Fix crashes when calling update_bitmask_area
Fixes #25504
(cherry picked from commit abfeba8d12
)
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@ -525,7 +525,7 @@ Vector2 TileSet::autotile_get_subtile_for_bitmask(int p_id, uint16_t p_bitmask,
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if (coords.size() == 0) {
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return autotile_get_icon_coordinate(p_id);
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} else {
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return coords[Math::random(0, (int)coords.size())];
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return coords[Math::rand() % coords.size()];
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}
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}
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