Fixed audio clipping on WASAPI by fixing argument order on AudioClient
Initialize method ensuring a larger capture buffer and adding bounds to the capture and stream.
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@ -65,6 +65,8 @@ const IID IID_IAudioCaptureClient = __uuidof(IAudioCaptureClient);
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#define REFTIMES_PER_SEC 10000000
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#define REFTIMES_PER_MILLISEC 10000
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#define CAPTURE_BUFFER_CHANNELS 2
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static StringName capture_device_id;
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static bool default_render_device_changed = false;
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static bool default_capture_device_changed = false;
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@ -271,7 +273,7 @@ Error AudioDriverWASAPI::audio_device_init(AudioDeviceWASAPI *p_device, bool p_c
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pwfex->nAvgBytesPerSec = pwfex->nSamplesPerSec * pwfex->nChannels * (pwfex->wBitsPerSample / 8);
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}
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hr = p_device->audio_client->Initialize(AUDCLNT_SHAREMODE_SHARED, streamflags, 0, p_capture ? REFTIMES_PER_SEC : 0, pwfex, NULL);
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hr = p_device->audio_client->Initialize(AUDCLNT_SHAREMODE_SHARED, streamflags, p_capture ? REFTIMES_PER_SEC : 0, 0, pwfex, NULL);
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ERR_FAIL_COND_V(hr != S_OK, ERR_CANT_OPEN);
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if (p_capture) {
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@ -338,11 +340,12 @@ Error AudioDriverWASAPI::init_capture_device(bool reinit) {
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ERR_FAIL_COND_V(hr != S_OK, ERR_CANT_OPEN);
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// Set the buffer size
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audio_input_buffer.resize(max_frames * 8);
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audio_input_buffer.resize(max_frames * CAPTURE_BUFFER_CHANNELS);
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for (int i = 0; i < audio_input_buffer.size(); i++) {
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audio_input_buffer.write[i] = 0;
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}
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audio_input_position = 0;
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audio_input_size = 0;
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return OK;
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}
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@ -676,7 +679,7 @@ void AudioDriverWASAPI::thread_func(void *p_udata) {
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// fixme: Only works for floating point atm
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for (int j = 0; j < num_frames_available; j++) {
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int32_t sample_channel[2];
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int32_t sample_channel[CAPTURE_BUFFER_CHANNELS];
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if (flags & AUDCLNT_BUFFERFLAGS_SILENT) {
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sample_channel[0] = sample_channel[1] = 0;
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@ -692,11 +695,14 @@ void AudioDriverWASAPI::thread_func(void *p_udata) {
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}
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}
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for (int k = 0; k < 2; k++) {
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for (int k = 0; k < CAPTURE_BUFFER_CHANNELS; k++) {
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ad->audio_input_buffer.write[ad->audio_input_position++] = sample_channel[k];
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if (ad->audio_input_position >= ad->audio_input_buffer.size()) {
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ad->audio_input_position = 0;
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}
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if (ad->audio_input_size < ad->audio_input_buffer.size()) {
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ad->audio_input_size++;
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}
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}
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}
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@ -135,19 +135,31 @@ void AudioStreamPlaybackMicrophone::_mix_internal(AudioFrame *p_buffer, int p_fr
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AudioDriver::get_singleton()->lock();
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Vector<int32_t> buf = AudioDriver::get_singleton()->get_audio_input_buffer();
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unsigned int audio_input_size = AudioDriver::get_singleton()->get_audio_input_size();
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for (int i = 0; i < p_frames; i++) {
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float l = (buf[input_ofs++] >> 16) / 32768.f;
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if (input_ofs >= buf.size()) {
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input_ofs = 0;
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}
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float r = (buf[input_ofs++] >> 16) / 32768.f;
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if (input_ofs >= buf.size()) {
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input_ofs = 0;
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// p_frames is multipled by two since an AudioFrame is stereo
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if ((p_frames * 2) > audio_input_size) {
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for (int i = 0; i < p_frames; i++) {
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p_buffer[i] = AudioFrame(0.0f, 0.0f);
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}
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input_ofs = 0;
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} else {
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for (int i = 0; i < p_frames; i++) {
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if (audio_input_size >= input_ofs) {
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float l = (buf[input_ofs++] >> 16) / 32768.f;
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if (input_ofs >= buf.size()) {
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input_ofs = 0;
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}
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float r = (buf[input_ofs++] >> 16) / 32768.f;
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if (input_ofs >= buf.size()) {
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input_ofs = 0;
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}
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p_buffer[i] = AudioFrame(l, r);
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p_buffer[i] = AudioFrame(l, r);
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} else {
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p_buffer[i] = AudioFrame(0.0f, 0.0f);
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}
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}
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}
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AudioDriver::get_singleton()->unlock();
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@ -55,6 +55,7 @@ class AudioDriver {
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protected:
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Vector<int32_t> audio_input_buffer;
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unsigned int audio_input_position;
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unsigned int audio_input_size;
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void audio_server_process(int p_frames, int32_t *p_buffer, bool p_update_mix_time = true);
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void update_mix_time(int p_frames);
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@ -109,6 +110,7 @@ public:
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Vector<int32_t> get_audio_input_buffer() { return audio_input_buffer; }
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unsigned int get_audio_input_position() { return audio_input_position; }
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unsigned int get_audio_input_size() { return audio_input_size; }
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#ifdef DEBUG_ENABLED
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uint64_t get_profiling_time() const { return prof_time; }
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