Fix invalid autocompletion pasting of shader param name

This commit is contained in:
Yuri Roubinsky 2019-10-08 18:33:22 +03:00
parent f46bf8e721
commit ada4bcbe30
1 changed files with 1 additions and 1 deletions

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@ -5419,7 +5419,7 @@ Error ShaderLanguage::complete(const String &p_code, const Map<StringName, Funct
if (block->parent_function) {
if (comp_ident) {
for (int i = 0; i < block->parent_function->arguments.size(); i++) {
matches.insert(block->parent_function->arguments[i].name, ScriptCodeCompletionOption::KIND_FUNCTION);
matches.insert(block->parent_function->arguments[i].name, ScriptCodeCompletionOption::KIND_VARIABLE);
}
}
skip_function = block->parent_function->name;