Merge pull request #9947 from RandomShaper/fix-polygon2d-single-color-2.1
Add special handling for single-color Polygon2D (2.1)
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@ -165,8 +165,13 @@ void Polygon2D::_notification(int p_what) {
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Vector<Color> colors;
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int color_len = vertex_colors.size();
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colors.resize(len);
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{
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if (color_len == 0) {
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// No vertex colors => Pass only the main color
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// The rasterizer handles this case especially, taking alpha into account
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colors.push_back(color);
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} else {
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// Vertex colors present => Fill color array and pad with main color as necessary
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colors.resize(len);
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DVector<Color>::Read color_r = vertex_colors.read();
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for (int i = 0; i < color_len && i < len; i++) {
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colors[i] = color_r[i];
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