Add a button in the export dialog to fix missing texture formats
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a278c1b98a
commit
ada360affe
@ -32,7 +32,6 @@
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#include "core/config/project_settings.h"
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#include "core/io/config_file.h"
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#include "editor/import/resource_importer_texture_settings.h"
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EditorExport *EditorExport::singleton = nullptr;
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@ -138,22 +137,6 @@ void EditorExport::add_export_preset(const Ref<EditorExportPreset> &p_preset, in
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}
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}
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String EditorExportPlatform::test_etc2() const {
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if (!ResourceImporterTextureSettings::should_import_etc2_astc()) {
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return TTR("Target platform requires 'ETC2/ASTC' texture compression. Enable 'Import ETC2 ASTC' in Project Settings.") + "\n";
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}
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return String();
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}
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String EditorExportPlatform::test_bc() const {
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if (!ResourceImporterTextureSettings::should_import_s3tc_bptc()) {
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return TTR("Target platform requires 'S3TC/BPTC' texture compression. Enable 'Import S3TC BPTC' in Project Settings.") + "\n";
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}
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return String();
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}
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int EditorExport::get_export_preset_count() const {
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return export_presets.size();
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}
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@ -237,8 +237,6 @@ public:
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virtual Error run(const Ref<EditorExportPreset> &p_preset, int p_device, int p_debug_flags) { return OK; }
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virtual Ref<Texture2D> get_run_icon() const { return get_logo(); }
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String test_etc2() const;
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String test_bc() const;
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bool can_export(const Ref<EditorExportPreset> &p_preset, String &r_error, bool &r_missing_templates, bool p_debug = false) const;
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virtual bool has_valid_export_configuration(const Ref<EditorExportPreset> &p_preset, String &r_error, bool &r_missing_templates, bool p_debug = false) const = 0;
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virtual bool has_valid_project_configuration(const Ref<EditorExportPreset> &p_preset, String &r_error) const = 0;
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@ -39,6 +39,7 @@
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#include "editor/editor_settings.h"
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#include "editor/export/editor_export.h"
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#include "editor/gui/editor_file_dialog.h"
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#include "editor/import/resource_importer_texture_settings.h"
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#include "scene/gui/check_box.h"
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#include "scene/gui/check_button.h"
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#include "scene/gui/item_list.h"
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@ -51,6 +52,44 @@
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#include "scene/gui/texture_rect.h"
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#include "scene/gui/tree.h"
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void ProjectExportTextureFormatError::_on_fix_texture_format_pressed() {
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ProjectSettings::get_singleton()->set_setting(setting_identifier, true);
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ProjectSettings::get_singleton()->save();
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EditorFileSystem::get_singleton()->scan_changes();
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emit_signal("texture_format_enabled");
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}
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void ProjectExportTextureFormatError::_bind_methods() {
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ADD_SIGNAL(MethodInfo("texture_format_enabled"));
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}
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void ProjectExportTextureFormatError::_notification(int p_what) {
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switch (p_what) {
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case NOTIFICATION_ENTER_TREE:
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case NOTIFICATION_THEME_CHANGED: {
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texture_format_error_label->add_theme_color_override("font_color", get_theme_color(SNAME("error_color"), SNAME("Editor")));
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} break;
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}
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}
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void ProjectExportTextureFormatError::show_for_texture_format(const String &p_friendly_name, const String &p_setting_identifier) {
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texture_format_error_label->set_text(vformat(TTR("Target platform requires '%s' texture compression. Enable 'Import %s' to fix."), p_friendly_name, p_friendly_name.replace("/", " ")));
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setting_identifier = p_setting_identifier;
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show();
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}
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ProjectExportTextureFormatError::ProjectExportTextureFormatError() {
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// Set up the label.
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texture_format_error_label = memnew(Label);
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add_child(texture_format_error_label);
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// Set up the fix button.
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fix_texture_format_button = memnew(LinkButton);
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fix_texture_format_button->set_v_size_flags(Control::SIZE_SHRINK_CENTER);
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fix_texture_format_button->set_text(TTR("Fix Import"));
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add_child(fix_texture_format_button);
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fix_texture_format_button->connect("pressed", callable_mp(this, &ProjectExportTextureFormatError::_on_fix_texture_format_pressed));
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}
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void ProjectExportDialog::_theme_changed() {
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duplicate_preset->set_icon(presets->get_theme_icon(SNAME("Duplicate"), SNAME("EditorIcons")));
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delete_preset->set_icon(presets->get_theme_icon(SNAME("Remove"), SNAME("EditorIcons")));
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@ -300,6 +339,14 @@ void ProjectExportDialog::_edit_preset(int p_index) {
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_update_export_all();
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child_controls_changed();
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if ((feature_set.has("s3tc") || feature_set.has("bptc")) && !ResourceImporterTextureSettings::should_import_s3tc_bptc()) {
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export_texture_format_error->show_for_texture_format("S3TC/BPTC", "rendering/textures/vram_compression/import_s3tc_bptc");
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} else if ((feature_set.has("etc2") || feature_set.has("astc")) && !ResourceImporterTextureSettings::should_import_etc2_astc()) {
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export_texture_format_error->show_for_texture_format("ETC2/ASTC", "rendering/textures/vram_compression/import_etc2_astc");
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} else {
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export_texture_format_error->hide();
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}
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String enc_in_filters_str = current->get_enc_in_filter();
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String enc_ex_filters_str = current->get_enc_ex_filter();
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if (!updating_enc_filters) {
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@ -343,29 +390,29 @@ void ProjectExportDialog::_update_feature_list() {
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Ref<EditorExportPreset> current = get_current_preset();
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ERR_FAIL_COND(current.is_null());
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RBSet<String> fset;
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List<String> features;
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List<String> features_list;
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current->get_platform()->get_platform_features(&features);
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current->get_platform()->get_preset_features(current, &features);
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current->get_platform()->get_platform_features(&features_list);
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current->get_platform()->get_preset_features(current, &features_list);
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String custom = current->get_custom_features();
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Vector<String> custom_list = custom.split(",");
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for (int i = 0; i < custom_list.size(); i++) {
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String f = custom_list[i].strip_edges();
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if (!f.is_empty()) {
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features.push_back(f);
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features_list.push_back(f);
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}
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}
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for (const String &E : features) {
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fset.insert(E);
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feature_set.clear();
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for (const String &E : features_list) {
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feature_set.insert(E);
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}
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custom_feature_display->clear();
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String text;
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bool first = true;
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for (const String &E : fset) {
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for (const String &E : feature_set) {
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if (!first) {
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text += ", ";
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} else {
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@ -1356,6 +1403,13 @@ ProjectExportDialog::ProjectExportDialog() {
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add_child(export_pck_zip);
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export_pck_zip->connect("file_selected", callable_mp(this, &ProjectExportDialog::_export_pck_zip_selected));
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// Export warnings and errors bottom section.
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export_texture_format_error = memnew(ProjectExportTextureFormatError);
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main_vb->add_child(export_texture_format_error);
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export_texture_format_error->hide();
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export_texture_format_error->connect("texture_format_enabled", callable_mp(this, &ProjectExportDialog::_update_current_preset));
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export_error = memnew(Label);
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main_vb->add_child(export_error);
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export_error->hide();
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@ -1390,6 +1444,8 @@ ProjectExportDialog::ProjectExportDialog() {
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export_templates_error->add_child(download_templates);
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download_templates->connect("pressed", callable_mp(this, &ProjectExportDialog::_open_export_template_manager));
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// Export project file dialog.
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export_project = memnew(EditorFileDialog);
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export_project->set_access(EditorFileDialog::ACCESS_FILESYSTEM);
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add_child(export_project);
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@ -41,6 +41,7 @@ class EditorFileSystemDirectory;
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class EditorInspector;
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class EditorPropertyPath;
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class ItemList;
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class LinkButton;
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class MenuButton;
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class OptionButton;
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class PopupMenu;
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@ -49,6 +50,23 @@ class TabContainer;
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class Tree;
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class TreeItem;
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class ProjectExportTextureFormatError : public HBoxContainer {
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GDCLASS(ProjectExportTextureFormatError, HBoxContainer);
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Label *texture_format_error_label = nullptr;
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LinkButton *fix_texture_format_button = nullptr;
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String setting_identifier;
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void _on_fix_texture_format_pressed();
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protected:
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static void _bind_methods();
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void _notification(int p_what);
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public:
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void show_for_texture_format(const String &p_friendly_name, const String &p_setting_identifier);
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ProjectExportTextureFormatError();
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};
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class ProjectExportDialog : public ConfirmationDialog {
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GDCLASS(ProjectExportDialog, ConfirmationDialog);
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@ -86,12 +104,14 @@ private:
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Button *export_all_button = nullptr;
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AcceptDialog *export_all_dialog = nullptr;
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RBSet<String> feature_set;
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LineEdit *custom_features = nullptr;
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RichTextLabel *custom_feature_display = nullptr;
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LineEdit *script_key = nullptr;
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Label *script_key_error = nullptr;
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ProjectExportTextureFormatError *export_texture_format_error = nullptr;
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Label *export_error = nullptr;
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Label *export_warning = nullptr;
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HBoxContainer *export_templates_error = nullptr;
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@ -47,6 +47,7 @@
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#include "editor/editor_paths.h"
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#include "editor/editor_scale.h"
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#include "editor/editor_settings.h"
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#include "editor/import/resource_importer_texture_settings.h"
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#include "main/splash.gen.h"
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#include "scene/resources/image_texture.h"
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@ -2384,10 +2385,8 @@ bool EditorExportPlatformAndroid::has_valid_project_configuration(const Ref<Edit
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}
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}
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String etc_error = test_etc2();
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if (!etc_error.is_empty()) {
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if (!ResourceImporterTextureSettings::should_import_etc2_astc()) {
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valid = false;
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err += etc_error;
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}
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String min_sdk_str = p_preset->get("gradle_build/min_sdk");
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@ -39,6 +39,7 @@
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#include "editor/editor_paths.h"
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#include "editor/editor_scale.h"
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#include "editor/export/editor_export.h"
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#include "editor/import/resource_importer_texture_settings.h"
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#include "editor/plugins/script_editor_plugin.h"
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#include "modules/modules_enabled.gen.h" // For mono and svg.
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@ -1984,10 +1985,8 @@ bool EditorExportPlatformIOS::has_valid_project_configuration(const Ref<EditorEx
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}
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}
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const String etc_error = test_etc2();
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if (!etc_error.is_empty()) {
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if (!ResourceImporterTextureSettings::should_import_etc2_astc()) {
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valid = false;
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err += etc_error;
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}
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if (!err.is_empty()) {
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@ -41,6 +41,7 @@
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#include "editor/editor_node.h"
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#include "editor/editor_paths.h"
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#include "editor/editor_scale.h"
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#include "editor/import/resource_importer_texture_settings.h"
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#include "scene/resources/image_texture.h"
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#include "modules/modules_enabled.gen.h" // For svg and regex.
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@ -2124,16 +2125,12 @@ bool EditorExportPlatformMacOS::has_valid_export_configuration(const Ref<EditorE
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// Check the texture formats, which vary depending on the target architecture.
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String architecture = p_preset->get("binary_format/architecture");
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if (architecture == "universal" || architecture == "x86_64") {
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const String bc_error = test_bc();
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if (!bc_error.is_empty()) {
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if (!ResourceImporterTextureSettings::should_import_s3tc_bptc()) {
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valid = false;
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err += bc_error;
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}
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} else if (architecture == "arm64") {
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const String etc_error = test_etc2();
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if (!etc_error.is_empty()) {
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if (!ResourceImporterTextureSettings::should_import_etc2_astc()) {
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valid = false;
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err += etc_error;
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}
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} else {
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ERR_PRINT("Invalid architecture");
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@ -37,6 +37,7 @@
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#include "editor/editor_scale.h"
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#include "editor/editor_settings.h"
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#include "editor/export/editor_export.h"
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#include "editor/import/resource_importer_texture_settings.h"
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#include "scene/resources/image_texture.h"
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#include "modules/modules_enabled.gen.h" // For mono and svg.
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@ -406,10 +407,8 @@ bool EditorExportPlatformWeb::has_valid_project_configuration(const Ref<EditorEx
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// Validate the project configuration.
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if (p_preset->get("vram_texture_compression/for_mobile")) {
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String etc_error = test_etc2();
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if (!etc_error.is_empty()) {
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if (!ResourceImporterTextureSettings::should_import_etc2_astc()) {
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valid = false;
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err += etc_error;
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}
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}
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