[GDNative] fixed a bug with ambiguous include paths

fixes #10071. The problem is that the json.h file includes the
local variant.h instead of the "absolute" core/variant.h
This commit is contained in:
Karroffel 2017-08-04 03:26:32 +02:00
parent c143f86968
commit ab3b1e67c7

View File

@ -29,9 +29,10 @@
/*************************************************************************/
#include <godot/dictionary.h>
#include "core/variant.h"
#include "core/dictionary.h"
#include "core/io/json.h"
#include "core/variant.h"
#ifdef __cplusplus
extern "C" {