Improve and streamline VisualScriptFuncNodes Call Set Get
This PR improves and streamlines the workflow for VisualScriptFunctionNodes Call Set Get Uniform design. Drag in set-get from tree is now working. port 'pass' not backported to 3.x to keep script backwards compatibility
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40b57319e2
commit
af1ea1800d
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@ -2242,41 +2242,33 @@ void VisualScriptEditor::drop_data_fw(const Point2 &p_point, const Variant &p_da
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undo_redo->create_action(TTR("Add Node(s) From Tree"));
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int base_id = script->get_available_id();
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if (nodes.size() > 1) {
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use_node = true;
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}
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if (use_node || nodes.size() > 1) {
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for (int i = 0; i < nodes.size(); i++) {
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NodePath np = nodes[i];
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Node *node = get_node(np);
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if (!node) {
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continue;
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}
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for (int i = 0; i < nodes.size(); i++) {
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NodePath np = nodes[i];
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Node *node = get_node(np);
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if (!node) {
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continue;
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}
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Ref<VisualScriptNode> n;
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if (use_node) {
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Ref<VisualScriptNode> n;
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Ref<VisualScriptSceneNode> scene_node;
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scene_node.instance();
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scene_node->set_node_path(sn->get_path_to(node));
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n = scene_node;
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} else {
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// ! Doesn't work properly
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Ref<VisualScriptFunctionCall> call;
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call.instance();
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call->set_call_mode(VisualScriptFunctionCall::CALL_MODE_NODE_PATH);
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call->set_base_path(sn->get_path_to(node));
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call->set_base_type(node->get_class());
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n = call;
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method_select->select_from_instance(node, "", true, node->get_class());
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selecting_method_id = base_id;
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undo_redo->add_do_method(script.ptr(), "add_node", default_func, base_id, n, pos);
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undo_redo->add_undo_method(script.ptr(), "remove_node", default_func, base_id);
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base_id++;
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pos += Vector2(25, 25);
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}
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undo_redo->add_do_method(script.ptr(), "add_node", default_func, base_id, n, pos);
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undo_redo->add_undo_method(script.ptr(), "remove_node", default_func, base_id);
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base_id++;
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pos += Vector2(25, 25);
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} else {
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NodePath np = nodes[0];
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Node *node = get_node(np);
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drop_position = pos;
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drop_node = node;
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drop_path = sn->get_path_to(node);
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new_connect_node_select->select_from_instance(node, "", false, node->get_class());
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}
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undo_redo->add_do_method(this, "_update_graph");
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undo_redo->add_undo_method(this, "_update_graph");
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@ -3485,6 +3477,11 @@ void VisualScriptEditor::_selected_connect_node(const String &p_text, const Stri
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Set<int> vn;
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if (drop_position != Vector2()) {
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pos = drop_position;
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}
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drop_position = Vector2();
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bool port_node_exists = true;
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StringName func = _get_function_of_node(port_action_node);
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@ -3539,18 +3536,63 @@ void VisualScriptEditor::_selected_connect_node(const String &p_text, const Stri
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if (p_category == String("method")) {
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Ref<VisualScriptFunctionCall> n;
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n.instance();
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if (!drop_path.is_empty()) {
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if (drop_path == String(".")) {
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n->set_call_mode(VisualScriptFunctionCall::CALL_MODE_SELF);
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} else {
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n->set_call_mode(VisualScriptFunctionCall::CALL_MODE_NODE_PATH);
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n->set_base_path(drop_path);
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}
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}
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if (drop_node) {
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n->set_base_type(drop_node->get_class());
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if (drop_node->get_script_instance()) {
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n->set_base_script(drop_node->get_script_instance()->get_script()->get_path());
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}
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}
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vnode = n;
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} else if (p_category == String("set")) {
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Ref<VisualScriptPropertySet> n;
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n.instance();
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if (!drop_path.is_empty()) {
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if (drop_path == String(".")) {
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n->set_call_mode(VisualScriptPropertySet::CALL_MODE_SELF);
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} else {
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n->set_call_mode(VisualScriptPropertySet::CALL_MODE_NODE_PATH);
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n->set_base_path(drop_path);
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}
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}
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if (drop_node) {
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n->set_base_type(drop_node->get_class());
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if (drop_node->get_script_instance()) {
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n->set_base_script(drop_node->get_script_instance()->get_script()->get_path());
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}
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}
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vnode = n;
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script_prop_set = n;
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} else if (p_category == String("get")) {
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Ref<VisualScriptPropertyGet> n;
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n.instance();
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n->set_property(p_text);
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if (!drop_path.is_empty()) {
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if (drop_path == String(".")) {
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n->set_call_mode(VisualScriptPropertyGet::CALL_MODE_SELF);
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} else {
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n->set_call_mode(VisualScriptPropertyGet::CALL_MODE_NODE_PATH);
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n->set_base_path(drop_path);
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}
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}
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if (drop_node) {
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n->set_base_type(drop_node->get_class());
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if (drop_node->get_script_instance()) {
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n->set_base_script(drop_node->get_script_instance()->get_script()->get_path());
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}
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}
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vnode = n;
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}
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drop_path = String();
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drop_node = nullptr;
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if (p_category == String("action")) {
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if (p_text == "VisualScriptCondition") {
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@ -179,6 +179,9 @@ class VisualScriptEditor : public ScriptEditorBase {
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void _port_action_menu(int p_option, const StringName &p_func);
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NodePath drop_path;
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Node *drop_node = nullptr;
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Vector2 drop_position;
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void connect_data(Ref<VisualScriptNode> vnode_old, Ref<VisualScriptNode> vnode, int new_id);
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void _selected_connect_node(const String &p_text, const String &p_category, const bool p_connecting = true);
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@ -254,25 +254,31 @@ PropertyInfo VisualScriptFunctionCall::get_output_value_port_info(int p_idx) con
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}
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String VisualScriptFunctionCall::get_caption() const {
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if (call_mode == CALL_MODE_SELF) {
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return " " + String(function) + "()";
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}
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if (call_mode == CALL_MODE_SINGLETON) {
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return String(singleton) + ":" + String(function) + "()";
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} else if (call_mode == CALL_MODE_BASIC_TYPE) {
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return Variant::get_type_name(basic_type) + "." + String(function) + "()";
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} else if (call_mode == CALL_MODE_NODE_PATH) {
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return " [" + String(base_path.simplified()) + "]." + String(function) + "()";
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} else {
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return " " + base_type + "." + String(function) + "()";
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}
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return " " + String(function) + "()";
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}
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String VisualScriptFunctionCall::get_text() const {
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if (rpc_call_mode) {
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return "RPC";
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String text;
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if (call_mode == CALL_MODE_BASIC_TYPE) {
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text = String("On ") + Variant::get_type_name(basic_type);
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} else if (call_mode == CALL_MODE_INSTANCE) {
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text = String("On ") + base_type;
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} else if (call_mode == CALL_MODE_NODE_PATH) {
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text = "[" + String(base_path.simplified()) + "]";
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} else if (call_mode == CALL_MODE_SELF) {
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text = "On Self";
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} else if (call_mode == CALL_MODE_SINGLETON) {
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text = String(singleton) + ":" + String(function) + "()";
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}
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return "";
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if (rpc_call_mode) {
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text += " RPC";
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if (rpc_call_mode == RPC_UNRELIABLE || rpc_call_mode == RPC_UNRELIABLE_TO_ID) {
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text += " UNREL";
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}
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}
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return text;
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}
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void VisualScriptFunctionCall::set_basic_type(Variant::Type p_type) {
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@ -895,11 +901,11 @@ static Ref<VisualScriptNode> create_function_call_node(const String &p_name) {
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//////////////////////////////////////////
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int VisualScriptPropertySet::get_output_sequence_port_count() const {
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return call_mode != CALL_MODE_BASIC_TYPE ? 1 : 0;
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return 1;
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}
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bool VisualScriptPropertySet::has_input_sequence_port() const {
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return call_mode != CALL_MODE_BASIC_TYPE;
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return 1;
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}
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Node *VisualScriptPropertySet::_get_base_node() const {
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@ -993,21 +999,24 @@ PropertyInfo VisualScriptPropertySet::get_input_value_port_info(int p_idx) const
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ClassDB::get_property_list(_get_base_type(), &props, false);
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for (List<PropertyInfo>::Element *E = props.front(); E; E = E->next()) {
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if (E->get().name == property) {
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PropertyInfo pinfo = PropertyInfo(E->get().type, "value", PROPERTY_HINT_TYPE_STRING, E->get().hint_string);
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String detail_prop_name = property;
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if (index != StringName()) {
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detail_prop_name += "." + String(index);
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}
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PropertyInfo pinfo = PropertyInfo(E->get().type, detail_prop_name, PROPERTY_HINT_TYPE_STRING, E->get().hint_string);
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_adjust_input_index(pinfo);
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return pinfo;
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}
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}
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PropertyInfo pinfo = type_cache;
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pinfo.name = "value";
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_adjust_input_index(pinfo);
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return pinfo;
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}
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PropertyInfo VisualScriptPropertySet::get_output_value_port_info(int p_idx) const {
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if (call_mode == CALL_MODE_BASIC_TYPE) {
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return PropertyInfo(basic_type, "out");
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return PropertyInfo(basic_type, "pass");
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} else if (call_mode == CALL_MODE_INSTANCE) {
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return PropertyInfo(Variant::OBJECT, "pass", PROPERTY_HINT_TYPE_STRING, get_base_type());
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} else {
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@ -1029,17 +1038,18 @@ String VisualScriptPropertySet::get_caption() const {
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}
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String VisualScriptPropertySet::get_text() const {
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if (!has_input_sequence_port()) {
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return "";
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}
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if (call_mode == CALL_MODE_BASIC_TYPE) {
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return String("On ") + Variant::get_type_name(basic_type);
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} else if (call_mode == CALL_MODE_INSTANCE) {
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return String("On ") + base_type;
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} else if (call_mode == CALL_MODE_NODE_PATH) {
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return " [" + String(base_path.simplified()) + "]";
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} else {
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return "On Self";
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}
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static const char *cname[3] = {
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"Self",
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"Scene Node",
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"Instance"
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};
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return String("On ") + cname[call_mode];
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}
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void VisualScriptPropertySet::_update_base_type() {
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@ -1692,6 +1702,7 @@ int VisualScriptPropertyGet::get_input_value_port_count() const {
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return (call_mode == CALL_MODE_BASIC_TYPE || call_mode == CALL_MODE_INSTANCE) ? 1 : 0;
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}
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int VisualScriptPropertyGet::get_output_value_port_count() const {
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// port 'pass' not backported to 3.x to keep script backwards compatibility
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return 1;
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}
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@ -1712,33 +1723,41 @@ PropertyInfo VisualScriptPropertyGet::get_input_value_port_info(int p_idx) const
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}
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PropertyInfo VisualScriptPropertyGet::get_output_value_port_info(int p_idx) const {
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// port 'pass' not backported to 3.x to keep script backwards compatibility
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List<PropertyInfo> props;
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ClassDB::get_property_list(_get_base_type(), &props, false);
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for (List<PropertyInfo>::Element *E = props.front(); E; E = E->next()) {
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if (E->get().name == property) {
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return PropertyInfo(E->get().type, "value." + String(index));
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PropertyInfo pinfo = PropertyInfo(E->get().type, String(property) + "." + String(index), E->get().hint, E->get().hint_string);
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_adjust_input_index(pinfo);
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return pinfo;
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}
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}
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return PropertyInfo(type_cache, "value");
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PropertyInfo pinfo = PropertyInfo(type_cache, "value");
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_adjust_input_index(pinfo);
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return pinfo;
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}
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String VisualScriptPropertyGet::get_caption() const {
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return String("Get ") + property;
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String prop = String("Get ") + property;
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if (index != StringName()) {
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prop += "." + String(index);
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}
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return prop;
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}
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String VisualScriptPropertyGet::get_text() const {
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if (call_mode == CALL_MODE_BASIC_TYPE) {
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return String("On ") + Variant::get_type_name(basic_type);
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} else if (call_mode == CALL_MODE_INSTANCE) {
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return String("On ") + base_type;
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} else if (call_mode == CALL_MODE_NODE_PATH) {
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return " [" + String(base_path.simplified()) + "]";
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} else {
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return "On Self";
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}
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static const char *cname[3] = {
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"Self",
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"Scene Node",
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"Instance"
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};
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return String("On ") + cname[call_mode];
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}
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void VisualScriptPropertyGet::set_base_type(const StringName &p_type) {
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@ -1916,6 +1935,18 @@ Variant::Type VisualScriptPropertyGet::_get_type_cache() const {
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return type_cache;
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}
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void VisualScriptPropertyGet::_adjust_input_index(PropertyInfo &pinfo) const {
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if (index != StringName()) {
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Variant v;
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Variant::CallError ce;
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v = Variant::construct(pinfo.type, nullptr, 0, ce);
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Variant i = v.get(index);
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pinfo.type = i.get_type();
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} else {
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pinfo.name = String(property);
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}
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}
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void VisualScriptPropertyGet::set_index(const StringName &p_type) {
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if (index == p_type) {
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return;
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@ -2141,6 +2172,7 @@ public:
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bool valid;
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Variant v = *p_inputs[0];
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// port 'pass' not backported to 3.x to keep script backwards compatibility
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*p_outputs[0] = v.get(property, &valid);
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if (index != StringName()) {
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*p_outputs[0] = p_outputs[0]->get_named(index);
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@ -272,6 +272,8 @@ private:
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void _set_type_cache(Variant::Type p_type);
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Variant::Type _get_type_cache() const;
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void _adjust_input_index(PropertyInfo &pinfo) const;
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protected:
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virtual void _validate_property(PropertyInfo &property) const;
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