Don't edit foreign resources when restoring scene
(cherry picked from commit 363a9c674a
)
This commit is contained in:
parent
0448d4e26e
commit
ad767b2ec4
|
@ -1977,11 +1977,19 @@ static bool overrides_external_editor(Object *p_object) {
|
|||
return script->get_language()->overrides_external_editor();
|
||||
}
|
||||
|
||||
void EditorNode::_edit_current() {
|
||||
void EditorNode::_edit_current(bool p_skip_foreign) {
|
||||
uint32_t current = editor_history.get_current();
|
||||
Object *current_obj = current > 0 ? ObjectDB::get_instance(current) : nullptr;
|
||||
bool inspector_only = editor_history.is_current_inspector_only();
|
||||
|
||||
RES res = Object::cast_to<Resource>(current_obj);
|
||||
if (p_skip_foreign && res.is_valid()) {
|
||||
if (res->get_path().find("::") > -1 && res->get_path().get_slice("::", 0) != editor_data.get_scene_path(get_current_tab())) {
|
||||
// Trying to edit resource that belongs to another scene; abort.
|
||||
current_obj = nullptr;
|
||||
}
|
||||
}
|
||||
|
||||
bool inspector_only = editor_history.is_current_inspector_only();
|
||||
this->current = current_obj;
|
||||
|
||||
if (!current_obj) {
|
||||
|
@ -2112,8 +2120,8 @@ void EditorNode::_edit_current() {
|
|||
|
||||
if (main_plugin) {
|
||||
// special case if use of external editor is true
|
||||
Resource *res = Object::cast_to<Resource>(current_obj);
|
||||
if (main_plugin->get_name() == "Script" && current_obj->get_class_name() != StringName("VisualScript") && res && !res->get_path().empty() && res->get_path().find("::") == -1 && (bool(EditorSettings::get_singleton()->get("text_editor/external/use_external_editor")) || overrides_external_editor(current_obj))) {
|
||||
Resource *current_res = Object::cast_to<Resource>(current_obj);
|
||||
if (main_plugin->get_name() == "Script" && current_obj->get_class_name() != StringName("VisualScript") && current_res && !current_res->get_path().empty() && current_res->get_path().find("::") == -1 && (bool(EditorSettings::get_singleton()->get("text_editor/external/use_external_editor")) || overrides_external_editor(current_obj))) {
|
||||
if (!changing_scene) {
|
||||
main_plugin->edit(current_obj);
|
||||
}
|
||||
|
@ -3475,7 +3483,7 @@ void EditorNode::set_current_scene(int p_idx) {
|
|||
}
|
||||
|
||||
Dictionary state = editor_data.restore_edited_scene_state(editor_selection, &editor_history);
|
||||
_edit_current();
|
||||
_edit_current(true);
|
||||
|
||||
_update_title();
|
||||
|
||||
|
|
|
@ -452,7 +452,7 @@ private:
|
|||
|
||||
void _dialog_action(String p_file);
|
||||
|
||||
void _edit_current();
|
||||
void _edit_current(bool p_skip_foreign = false);
|
||||
void _dialog_display_save_error(String p_file, Error p_error);
|
||||
void _dialog_display_load_error(String p_file, Error p_error);
|
||||
|
||||
|
|
Loading…
Reference in New Issue