[GDNative] fixed a bug with ambiguous include paths
fixes #10071. The problem is that the json.h file includes the local variant.h instead of the "absolute" core/variant.h
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@ -29,9 +29,10 @@
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/*************************************************************************/
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#include <godot/dictionary.h>
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#include "core/variant.h"
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#include "core/dictionary.h"
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#include "core/io/json.h"
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#include "core/variant.h"
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#ifdef __cplusplus
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extern "C" {
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