Merge pull request #55399 from RPicster/particlesmaterial-sphere-emittershape
ParticleMaterial: Sphere emission shape emitting from the volume.
This commit is contained in:
commit
acc9b5b390
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@ -313,18 +313,21 @@
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All particles will be emitted from a single point.
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All particles will be emitted from a single point.
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</constant>
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</constant>
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<constant name="EMISSION_SHAPE_SPHERE" value="1" enum="EmissionShape">
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<constant name="EMISSION_SHAPE_SPHERE" value="1" enum="EmissionShape">
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Particles will be emitted in the volume of a sphere flattened to two dimensions.
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</constant>
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<constant name="EMISSION_SHAPE_SPHERE_SURFACE" value="2" enum="EmissionShape">
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Particles will be emitted on the surface of a sphere flattened to two dimensions.
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Particles will be emitted on the surface of a sphere flattened to two dimensions.
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</constant>
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</constant>
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<constant name="EMISSION_SHAPE_RECTANGLE" value="2" enum="EmissionShape">
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<constant name="EMISSION_SHAPE_RECTANGLE" value="3" enum="EmissionShape">
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Particles will be emitted in the area of a rectangle.
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Particles will be emitted in the area of a rectangle.
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</constant>
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</constant>
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<constant name="EMISSION_SHAPE_POINTS" value="3" enum="EmissionShape">
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<constant name="EMISSION_SHAPE_POINTS" value="4" enum="EmissionShape">
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Particles will be emitted at a position chosen randomly among [member emission_points]. Particle color will be modulated by [member emission_colors].
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Particles will be emitted at a position chosen randomly among [member emission_points]. Particle color will be modulated by [member emission_colors].
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</constant>
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</constant>
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<constant name="EMISSION_SHAPE_DIRECTED_POINTS" value="4" enum="EmissionShape">
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<constant name="EMISSION_SHAPE_DIRECTED_POINTS" value="5" enum="EmissionShape">
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Particles will be emitted at a position chosen randomly among [member emission_points]. Particle velocity and rotation will be set based on [member emission_normals]. Particle color will be modulated by [member emission_colors].
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Particles will be emitted at a position chosen randomly among [member emission_points]. Particle velocity and rotation will be set based on [member emission_normals]. Particle color will be modulated by [member emission_colors].
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</constant>
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</constant>
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<constant name="EMISSION_SHAPE_MAX" value="5" enum="EmissionShape">
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<constant name="EMISSION_SHAPE_MAX" value="6" enum="EmissionShape">
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Represents the size of the [enum EmissionShape] enum.
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Represents the size of the [enum EmissionShape] enum.
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</constant>
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</constant>
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</constants>
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</constants>
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@ -370,19 +370,22 @@
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<constant name="EMISSION_SHAPE_SPHERE" value="1" enum="EmissionShape">
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<constant name="EMISSION_SHAPE_SPHERE" value="1" enum="EmissionShape">
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Particles will be emitted in the volume of a sphere.
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Particles will be emitted in the volume of a sphere.
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</constant>
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</constant>
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<constant name="EMISSION_SHAPE_BOX" value="2" enum="EmissionShape">
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<constant name="EMISSION_SHAPE_SPHERE_SURFACE" value="2" enum="EmissionShape">
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Particles will be emitted on the surface of a sphere.
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</constant>
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<constant name="EMISSION_SHAPE_BOX" value="3" enum="EmissionShape">
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Particles will be emitted in the volume of a box.
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Particles will be emitted in the volume of a box.
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</constant>
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</constant>
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<constant name="EMISSION_SHAPE_POINTS" value="3" enum="EmissionShape">
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<constant name="EMISSION_SHAPE_POINTS" value="4" enum="EmissionShape">
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Particles will be emitted at a position chosen randomly among [member emission_points]. Particle color will be modulated by [member emission_colors].
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Particles will be emitted at a position chosen randomly among [member emission_points]. Particle color will be modulated by [member emission_colors].
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</constant>
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</constant>
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<constant name="EMISSION_SHAPE_DIRECTED_POINTS" value="4" enum="EmissionShape">
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<constant name="EMISSION_SHAPE_DIRECTED_POINTS" value="5" enum="EmissionShape">
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Particles will be emitted at a position chosen randomly among [member emission_points]. Particle velocity and rotation will be set based on [member emission_normals]. Particle color will be modulated by [member emission_colors].
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Particles will be emitted at a position chosen randomly among [member emission_points]. Particle velocity and rotation will be set based on [member emission_normals]. Particle color will be modulated by [member emission_colors].
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</constant>
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</constant>
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<constant name="EMISSION_SHAPE_RING" value="5" enum="EmissionShape">
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<constant name="EMISSION_SHAPE_RING" value="6" enum="EmissionShape">
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Particles will be emitted in a ring or cylinder.
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Particles will be emitted in a ring or cylinder.
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</constant>
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</constant>
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<constant name="EMISSION_SHAPE_MAX" value="6" enum="EmissionShape">
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<constant name="EMISSION_SHAPE_MAX" value="7" enum="EmissionShape">
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Represents the size of the [enum EmissionShape] enum.
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Represents the size of the [enum EmissionShape] enum.
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</constant>
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</constant>
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</constants>
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</constants>
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@ -325,19 +325,22 @@
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<constant name="EMISSION_SHAPE_SPHERE" value="1" enum="EmissionShape">
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<constant name="EMISSION_SHAPE_SPHERE" value="1" enum="EmissionShape">
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Particles will be emitted in the volume of a sphere.
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Particles will be emitted in the volume of a sphere.
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</constant>
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</constant>
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<constant name="EMISSION_SHAPE_BOX" value="2" enum="EmissionShape">
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<constant name="EMISSION_SHAPE_SPHERE_SURFACE" value="2" enum="EmissionShape">
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Particles will be emitted on the surface of a sphere.
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</constant>
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<constant name="EMISSION_SHAPE_BOX" value="3" enum="EmissionShape">
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Particles will be emitted in the volume of a box.
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Particles will be emitted in the volume of a box.
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</constant>
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</constant>
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<constant name="EMISSION_SHAPE_POINTS" value="3" enum="EmissionShape">
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<constant name="EMISSION_SHAPE_POINTS" value="4" enum="EmissionShape">
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Particles will be emitted at a position determined by sampling a random point on the [member emission_point_texture]. Particle color will be modulated by [member emission_color_texture].
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Particles will be emitted at a position determined by sampling a random point on the [member emission_point_texture]. Particle color will be modulated by [member emission_color_texture].
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</constant>
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</constant>
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<constant name="EMISSION_SHAPE_DIRECTED_POINTS" value="4" enum="EmissionShape">
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<constant name="EMISSION_SHAPE_DIRECTED_POINTS" value="5" enum="EmissionShape">
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Particles will be emitted at a position determined by sampling a random point on the [member emission_point_texture]. Particle velocity and rotation will be set based on [member emission_normal_texture]. Particle color will be modulated by [member emission_color_texture].
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Particles will be emitted at a position determined by sampling a random point on the [member emission_point_texture]. Particle velocity and rotation will be set based on [member emission_normal_texture]. Particle color will be modulated by [member emission_color_texture].
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</constant>
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</constant>
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<constant name="EMISSION_SHAPE_RING" value="5" enum="EmissionShape">
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<constant name="EMISSION_SHAPE_RING" value="6" enum="EmissionShape">
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Particles will be emitted in a ring or cylinder.
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Particles will be emitted in a ring or cylinder.
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</constant>
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</constant>
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<constant name="EMISSION_SHAPE_MAX" value="6" enum="EmissionShape">
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<constant name="EMISSION_SHAPE_MAX" value="7" enum="EmissionShape">
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Represents the size of the [enum EmissionShape] enum.
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Represents the size of the [enum EmissionShape] enum.
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</constant>
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</constant>
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<constant name="SUB_EMITTER_DISABLED" value="0" enum="SubEmitterMode">
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<constant name="SUB_EMITTER_DISABLED" value="0" enum="SubEmitterMode">
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@ -500,7 +500,7 @@ bool CPUParticles2D::get_split_scale() {
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}
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}
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void CPUParticles2D::_validate_property(PropertyInfo &property) const {
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void CPUParticles2D::_validate_property(PropertyInfo &property) const {
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if (property.name == "emission_sphere_radius" && emission_shape != EMISSION_SHAPE_SPHERE) {
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if (property.name == "emission_sphere_radius" && (emission_shape != EMISSION_SHAPE_SPHERE && emission_shape != EMISSION_SHAPE_SPHERE_SURFACE)) {
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property.usage = PROPERTY_USAGE_NONE;
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property.usage = PROPERTY_USAGE_NONE;
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}
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}
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@ -762,6 +762,11 @@ void CPUParticles2D::_particles_process(double p_delta) {
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//do none
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//do none
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} break;
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} break;
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case EMISSION_SHAPE_SPHERE: {
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case EMISSION_SHAPE_SPHERE: {
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real_t t = Math_TAU * Math::randf();
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real_t radius = emission_sphere_radius * Math::randf();
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p.transform[2] = Vector2(Math::cos(t), Math::sin(t)) * radius;
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} break;
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case EMISSION_SHAPE_SPHERE_SURFACE: {
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real_t s = Math::randf(), t = Math_TAU * Math::randf();
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real_t s = Math::randf(), t = Math_TAU * Math::randf();
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real_t radius = emission_sphere_radius * Math::sqrt(1.0 - s * s);
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real_t radius = emission_sphere_radius * Math::sqrt(1.0 - s * s);
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p.transform[2] = Vector2(Math::cos(t), Math::sin(t)) * radius;
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p.transform[2] = Vector2(Math::cos(t), Math::sin(t)) * radius;
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@ -1357,7 +1362,7 @@ void CPUParticles2D::_bind_methods() {
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ClassDB::bind_method(D_METHOD("convert_from_particles", "particles"), &CPUParticles2D::convert_from_particles);
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ClassDB::bind_method(D_METHOD("convert_from_particles", "particles"), &CPUParticles2D::convert_from_particles);
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ADD_GROUP("Emission Shape", "emission_");
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ADD_GROUP("Emission Shape", "emission_");
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ADD_PROPERTY(PropertyInfo(Variant::INT, "emission_shape", PROPERTY_HINT_ENUM, "Point,Sphere,Box,Points,Directed Points", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_UPDATE_ALL_IF_MODIFIED), "set_emission_shape", "get_emission_shape");
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ADD_PROPERTY(PropertyInfo(Variant::INT, "emission_shape", PROPERTY_HINT_ENUM, "Point,Sphere,Sphere Surface,Box,Points,Directed Points", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_UPDATE_ALL_IF_MODIFIED), "set_emission_shape", "get_emission_shape");
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ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "emission_sphere_radius", PROPERTY_HINT_RANGE, "0.01,128,0.01"), "set_emission_sphere_radius", "get_emission_sphere_radius");
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ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "emission_sphere_radius", PROPERTY_HINT_RANGE, "0.01,128,0.01"), "set_emission_sphere_radius", "get_emission_sphere_radius");
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ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "emission_rect_extents"), "set_emission_rect_extents", "get_emission_rect_extents");
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ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "emission_rect_extents"), "set_emission_rect_extents", "get_emission_rect_extents");
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ADD_PROPERTY(PropertyInfo(Variant::PACKED_VECTOR2_ARRAY, "emission_points"), "set_emission_points", "get_emission_points");
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ADD_PROPERTY(PropertyInfo(Variant::PACKED_VECTOR2_ARRAY, "emission_points"), "set_emission_points", "get_emission_points");
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@ -1447,6 +1452,7 @@ void CPUParticles2D::_bind_methods() {
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BIND_ENUM_CONSTANT(EMISSION_SHAPE_POINT);
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BIND_ENUM_CONSTANT(EMISSION_SHAPE_POINT);
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BIND_ENUM_CONSTANT(EMISSION_SHAPE_SPHERE);
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BIND_ENUM_CONSTANT(EMISSION_SHAPE_SPHERE);
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BIND_ENUM_CONSTANT(EMISSION_SHAPE_SPHERE_SURFACE);
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BIND_ENUM_CONSTANT(EMISSION_SHAPE_RECTANGLE);
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BIND_ENUM_CONSTANT(EMISSION_SHAPE_RECTANGLE);
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BIND_ENUM_CONSTANT(EMISSION_SHAPE_POINTS);
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BIND_ENUM_CONSTANT(EMISSION_SHAPE_POINTS);
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BIND_ENUM_CONSTANT(EMISSION_SHAPE_DIRECTED_POINTS);
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BIND_ENUM_CONSTANT(EMISSION_SHAPE_DIRECTED_POINTS);
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@ -69,6 +69,7 @@ public:
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enum EmissionShape {
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enum EmissionShape {
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EMISSION_SHAPE_POINT,
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EMISSION_SHAPE_POINT,
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EMISSION_SHAPE_SPHERE,
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EMISSION_SHAPE_SPHERE,
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EMISSION_SHAPE_SPHERE_SURFACE,
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EMISSION_SHAPE_RECTANGLE,
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EMISSION_SHAPE_RECTANGLE,
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EMISSION_SHAPE_POINTS,
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EMISSION_SHAPE_POINTS,
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EMISSION_SHAPE_DIRECTED_POINTS,
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EMISSION_SHAPE_DIRECTED_POINTS,
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@ -508,7 +508,7 @@ bool CPUParticles3D::get_split_scale() {
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}
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}
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void CPUParticles3D::_validate_property(PropertyInfo &property) const {
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void CPUParticles3D::_validate_property(PropertyInfo &property) const {
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if (property.name == "emission_sphere_radius" && emission_shape != EMISSION_SHAPE_SPHERE) {
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if (property.name == "emission_sphere_radius" && (emission_shape != EMISSION_SHAPE_SPHERE && emission_shape != EMISSION_SHAPE_SPHERE_SURFACE)) {
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property.usage = PROPERTY_USAGE_NONE;
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property.usage = PROPERTY_USAGE_NONE;
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}
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}
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@ -802,6 +802,13 @@ void CPUParticles3D::_particles_process(double p_delta) {
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//do none
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//do none
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} break;
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} break;
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case EMISSION_SHAPE_SPHERE: {
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case EMISSION_SHAPE_SPHERE: {
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real_t s = 2.0 * Math::randf() - 1.0;
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real_t t = Math_TAU * Math::randf();
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real_t x = Math::randf();
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real_t radius = emission_sphere_radius * Math::sqrt(1.0 - s * s);
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p.transform.origin = Vector3(0, 0, 0).lerp(Vector3(radius * Math::cos(t), radius * Math::sin(t), emission_sphere_radius * s), x);
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} break;
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case EMISSION_SHAPE_SPHERE_SURFACE: {
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real_t s = 2.0 * Math::randf() - 1.0;
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real_t s = 2.0 * Math::randf() - 1.0;
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real_t t = Math_TAU * Math::randf();
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real_t t = Math_TAU * Math::randf();
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real_t radius = emission_sphere_radius * Math::sqrt(1.0 - s * s);
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real_t radius = emission_sphere_radius * Math::sqrt(1.0 - s * s);
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@ -1530,7 +1537,7 @@ void CPUParticles3D::_bind_methods() {
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ClassDB::bind_method(D_METHOD("convert_from_particles", "particles"), &CPUParticles3D::convert_from_particles);
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ClassDB::bind_method(D_METHOD("convert_from_particles", "particles"), &CPUParticles3D::convert_from_particles);
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ADD_GROUP("Emission Shape", "emission_");
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ADD_GROUP("Emission Shape", "emission_");
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ADD_PROPERTY(PropertyInfo(Variant::INT, "emission_shape", PROPERTY_HINT_ENUM, "Point,Sphere,Box,Points,Directed Points,Ring", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_UPDATE_ALL_IF_MODIFIED), "set_emission_shape", "get_emission_shape");
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ADD_PROPERTY(PropertyInfo(Variant::INT, "emission_shape", PROPERTY_HINT_ENUM, "Point,Sphere,Sphere Surface,Box,Points,Directed Points,Ring", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_UPDATE_ALL_IF_MODIFIED), "set_emission_shape", "get_emission_shape");
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ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "emission_sphere_radius", PROPERTY_HINT_RANGE, "0.01,128,0.01"), "set_emission_sphere_radius", "get_emission_sphere_radius");
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ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "emission_sphere_radius", PROPERTY_HINT_RANGE, "0.01,128,0.01"), "set_emission_sphere_radius", "get_emission_sphere_radius");
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ADD_PROPERTY(PropertyInfo(Variant::VECTOR3, "emission_box_extents"), "set_emission_box_extents", "get_emission_box_extents");
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ADD_PROPERTY(PropertyInfo(Variant::VECTOR3, "emission_box_extents"), "set_emission_box_extents", "get_emission_box_extents");
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ADD_PROPERTY(PropertyInfo(Variant::PACKED_VECTOR3_ARRAY, "emission_points"), "set_emission_points", "get_emission_points");
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ADD_PROPERTY(PropertyInfo(Variant::PACKED_VECTOR3_ARRAY, "emission_points"), "set_emission_points", "get_emission_points");
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@ -1627,6 +1634,7 @@ void CPUParticles3D::_bind_methods() {
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BIND_ENUM_CONSTANT(EMISSION_SHAPE_POINT);
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BIND_ENUM_CONSTANT(EMISSION_SHAPE_POINT);
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BIND_ENUM_CONSTANT(EMISSION_SHAPE_SPHERE);
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BIND_ENUM_CONSTANT(EMISSION_SHAPE_SPHERE);
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BIND_ENUM_CONSTANT(EMISSION_SHAPE_SPHERE_SURFACE);
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BIND_ENUM_CONSTANT(EMISSION_SHAPE_BOX);
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BIND_ENUM_CONSTANT(EMISSION_SHAPE_BOX);
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BIND_ENUM_CONSTANT(EMISSION_SHAPE_POINTS);
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BIND_ENUM_CONSTANT(EMISSION_SHAPE_POINTS);
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BIND_ENUM_CONSTANT(EMISSION_SHAPE_DIRECTED_POINTS);
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BIND_ENUM_CONSTANT(EMISSION_SHAPE_DIRECTED_POINTS);
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@ -71,6 +71,7 @@ public:
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enum EmissionShape {
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enum EmissionShape {
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EMISSION_SHAPE_POINT,
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EMISSION_SHAPE_POINT,
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EMISSION_SHAPE_SPHERE,
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EMISSION_SHAPE_SPHERE,
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EMISSION_SHAPE_SPHERE_SURFACE,
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EMISSION_SHAPE_BOX,
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EMISSION_SHAPE_BOX,
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EMISSION_SHAPE_POINTS,
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EMISSION_SHAPE_POINTS,
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EMISSION_SHAPE_DIRECTED_POINTS,
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EMISSION_SHAPE_DIRECTED_POINTS,
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@ -190,6 +190,9 @@ void ParticlesMaterial::_update_shader() {
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case EMISSION_SHAPE_SPHERE: {
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case EMISSION_SHAPE_SPHERE: {
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code += "uniform float emission_sphere_radius;\n";
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code += "uniform float emission_sphere_radius;\n";
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} break;
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} break;
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case EMISSION_SHAPE_SPHERE_SURFACE: {
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code += "uniform float emission_sphere_radius;\n";
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} break;
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case EMISSION_SHAPE_BOX: {
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case EMISSION_SHAPE_BOX: {
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code += "uniform vec3 emission_box_extents;\n";
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code += "uniform vec3 emission_box_extents;\n";
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} break;
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} break;
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@ -396,6 +399,13 @@ void ParticlesMaterial::_update_shader() {
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code += " TRANSFORM = mat4(vec4(1,0,0,0),vec4(0,1,0,0),vec4(0,0,1,0),vec4(0,0,0,1));\n";
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code += " TRANSFORM = mat4(vec4(1,0,0,0),vec4(0,1,0,0),vec4(0,0,1,0),vec4(0,0,0,1));\n";
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} break;
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} break;
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case EMISSION_SHAPE_SPHERE: {
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case EMISSION_SHAPE_SPHERE: {
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code += " float s = rand_from_seed(alt_seed) * 2.0 - 1.0;\n";
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code += " float t = rand_from_seed(alt_seed) * 2.0 * pi;\n";
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code += " float p = rand_from_seed(alt_seed);\n";
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code += " float radius = emission_sphere_radius * sqrt(1.0 - s * s);\n";
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code += " TRANSFORM[3].xyz = mix(vec3(0.0, 0.0, 0.0), vec3(radius * cos(t), radius * sin(t), emission_sphere_radius * s), p);\n";
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} break;
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case EMISSION_SHAPE_SPHERE_SURFACE: {
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code += " float s = rand_from_seed(alt_seed) * 2.0 - 1.0;\n";
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code += " float s = rand_from_seed(alt_seed) * 2.0 - 1.0;\n";
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code += " float t = rand_from_seed(alt_seed) * 2.0 * pi;\n";
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code += " float t = rand_from_seed(alt_seed) * 2.0 * pi;\n";
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code += " float radius = emission_sphere_radius * sqrt(1.0 - s * s);\n";
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code += " float radius = emission_sphere_radius * sqrt(1.0 - s * s);\n";
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||||||
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@ -1165,7 +1175,7 @@ RID ParticlesMaterial::get_shader_rid() const {
|
||||||
}
|
}
|
||||||
|
|
||||||
void ParticlesMaterial::_validate_property(PropertyInfo &property) const {
|
void ParticlesMaterial::_validate_property(PropertyInfo &property) const {
|
||||||
if (property.name == "emission_sphere_radius" && emission_shape != EMISSION_SHAPE_SPHERE) {
|
if (property.name == "emission_sphere_radius" && (emission_shape != EMISSION_SHAPE_SPHERE && emission_shape != EMISSION_SHAPE_SPHERE_SURFACE)) {
|
||||||
property.usage = PROPERTY_USAGE_NONE;
|
property.usage = PROPERTY_USAGE_NONE;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -1388,7 +1398,7 @@ void ParticlesMaterial::_bind_methods() {
|
||||||
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "lifetime_randomness", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_lifetime_randomness", "get_lifetime_randomness");
|
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "lifetime_randomness", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_lifetime_randomness", "get_lifetime_randomness");
|
||||||
|
|
||||||
ADD_GROUP("Emission Shape", "emission_");
|
ADD_GROUP("Emission Shape", "emission_");
|
||||||
ADD_PROPERTY(PropertyInfo(Variant::INT, "emission_shape", PROPERTY_HINT_ENUM, "Point,Sphere,Box,Points,Directed Points,Ring"), "set_emission_shape", "get_emission_shape");
|
ADD_PROPERTY(PropertyInfo(Variant::INT, "emission_shape", PROPERTY_HINT_ENUM, "Point,Sphere,Sphere Surface,Box,Points,Directed Points,Ring"), "set_emission_shape", "get_emission_shape");
|
||||||
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "emission_sphere_radius", PROPERTY_HINT_RANGE, "0.01,128,0.01,or_greater"), "set_emission_sphere_radius", "get_emission_sphere_radius");
|
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "emission_sphere_radius", PROPERTY_HINT_RANGE, "0.01,128,0.01,or_greater"), "set_emission_sphere_radius", "get_emission_sphere_radius");
|
||||||
ADD_PROPERTY(PropertyInfo(Variant::VECTOR3, "emission_box_extents"), "set_emission_box_extents", "get_emission_box_extents");
|
ADD_PROPERTY(PropertyInfo(Variant::VECTOR3, "emission_box_extents"), "set_emission_box_extents", "get_emission_box_extents");
|
||||||
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "emission_point_texture", PROPERTY_HINT_RESOURCE_TYPE, "Texture2D"), "set_emission_point_texture", "get_emission_point_texture");
|
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "emission_point_texture", PROPERTY_HINT_RESOURCE_TYPE, "Texture2D"), "set_emission_point_texture", "get_emission_point_texture");
|
||||||
|
@ -1496,6 +1506,7 @@ void ParticlesMaterial::_bind_methods() {
|
||||||
|
|
||||||
BIND_ENUM_CONSTANT(EMISSION_SHAPE_POINT);
|
BIND_ENUM_CONSTANT(EMISSION_SHAPE_POINT);
|
||||||
BIND_ENUM_CONSTANT(EMISSION_SHAPE_SPHERE);
|
BIND_ENUM_CONSTANT(EMISSION_SHAPE_SPHERE);
|
||||||
|
BIND_ENUM_CONSTANT(EMISSION_SHAPE_SPHERE_SURFACE);
|
||||||
BIND_ENUM_CONSTANT(EMISSION_SHAPE_BOX);
|
BIND_ENUM_CONSTANT(EMISSION_SHAPE_BOX);
|
||||||
BIND_ENUM_CONSTANT(EMISSION_SHAPE_POINTS);
|
BIND_ENUM_CONSTANT(EMISSION_SHAPE_POINTS);
|
||||||
BIND_ENUM_CONSTANT(EMISSION_SHAPE_DIRECTED_POINTS);
|
BIND_ENUM_CONSTANT(EMISSION_SHAPE_DIRECTED_POINTS);
|
||||||
|
|
|
@ -73,6 +73,7 @@ public:
|
||||||
enum EmissionShape {
|
enum EmissionShape {
|
||||||
EMISSION_SHAPE_POINT,
|
EMISSION_SHAPE_POINT,
|
||||||
EMISSION_SHAPE_SPHERE,
|
EMISSION_SHAPE_SPHERE,
|
||||||
|
EMISSION_SHAPE_SPHERE_SURFACE,
|
||||||
EMISSION_SHAPE_BOX,
|
EMISSION_SHAPE_BOX,
|
||||||
EMISSION_SHAPE_POINTS,
|
EMISSION_SHAPE_POINTS,
|
||||||
EMISSION_SHAPE_DIRECTED_POINTS,
|
EMISSION_SHAPE_DIRECTED_POINTS,
|
||||||
|
|
Loading…
Reference in New Issue