Disable renaming AnimatedSprite frames
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@ -338,7 +338,6 @@ void SpriteFramesEditor::_update_library() {
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TreeItem *ti = tree->create_item(root);
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ti->set_cell_mode(0,TreeItem::CELL_MODE_STRING);
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ti->set_editable(0,true);
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ti->set_selectable(0,true);
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if (frames->get_frame(i).is_null()) {
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