diff --git a/README.md b/README.md index 504a6a32a95..935170479d0 100644 --- a/README.md +++ b/README.md @@ -1,30 +1,66 @@ -![GODOT](/logo.png) +[![GODOT](/logo.png)](https://godotengine.org) -https://godotengine.org +## Godot Engine -### The Engine +Homepage: https://godotengine.org -Godot is a fully featured, open source, MIT licensed, game engine. It focuses on having great tools, and a visual oriented workflow that can export to PC, Mobile and Web platforms with no hassle. -The editor, language and APIs are feature rich, yet simple to learn, allowing you to become productive in a matter of hours. +#### 2D and 3D cross-platform game engine -### About +Godot Engine is a feature-packed, cross-platform game engine to create 2D and +3D games from a unified interface. It provides a comprehensive set of common +tools, so that users can focus on making games without having to reinvent the +wheel. Games can be exported in one click to a number of platforms, including +the major desktop platforms (Linux, Mac OSX, Windows) as well as mobile +(Android, iOS) and web-based (HTML5) platforms. -Godot has been developed by Juan Linietsky and Ariel Manzur for several years, and was born as an in-house engine, used to publish several work-for-hire titles. Godot is a member project of the [Software Freedom Conservancy](https://sfconservancy.org) +#### Free, open source and community-driven -### Documentation +Godot is completely free and open source under the very permissive MIT license. +No strings attached, no royalties, nothing. The users' games are theirs, down +to the last line of engine code. Godot's development is fully independent and +community-driven, empowering users to help shape their engine to match their +expectations. It is supported by the Software Freedom Conservancy +not-for-profit. -Documentation is hosted on [ReadTheDocs](http://docs.godotengine.org). +Before being open sourced in February 2014, Godot had been developed by Juan +Linietsky and Ariel Manzur (both still maintaining the project) for several +years as an in-house engine, used to publish several work-for-hire titles. -### Binary Downloads, Community, etc. +### Getting the engine -Binary downloads, community, etc. can be found in Godot homepage: +#### Binary downloads -https://godotengine.org +Official binaries for the Godot editor and the export templates can be found +[on the homepage](https://godotengine.org/download). -### Compiling from Source +#### Compiling from source -See docs for compilation instructions for every platform: -http://docs.godotengine.org/en/latest/reference/_compiling.html +[See the official docs](http://docs.godotengine.org/en/latest/reference/_compiling.html) +for compilation instructions for every supported platform. + +### Community + +Godot is not only an engine but an ever-growing community of users and engine +developers. The main community channels are listed [on the homepage](https://godotengine.org/community). + +To get in touch with the developers, the best way is to join the +[#godotengine IRC channel](https://webchat.freenode.net/?channels=godotengine) +on Freenode. + +### Documentation and demos + +The official documentation is hosted on [ReadTheDocs](http://docs.godotengine.org). +It is maintained by the Godot community in its own [GitHub repository](https://github.com/godotengine/godot-docs). + +The [class reference](http://docs.godotengine.org/en/latest/classes/_classes.html) +is also accessible from within the engine. + +The official demos are maintained in their own [GitHub repository](https://github.com/godotengine/godot-demo-projects) +as well. + +There are also a number of other learning resources provided by the community, +such as text and video tutorials, demos, etc. Consult the [community channels](https://godotengine.org/community) +for more info. [![Build Status](https://travis-ci.org/godotengine/godot.svg?branch=master)](https://travis-ci.org/godotengine/godot) [![Code Triagers Badge](http://www.codetriage.com/godotengine/godot/badges/users.svg)](http://www.codetriage.com/godotengine/godot)