diff --git a/modules/enet/networked_multiplayer_enet.cpp b/modules/enet/networked_multiplayer_enet.cpp index 2cfa8003634..ce289689e36 100644 --- a/modules/enet/networked_multiplayer_enet.cpp +++ b/modules/enet/networked_multiplayer_enet.cpp @@ -454,8 +454,9 @@ bool NetworkedMultiplayerENet::is_server() const { } void NetworkedMultiplayerENet::close_connection(uint32_t wait_usec) { - - ERR_FAIL_COND_MSG(!active, "The multiplayer instance isn't currently active."); + if (!active) { + return; + } _pop_current_packet();