C#: Fix endless reload loop if project has unicode chars

The assembly modified time wasn't picked properly
as the path was treated as latin-1, so the file
watcher was constantly firing the event.
This commit is contained in:
Ignacio Etcheverry 2020-09-08 19:34:21 +02:00
parent 9d209bfc3d
commit ac471ff563

View File

@ -107,7 +107,7 @@ void GDMonoAssembly::assembly_load_hook(MonoAssembly *assembly, [[maybe_unused]]
GDMonoAssembly *gdassembly = memnew(GDMonoAssembly(name, image, assembly));
#ifdef GD_MONO_HOT_RELOAD
const char *path = mono_image_get_filename(image);
String path = String::utf8(mono_image_get_filename(image));
if (FileAccess::exists(path)) {
gdassembly->modified_time = FileAccess::get_modified_time(path);
}