Expose viewports render targer RID

This commit is contained in:
Bastiaan Olij 2023-03-31 11:28:53 +11:00
parent db77702177
commit ab60d3b65c
6 changed files with 18 additions and 0 deletions

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@ -3179,6 +3179,13 @@
<description> <description>
</description> </description>
</method> </method>
<method name="viewport_get_render_target" qualifiers="const">
<return type="RID" />
<param index="0" name="viewport" type="RID" />
<description>
Returns the render target for the viewport.
</description>
</method>
<method name="viewport_get_texture" qualifiers="const"> <method name="viewport_get_texture" qualifiers="const">
<return type="RID" /> <return type="RID" />
<param index="0" name="viewport" type="RID" /> <param index="0" name="viewport" type="RID" />

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@ -962,6 +962,13 @@ void RendererViewport::viewport_set_update_mode(RID p_viewport, RS::ViewportUpda
viewport->update_mode = p_mode; viewport->update_mode = p_mode;
} }
RID RendererViewport::viewport_get_render_target(RID p_viewport) const {
const Viewport *viewport = viewport_owner.get_or_null(p_viewport);
ERR_FAIL_COND_V(!viewport, RID());
return viewport->render_target;
}
RID RendererViewport::viewport_get_texture(RID p_viewport) const { RID RendererViewport::viewport_get_texture(RID p_viewport) const {
const Viewport *viewport = viewport_owner.get_or_null(p_viewport); const Viewport *viewport = viewport_owner.get_or_null(p_viewport);
ERR_FAIL_COND_V(!viewport, RID()); ERR_FAIL_COND_V(!viewport, RID());

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@ -231,6 +231,7 @@ public:
void viewport_set_clear_mode(RID p_viewport, RS::ViewportClearMode p_clear_mode); void viewport_set_clear_mode(RID p_viewport, RS::ViewportClearMode p_clear_mode);
RID viewport_get_render_target(RID p_viewport) const;
RID viewport_get_texture(RID p_viewport) const; RID viewport_get_texture(RID p_viewport) const;
RID viewport_get_occluder_debug_texture(RID p_viewport) const; RID viewport_get_occluder_debug_texture(RID p_viewport) const;

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@ -606,6 +606,7 @@ public:
FUNC2(viewport_set_update_mode, RID, ViewportUpdateMode) FUNC2(viewport_set_update_mode, RID, ViewportUpdateMode)
FUNC1RC(RID, viewport_get_render_target, RID)
FUNC1RC(RID, viewport_get_texture, RID) FUNC1RC(RID, viewport_get_texture, RID)
FUNC2(viewport_set_disable_2d, RID, bool) FUNC2(viewport_set_disable_2d, RID, bool)

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@ -2198,6 +2198,7 @@ void RenderingServer::_bind_methods() {
ClassDB::bind_method(D_METHOD("viewport_set_texture_mipmap_bias", "viewport", "mipmap_bias"), &RenderingServer::viewport_set_texture_mipmap_bias); ClassDB::bind_method(D_METHOD("viewport_set_texture_mipmap_bias", "viewport", "mipmap_bias"), &RenderingServer::viewport_set_texture_mipmap_bias);
ClassDB::bind_method(D_METHOD("viewport_set_update_mode", "viewport", "update_mode"), &RenderingServer::viewport_set_update_mode); ClassDB::bind_method(D_METHOD("viewport_set_update_mode", "viewport", "update_mode"), &RenderingServer::viewport_set_update_mode);
ClassDB::bind_method(D_METHOD("viewport_set_clear_mode", "viewport", "clear_mode"), &RenderingServer::viewport_set_clear_mode); ClassDB::bind_method(D_METHOD("viewport_set_clear_mode", "viewport", "clear_mode"), &RenderingServer::viewport_set_clear_mode);
ClassDB::bind_method(D_METHOD("viewport_get_render_target", "viewport"), &RenderingServer::viewport_get_render_target);
ClassDB::bind_method(D_METHOD("viewport_get_texture", "viewport"), &RenderingServer::viewport_get_texture); ClassDB::bind_method(D_METHOD("viewport_get_texture", "viewport"), &RenderingServer::viewport_get_texture);
ClassDB::bind_method(D_METHOD("viewport_set_disable_3d", "viewport", "disable"), &RenderingServer::viewport_set_disable_3d); ClassDB::bind_method(D_METHOD("viewport_set_disable_3d", "viewport", "disable"), &RenderingServer::viewport_set_disable_3d);
ClassDB::bind_method(D_METHOD("viewport_set_disable_2d", "viewport", "disable"), &RenderingServer::viewport_set_disable_2d); ClassDB::bind_method(D_METHOD("viewport_set_disable_2d", "viewport", "disable"), &RenderingServer::viewport_set_disable_2d);

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@ -837,6 +837,7 @@ public:
virtual void viewport_set_clear_mode(RID p_viewport, ViewportClearMode p_clear_mode) = 0; virtual void viewport_set_clear_mode(RID p_viewport, ViewportClearMode p_clear_mode) = 0;
virtual RID viewport_get_render_target(RID p_viewport) const = 0;
virtual RID viewport_get_texture(RID p_viewport) const = 0; virtual RID viewport_get_texture(RID p_viewport) const = 0;
enum ViewportEnvironmentMode { enum ViewportEnvironmentMode {