From acd6ef1b3bdde97dcddacb044529917df73727db Mon Sep 17 00:00:00 2001 From: florian Date: Wed, 3 Oct 2018 15:29:25 +0200 Subject: [PATCH] Add Behaviour of SceneTree pausing to the doc (cherry picked from commit 353af122b87c8bfb6f778f81c22bd8977d67d37e) --- doc/classes/SceneTree.xml | 4 ++++ 1 file changed, 4 insertions(+) diff --git a/doc/classes/SceneTree.xml b/doc/classes/SceneTree.xml index ce498f2262f..5818a05d836 100644 --- a/doc/classes/SceneTree.xml +++ b/doc/classes/SceneTree.xml @@ -271,6 +271,10 @@ If [code]true[/code] the SceneTree is paused. + Doing so will have the following behavior: + * 2D and 3D physics will be stopped. + * _process and _physics_process will not be called anymore in nodes. + * _input and _input_event will not be called anymore either. If [code]true[/code] the SceneTree's [member network_peer] refuses new incoming connections.