doc: Add note about VisibilityNotifier.is_on_screen after instantiation

Fixes #9430.

(cherry picked from commit 3fc1f7dfbe)
This commit is contained in:
Rémi Verschelde 2019-04-15 17:10:33 +02:00
parent d99a0a5fba
commit af12b2d18b
2 changed files with 2 additions and 0 deletions

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@ -16,6 +16,7 @@
</return> </return>
<description> <description>
If [code]true[/code], the bounding box is on the screen. If [code]true[/code], the bounding box is on the screen.
Note: It takes one frame for the node's visibility to be assessed once added to the scene tree, so this method will return [code]false[/code] right after it is instantiated, even if it will be on screen in the draw pass.
</description> </description>
</method> </method>
</methods> </methods>

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@ -16,6 +16,7 @@
</return> </return>
<description> <description>
If [code]true[/code], the bounding rectangle is on the screen. If [code]true[/code], the bounding rectangle is on the screen.
Note: It takes one frame for the node's visibility to be assessed once added to the scene tree, so this method will return [code]false[/code] right after it is instantiated, even if it will be on screen in the draw pass.
</description> </description>
</method> </method>
</methods> </methods>