void TextureButton::set_expand(bool p_expand) {
expand = p_expand;
minimum_size_changed(); minimum_size_changed();
update(); update();
} }
Size2 TextureButton::get_texture_scale() const{ void TextureButton::set_stretch_mode(TextureButton::StretchMode p_mode) {
stretch_mode = p_mode;
update();
}
return scale; TextureButton::StretchMode TextureButton::get_stretch_mode() const {
return stretch_mode;
} }
TextureButton::TextureButton() { TextureButton::TextureButton() {
scale=Size2(1.0, 1.0); expand = false;
stretch_mode = StretchMode::STRETCH_SCALE_ON_EXPAND;
} }

View File

@ -31,22 +31,28 @@
#include "scene/gui/base_button.h" #include "scene/gui/base_button.h"
#include "scene/resources/bit_mask.h" #include "scene/resources/bit_mask.h"
#include "scene/gui/texture_rect.h"
class TextureButton : public BaseButton { class TextureButton : public BaseButton {
GDCLASS( TextureButton, BaseButton ); GDCLASS( TextureButton, BaseButton );
public:
typedef TextureRect::StretchMode StretchMode;
private:
Ref<Texture> normal; Ref<Texture> normal;
Ref<Texture> pressed; Ref<Texture> pressed;
Ref<Texture> hover; Ref<Texture> hover;
Ref<Texture> disabled; Ref<Texture> disabled;
Ref<Texture> focused; Ref<Texture> focused;
Ref<BitMap> click_mask; Ref<BitMap> click_mask;
Size2 scale; bool expand;
StretchMode stretch_mode;
protected: protected:
virtual bool has_point(const Point2& p_point) const;
virtual Size2 get_minimum_size() const; virtual Size2 get_minimum_size() const;
virtual bool has_point(const Point2& p_point) const;
void _notification(int p_what); void _notification(int p_what);
static void _bind_methods(); static void _bind_methods();
@ -66,8 +72,11 @@ public:
Ref<Texture> get_focused_texture() const; Ref<Texture> get_focused_texture() const;
Ref<BitMap> get_click_mask() const; Ref<BitMap> get_click_mask() const;
void set_texture_scale(Size2 p_scale); bool get_expand() const;
Size2 get_texture_scale() const; void set_expand(bool p_expand);
void set_stretch_mode(StretchMode stretch_mode);
StretchMode get_stretch_mode() const;
TextureButton(); TextureButton();
}; };

View File

@ -79,7 +79,15 @@ void TextureRect::_notification(int p_what) {
draw_texture_rect(texture,Rect2(ofs_x,ofs_y,tex_width,tex_height)); draw_texture_rect(texture,Rect2(ofs_x,ofs_y,tex_width,tex_height));
} break; } break;
case STRETCH_KEEP_ASPECT_COVERED: {
Size2 size = get_size();
Size2 tex_size = texture->get_size();
Size2 scaleSize(size.width/tex_size.width, size.height/tex_size.height);
float scale = scaleSize.width > scaleSize.height? scaleSize.width : scaleSize.height;
Size2 scaledTexSize = tex_size * scale;
Point2 ofs = ((scaledTexSize - size) / scale).abs() / 2.0f;
draw_texture_rect_region(texture, Rect2(Point2(), size), Rect2(ofs, size/scale));
} break;
} }
} }
@ -104,7 +112,7 @@ void TextureRect::_bind_methods() {
ADD_PROPERTYNZ( PropertyInfo( Variant::OBJECT, "texture", PROPERTY_HINT_RESOURCE_TYPE, "Texture"), _SCS("set_texture"),_SCS("get_texture") ); ADD_PROPERTYNZ( PropertyInfo( Variant::OBJECT, "texture", PROPERTY_HINT_RESOURCE_TYPE, "Texture"), _SCS("set_texture"),_SCS("get_texture") );
ADD_PROPERTYNZ( PropertyInfo( Variant::BOOL, "expand" ), _SCS("set_expand"),_SCS("has_expand") ); ADD_PROPERTYNZ( PropertyInfo( Variant::BOOL, "expand" ), _SCS("set_expand"),_SCS("has_expand") );
ADD_PROPERTYNO( PropertyInfo( Variant::INT, "stretch_mode",PROPERTY_HINT_ENUM,"Scale On Expand (Compat),Scale,Tile,Keep,Keep Centered,Keep Aspect,Keep Aspect Centered"), _SCS("set_stretch_mode"),_SCS("get_stretch_mode") ); ADD_PROPERTYNO( PropertyInfo( Variant::INT, "stretch_mode",PROPERTY_HINT_ENUM,"Scale On Expand (Compat),Scale,Tile,Keep,Keep Centered,Keep Aspect,Keep Aspect Centered,Keep Aspect Covered"), _SCS("set_stretch_mode"),_SCS("get_stretch_mode") );
BIND_CONSTANT( STRETCH_SCALE_ON_EXPAND ); BIND_CONSTANT( STRETCH_SCALE_ON_EXPAND );
BIND_CONSTANT( STRETCH_SCALE ); BIND_CONSTANT( STRETCH_SCALE );
@ -113,7 +121,7 @@ void TextureRect::_bind_methods() {
BIND_CONSTANT( STRETCH_KEEP_CENTERED ); BIND_CONSTANT( STRETCH_KEEP_CENTERED );
BIND_CONSTANT( STRETCH_KEEP_ASPECT ); BIND_CONSTANT( STRETCH_KEEP_ASPECT );
BIND_CONSTANT( STRETCH_KEEP_ASPECT_CENTERED ); BIND_CONSTANT( STRETCH_KEEP_ASPECT_CENTERED );
BIND_CONSTANT( STRETCH_KEEP_ASPECT_COVERED );
} }

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@ -45,7 +45,7 @@ public:
STRETCH_KEEP_CENTERED, STRETCH_KEEP_CENTERED,
STRETCH_KEEP_ASPECT, STRETCH_KEEP_ASPECT,
STRETCH_KEEP_ASPECT_CENTERED, STRETCH_KEEP_ASPECT_CENTERED,
STRETCH_KEEP_ASPECT_COVERED,
}; };
private: private:
bool expand; bool expand;