[GDnative] remove useless (and illegal !) STL include
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@ -28,7 +28,6 @@
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/*************************************************************************/
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/*************************************************************************/
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#include <stdlib.h>
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// Godot imports
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// Godot imports
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#include "core/os/file_access.h"
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#include "core/os/file_access.h"
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#include "core/os/os.h"
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#include "core/os/os.h"
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@ -31,7 +31,6 @@
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#ifndef PLUGINSCRIPT_SCRIPT_H
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#ifndef PLUGINSCRIPT_SCRIPT_H
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#define PLUGINSCRIPT_SCRIPT_H
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#define PLUGINSCRIPT_SCRIPT_H
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#include <iostream>
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// Godot imports
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// Godot imports
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#include "core/script_language.h"
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#include "core/script_language.h"
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// PluginScript imports
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// PluginScript imports
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