Replace a few #if/#elif with #ifdef and "#elif defined"

This commit is contained in:
Ignacio Etcheverry 2019-04-05 23:20:20 +02:00
parent 9c3ddf05cb
commit ad2127a3e8
11 changed files with 17 additions and 17 deletions

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@ -65,7 +65,7 @@ private:
const Pair *a = _cowdata.ptr(); const Pair *a = _cowdata.ptr();
int middle = 0; int middle = 0;
#if DEBUG_ENABLED #ifdef DEBUG_ENABLED
if (low > high) if (low > high)
ERR_PRINT("low > high, this may be a bug"); ERR_PRINT("low > high, this may be a bug");
#endif #endif

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@ -50,7 +50,7 @@ class VSet {
const T *a = &_data[0]; const T *a = &_data[0];
int middle = 0; int middle = 0;
#if DEBUG_ENABLED #ifdef DEBUG_ENABLED
if (low > high) if (low > high)
ERR_PRINT("low > high, this may be a bug"); ERR_PRINT("low > high, this may be a bug");
#endif #endif

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@ -34,7 +34,7 @@
#include "pluginscript_instance.h" #include "pluginscript_instance.h"
#include "pluginscript_script.h" #include "pluginscript_script.h"
#if DEBUG_ENABLED #ifdef DEBUG_ENABLED
#define __ASSERT_SCRIPT_REASON "Cannot retrieve pluginscript class for this script, is you code correct ?" #define __ASSERT_SCRIPT_REASON "Cannot retrieve pluginscript class for this script, is you code correct ?"
#define ASSERT_SCRIPT_VALID() \ #define ASSERT_SCRIPT_VALID() \
{ \ { \

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@ -597,7 +597,7 @@ Error GDScript::reload(bool p_keep_state) {
return err; return err;
} }
} }
#if DEBUG_ENABLED #ifdef DEBUG_ENABLED
for (const List<GDScriptWarning>::Element *E = parser.get_warnings().front(); E; E = E->next()) { for (const List<GDScriptWarning>::Element *E = parser.get_warnings().front(); E; E = E->next()) {
const GDScriptWarning &warning = E->get(); const GDScriptWarning &warning = E->get();
if (ScriptDebugger::get_singleton()) { if (ScriptDebugger::get_singleton()) {

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@ -502,11 +502,11 @@ GodotSharpEditor::GodotSharpEditor(EditorNode *p_editor) {
String settings_hint_str = "Disabled"; String settings_hint_str = "Disabled";
#ifdef WINDOWS_ENABLED #if defined(WINDOWS_ENABLED)
settings_hint_str += ",MonoDevelop,Visual Studio Code"; settings_hint_str += ",MonoDevelop,Visual Studio Code";
#elif OSX_ENABLED #elif defined(OSX_ENABLED)
settings_hint_str += ",Visual Studio,MonoDevelop,Visual Studio Code"; settings_hint_str += ",Visual Studio,MonoDevelop,Visual Studio Code";
#elif UNIX_ENABLED #elif defined(UNIX_ENABLED)
settings_hint_str += ",MonoDevelop,Visual Studio Code"; settings_hint_str += ",MonoDevelop,Visual Studio Code";
#endif #endif

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@ -81,15 +81,15 @@ public:
enum ExternalEditor { enum ExternalEditor {
EDITOR_NONE, EDITOR_NONE,
#ifdef WINDOWS_ENABLED #if defined(WINDOWS_ENABLED)
//EDITOR_VISUALSTUDIO, // TODO //EDITOR_VISUALSTUDIO, // TODO
EDITOR_MONODEVELOP, EDITOR_MONODEVELOP,
EDITOR_VSCODE EDITOR_VSCODE
#elif OSX_ENABLED #elif defined(OSX_ENABLED)
EDITOR_VISUALSTUDIO_MAC, EDITOR_VISUALSTUDIO_MAC,
EDITOR_MONODEVELOP, EDITOR_MONODEVELOP,
EDITOR_VSCODE EDITOR_VSCODE
#elif UNIX_ENABLED #elif defined(UNIX_ENABLED)
EDITOR_MONODEVELOP, EDITOR_MONODEVELOP,
EDITOR_VSCODE EDITOR_VSCODE
#endif #endif

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@ -212,7 +212,7 @@ void GDMono::initialize() {
String config_dir; String config_dir;
#ifdef TOOLS_ENABLED #ifdef TOOLS_ENABLED
#ifdef WINDOWS_ENABLED #if defined(WINDOWS_ENABLED)
mono_reg_info = MonoRegUtils::find_mono(); mono_reg_info = MonoRegUtils::find_mono();
if (mono_reg_info.assembly_dir.length() && DirAccess::exists(mono_reg_info.assembly_dir)) { if (mono_reg_info.assembly_dir.length() && DirAccess::exists(mono_reg_info.assembly_dir)) {
@ -222,7 +222,7 @@ void GDMono::initialize() {
if (mono_reg_info.config_dir.length() && DirAccess::exists(mono_reg_info.config_dir)) { if (mono_reg_info.config_dir.length() && DirAccess::exists(mono_reg_info.config_dir)) {
config_dir = mono_reg_info.config_dir; config_dir = mono_reg_info.config_dir;
} }
#elif OSX_ENABLED #elif defined(OSX_ENABLED)
const char *c_assembly_rootdir = mono_assembly_getrootdir(); const char *c_assembly_rootdir = mono_assembly_getrootdir();
const char *c_config_dir = mono_get_config_dir(); const char *c_config_dir = mono_get_config_dir();

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@ -39,7 +39,7 @@
#error Platform or compiler not supported #error Platform or compiler not supported
#endif #endif
#ifdef __GNUC__ #if defined(__GNUC__)
#ifdef HAVE_GCC___THREAD #ifdef HAVE_GCC___THREAD
#define _THREAD_LOCAL_(m_t) __thread m_t #define _THREAD_LOCAL_(m_t) __thread m_t
@ -47,7 +47,7 @@
#define USE_CUSTOM_THREAD_LOCAL #define USE_CUSTOM_THREAD_LOCAL
#endif #endif
#elif _MSC_VER #elif defined(_MSC_VER)
#ifdef HAVE_DECLSPEC_THREAD #ifdef HAVE_DECLSPEC_THREAD
#define _THREAD_LOCAL_(m_t) __declspec(thread) m_t #define _THREAD_LOCAL_(m_t) __declspec(thread) m_t

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@ -95,7 +95,7 @@ void Path2D::_notification(int p_what) {
return; return;
} }
#if TOOLS_ENABLED #ifdef TOOLS_ENABLED
const float line_width = 2 * EDSCALE; const float line_width = 2 * EDSCALE;
#else #else
const float line_width = 2; const float line_width = 2;

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@ -1466,7 +1466,7 @@ int Animation::_find(const Vector<K> &p_keys, float p_time) const {
int high = len - 1; int high = len - 1;
int middle = 0; int middle = 0;
#if DEBUG_ENABLED #ifdef DEBUG_ENABLED
if (low > high) if (low > high)
ERR_PRINT("low > high, this may be a bug"); ERR_PRINT("low > high, this may be a bug");
#endif #endif

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@ -91,7 +91,7 @@ public:
int high = points.size() - 1; int high = points.size() - 1;
int middle = 0; int middle = 0;
#if DEBUG_ENABLED #ifdef DEBUG_ENABLED
if (low > high) if (low > high)
ERR_PRINT("low > high, this may be a bug"); ERR_PRINT("low > high, this may be a bug");
#endif #endif