Merge pull request #40558 from clayjohn/GLES3-sky-texture
Fix OpenGL error when generating radiance
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commit
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@ -2177,7 +2177,7 @@ void RasterizerStorageGLES3::sky_set_texture(RID p_sky, RID p_panorama, int p_ra
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}
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}
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glBindFramebuffer(GL_DRAW_FRAMEBUFFER, tmp_fb);
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glBindFramebuffer(GL_DRAW_FRAMEBUFFER, tmp_fb);
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glFramebufferTextureLayer(GL_DRAW_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, sky->radiance, 0, lod);
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glFramebufferTexture2D(GL_DRAW_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, sky->radiance, lod);
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glBindFramebuffer(GL_READ_FRAMEBUFFER, tmp_fb2);
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glBindFramebuffer(GL_READ_FRAMEBUFFER, tmp_fb2);
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glReadBuffer(GL_COLOR_ATTACHMENT0);
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glReadBuffer(GL_COLOR_ATTACHMENT0);
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glBlitFramebuffer(0, 0, size, size * 2, 0, 0, size, size * 2, GL_COLOR_BUFFER_BIT, GL_NEAREST);
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glBlitFramebuffer(0, 0, size, size * 2, 0, 0, size, size * 2, GL_COLOR_BUFFER_BIT, GL_NEAREST);
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